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Use AIDL effect bundle in effectserviceexampleimpl. am: f0c263b547 am: dd170d7247
Original change: https://android-review.googlesource.com/c/platform/hardware/interfaces/+/2268147 Change-Id: Ib27eb0c7bc401319ed170c13ca2e2eec836a95ae Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
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@@ -109,6 +109,7 @@ cc_binary {
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defaults: ["aidlaudioeffectservice_defaults"],
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shared_libs: [
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"libbassboostsw",
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"libbundleaidl",
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"libdynamicsprocessingsw",
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"libequalizersw",
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"libhapticgeneratorsw",
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@@ -62,6 +62,7 @@ class EffectWorker : public EffectThread {
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}
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// must implement by each effect implementation
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// TODO: consider if this interface need adjustment to handle in-place processing
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virtual IEffect::Status effectProcessImpl(float* in, float* out, int processSamples) = 0;
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private:
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