Merge "Connecting to BufferQueue before setting surface." into oc-dev

am: e7375c079d

Change-Id: Ice04dac674346bcfbdadae8b3a70431c8290b8db
This commit is contained in:
Michael Butler
2017-04-13 04:58:40 +00:00
committed by android-build-merger

View File

@@ -175,6 +175,8 @@ TEST_F(RenderscriptHidlTest, NativeWindowIoTest) {
ASSERT_NE(NativeWindow(0), nativeWindow);
((ANativeWindow *)nativeWindow)->incStrong(nullptr);
native_window_api_connect((ANativeWindow*)nativeWindow,
NATIVE_WINDOW_API_CPU);
context->allocationSetNativeWindow(allocationSend, nativeWindow);
context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
@@ -239,6 +241,8 @@ TEST_F(RenderscriptHidlTest, BufferQueueTest) {
EXPECT_EQ(nativeWindow2, nativeWindow1);
((ANativeWindow *)nativeWindow1)->incStrong(nullptr);
native_window_api_connect((ANativeWindow*)nativeWindow1,
NATIVE_WINDOW_API_CPU);
context->allocationSetNativeWindow(allocationSend, nativeWindow1);
context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,