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graphics common: fix AIDL BufferUsage calculation
This was hitting integer sanitization, which we are trying to turn on:
Before:
VENDOR_MASK_HI = -65536L,
After:
VENDOR_MASK_HI = -281474976710656L,
Bug: 148149098
Test: manually check output (see above).
Change-Id: I1e2d7c0225aec8bf67375eb6b0cdc919b4ece847
Merged-In: I1e2d7c0225aec8bf67375eb6b0cdc919b4ece847
(cherry picked from commit d9eb0d743c)
This commit is contained in:
committed by
Devin Moore
parent
ae120eef52
commit
2c7606b721
@@ -110,5 +110,5 @@ enum BufferUsage {
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/** bits 32-47 must be zero and are reserved for future versions */
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/** bits 48-63 are reserved for vendor extensions */
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VENDOR_MASK_HI = 0xffff << 48,
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VENDOR_MASK_HI = (1L * 0xffff) << 48,
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}
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