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SF: set debug.sf.layer_caching_active_layer_timeout_ms to 1000
Avoid SF cache thrashing in some cases.
Bug: 189928400
Bug: 226447218
Test: no flicking issue with the testbuld (removed displaycolor fix)
and flicking happens after set the prop to 0
Change-Id: I24aa79001ec21cff18ae5ac8ff988f70ed121061
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@@ -618,6 +618,7 @@ PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.early.app.duration=16600000
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PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.earlyGl.sf.duration=16600000
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PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.earlyGl.app.duration=16600000
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PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.frame_rate_multiple_threshold=120
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PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.layer_caching_active_layer_timeout_ms=1000
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PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.treat_170m_as_sRGB=1
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PRODUCT_DEFAULT_PROPERTY_OVERRIDES += ro.surface_flinger.enable_layer_caching=true
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