/* * Copyright (C) 2022 The LineageOS Project * * SPDX-License-Identifier: Apache-2.0 */ #define LOG_TAG "UdfpsHander.xiaomi_sdm710" #include "UdfpsHandler.h" #include #include #include #include #include #define COMMAND_NIT 10 #define PARAM_NIT_FOD 1 #define PARAM_NIT_NONE 0 static const char* kFodUiPaths[] = { "/sys/devices/platform/soc/soc:qcom,dsi-display-primary/fod_ui", "/sys/devices/platform/soc/soc:qcom,dsi-display/fod_ui", }; static const char* kFodStatusPaths[] = { "/sys/devices/virtual/touch/tp_dev/fod_status", }; static bool readBool(int fd) { char c; int rc; rc = lseek(fd, 0, SEEK_SET); if (rc) { LOG(ERROR) << "failed to seek fd, err: " << rc; return false; } rc = read(fd, &c, sizeof(char)); if (rc != 1) { LOG(ERROR) << "failed to read bool from fd, err: " << rc; return false; } return c != '0'; } class XiaomiSdm710UdfpsHander : public UdfpsHandler { public: void init(fingerprint_device_t *device) { mDevice = device; std::thread([this]() { int fodUiFd; for (auto& path : kFodUiPaths) { fodUiFd = open(path, O_RDONLY); if (fodUiFd >= 0) { break; } } if (fodUiFd < 0) { LOG(ERROR) << "failed to open fd, err: " << fodUiFd; return; } int fodStatusFd; for (auto& path : kFodStatusPaths) { fodStatusFd = open(path, O_RDWR); if (fodStatusFd >= 0) { break; } } struct pollfd fodUiPoll = { .fd = fodUiFd, .events = POLLERR | POLLPRI, .revents = 0, }; while (true) { int rc = poll(&fodUiPoll, 1, -1); if (rc < 0) { LOG(ERROR) << "failed to poll fd, err: " << rc; continue; } bool fodUi = readBool(fodUiFd); mDevice->extCmd(mDevice, COMMAND_NIT, fodUi ? PARAM_NIT_FOD : PARAM_NIT_NONE); if (fodStatusFd >= 0) { write(fodStatusFd, fodUi ? "1" : "0", 1); } } }).detach(); } void onFingerDown(uint32_t /*x*/, uint32_t /*y*/, float /*minor*/, float /*major*/) { // nothing } void onFingerUp() { // nothing } private: fingerprint_device_t *mDevice; }; static UdfpsHandler* create() { return new XiaomiSdm710UdfpsHander(); } static void destroy(UdfpsHandler* handler) { delete handler; } extern "C" UdfpsHandlerFactory UDFPS_HANDLER_FACTORY = { .create = create, .destroy = destroy, };