Merge changes I7df6e323,I0e3412b9 into main

* changes:
  audio: Fix notification of streams of the device change
  audio: Fix update of an existing patch
This commit is contained in:
Mikhail Naganov
2023-10-02 18:06:44 +00:00
committed by Gerrit Code Review
2 changed files with 100 additions and 22 deletions

View File

@@ -340,21 +340,43 @@ void Module::registerPatch(const AudioPatch& patch) {
ndk::ScopedAStatus Module::updateStreamsConnectedState(const AudioPatch& oldPatch,
const AudioPatch& newPatch) {
// Streams from the old patch need to be disconnected, streams from the new
// patch need to be connected. If the stream belongs to both patches, no need
// to update it.
// Notify streams about the new set of devices they are connected to.
auto maybeFailure = ndk::ScopedAStatus::ok();
std::set<int32_t> idsToDisconnect, idsToConnect, idsToDisconnectOnFailure;
idsToDisconnect.insert(oldPatch.sourcePortConfigIds.begin(),
oldPatch.sourcePortConfigIds.end());
idsToDisconnect.insert(oldPatch.sinkPortConfigIds.begin(), oldPatch.sinkPortConfigIds.end());
idsToConnect.insert(newPatch.sourcePortConfigIds.begin(), newPatch.sourcePortConfigIds.end());
idsToConnect.insert(newPatch.sinkPortConfigIds.begin(), newPatch.sinkPortConfigIds.end());
std::for_each(idsToDisconnect.begin(), idsToDisconnect.end(), [&](const auto& portConfigId) {
if (idsToConnect.count(portConfigId) == 0 && mStreams.count(portConfigId) != 0) {
if (auto status = mStreams.setStreamConnectedDevices(portConfigId, {}); status.isOk()) {
using Connections =
std::map<int32_t /*mixPortConfigId*/, std::set<int32_t /*devicePortConfigId*/>>;
Connections oldConnections, newConnections;
auto fillConnectionsHelper = [&](Connections& connections,
const std::vector<int32_t>& mixPortCfgIds,
const std::vector<int32_t>& devicePortCfgIds) {
for (int32_t mixPortCfgId : mixPortCfgIds) {
connections[mixPortCfgId].insert(devicePortCfgIds.begin(), devicePortCfgIds.end());
}
};
auto fillConnections = [&](Connections& connections, const AudioPatch& patch) {
if (std::find_if(patch.sourcePortConfigIds.begin(), patch.sourcePortConfigIds.end(),
[&](int32_t portConfigId) { return mStreams.count(portConfigId) > 0; }) !=
patch.sourcePortConfigIds.end()) {
// Sources are mix ports.
fillConnectionsHelper(connections, patch.sourcePortConfigIds, patch.sinkPortConfigIds);
} else if (std::find_if(patch.sinkPortConfigIds.begin(), patch.sinkPortConfigIds.end(),
[&](int32_t portConfigId) {
return mStreams.count(portConfigId) > 0;
}) != patch.sinkPortConfigIds.end()) {
// Sources are device ports.
fillConnectionsHelper(connections, patch.sinkPortConfigIds, patch.sourcePortConfigIds);
} // Otherwise, there are no streams to notify.
};
fillConnections(oldConnections, oldPatch);
fillConnections(newConnections, newPatch);
std::for_each(oldConnections.begin(), oldConnections.end(), [&](const auto& connectionPair) {
const int32_t mixPortConfigId = connectionPair.first;
if (auto it = newConnections.find(mixPortConfigId);
it == newConnections.end() || it->second != connectionPair.second) {
if (auto status = mStreams.setStreamConnectedDevices(mixPortConfigId, {});
status.isOk()) {
LOG(DEBUG) << "updateStreamsConnectedState: The stream on port config id "
<< portConfigId << " has been disconnected";
<< mixPortConfigId << " has been disconnected";
} else {
// Disconnection is tricky to roll back, just register a failure.
maybeFailure = std::move(status);
@@ -362,23 +384,26 @@ ndk::ScopedAStatus Module::updateStreamsConnectedState(const AudioPatch& oldPatc
}
});
if (!maybeFailure.isOk()) return maybeFailure;
std::for_each(idsToConnect.begin(), idsToConnect.end(), [&](const auto& portConfigId) {
if (idsToDisconnect.count(portConfigId) == 0 && mStreams.count(portConfigId) != 0) {
const auto connectedDevices = findConnectedDevices(portConfigId);
std::set<int32_t> idsToDisconnectOnFailure;
std::for_each(newConnections.begin(), newConnections.end(), [&](const auto& connectionPair) {
const int32_t mixPortConfigId = connectionPair.first;
if (auto it = oldConnections.find(mixPortConfigId);
it == oldConnections.end() || it->second != connectionPair.second) {
const auto connectedDevices = findConnectedDevices(mixPortConfigId);
if (connectedDevices.empty()) {
// This is important as workers use the vector size to derive the connection status.
LOG(FATAL) << "updateStreamsConnectedState: No connected devices found for port "
"config id "
<< portConfigId;
<< mixPortConfigId;
}
if (auto status = mStreams.setStreamConnectedDevices(portConfigId, connectedDevices);
if (auto status = mStreams.setStreamConnectedDevices(mixPortConfigId, connectedDevices);
status.isOk()) {
LOG(DEBUG) << "updateStreamsConnectedState: The stream on port config id "
<< portConfigId << " has been connected to: "
<< mixPortConfigId << " has been connected to: "
<< ::android::internal::ToString(connectedDevices);
} else {
maybeFailure = std::move(status);
idsToDisconnectOnFailure.insert(portConfigId);
idsToDisconnectOnFailure.insert(mixPortConfigId);
}
}
});
@@ -515,7 +540,7 @@ ndk::ScopedAStatus Module::connectExternalDevice(const AudioPort& in_templateIdA
}
}
connectedPort.id = ++getConfig().nextPortId;
connectedPort.id = getConfig().nextPortId++;
auto [connectedPortsIt, _] =
mConnectedDevicePorts.insert(std::pair(connectedPort.id, std::set<int32_t>()));
LOG(DEBUG) << __func__ << ": template port " << templateId << " external device connected, "
@@ -865,6 +890,7 @@ ndk::ScopedAStatus Module::setAudioPatch(const AudioPatch& in_requested, AudioPa
patches.push_back(*_aidl_return);
} else {
oldPatch = *existing;
*existing = *_aidl_return;
}
patchesBackup = mPatches;
registerPatch(*_aidl_return);