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The largest chunk size the code can support without substantial surgery is 2^30 bytes, so make that the limit instead of an arbitrary 4Meg. Some day, the 'chunksize' should change to a sector-shift instead of a byte-count. Then no limit would be needed. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>