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Merge "audio: Fix Effect worker thread" into udc-qpr-dev
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@@ -48,6 +48,8 @@ RetCode EffectThread::createThread(std::shared_ptr<EffectContext> context, const
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mPriority = priority;
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{
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std::lock_guard lg(mThreadMutex);
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mStop = true;
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mExit = false;
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mThreadContext = std::move(context);
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auto statusMQ = mThreadContext->getStatusFmq();
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EventFlag* efGroup = nullptr;
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