audio: Implementation of audio I/O, part II

This patch implements audio I/O for the synchronous, non-MMAP
case.

Updated the StreamDescriptor structure to make it usable.
Clarified comments on the expectations for the client and
the HAL module.

Bug: 205884982
Test: atest VtsHalAudioCoreTargetTest
Merged-In: I09651c6e80a397c80870622ac19234b4d4a38cbb
Change-Id: I09651c6e80a397c80870622ac19234b4d4a38cbb
(cherry picked from commit 01803d454a)
This commit is contained in:
Mikhail Naganov
2022-07-22 23:23:25 +00:00
committed by Lorena Torres-Huerta
parent 0b9c5feed1
commit 4f5d3f12f5
16 changed files with 1066 additions and 247 deletions

View File

@@ -14,6 +14,9 @@
* limitations under the License.
*/
#include <cstdlib>
#include <ctime>
#include "core-impl/Config.h"
#include "core-impl/Module.h"
@@ -25,6 +28,9 @@ using aidl::android::hardware::audio::core::Config;
using aidl::android::hardware::audio::core::Module;
int main() {
// Random values are used in the implementation.
std::srand(std::time(nullptr));
// This is a debug implementation, always enable debug logging.
android::base::SetMinimumLogSeverity(::android::base::DEBUG);
ABinderProcess_setThreadPoolMaxThreadCount(16);