Effect AIDL: add IEffect.reopen to update the effect instances data FMQ am: 5b15e005a9 am: 2243d42834

Original change: https://android-review.googlesource.com/c/platform/hardware/interfaces/+/2897678

Change-Id: I58116d279cc4550f606e7fb97e923e31dcf3d330
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
Shunkai Yao
2024-01-12 22:00:16 +00:00
committed by Automerger Merge Worker
5 changed files with 49 additions and 6 deletions

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@@ -41,6 +41,7 @@ interface IEffect {
android.hardware.audio.effect.State getState();
void setParameter(in android.hardware.audio.effect.Parameter param);
android.hardware.audio.effect.Parameter getParameter(in android.hardware.audio.effect.Parameter.Id paramId);
android.hardware.audio.effect.IEffect.OpenEffectReturn reopen();
@FixedSize @VintfStability
parcelable Status {
int status;

View File

@@ -54,7 +54,16 @@ interface IEffect {
}
/**
* Return data structure of IEffect.open() interface.
* Return data structure of the IEffect.open() and IEffect.reopen() method.
*
* Contains Fast Message Queues (FMQs) for effect processing status and input/output data.
* The status FMQ remains valid and unchanged after opening, while input/output data FMQs can be
* modified with changes in input/output AudioConfig. If reallocation of data FMQ is necessary,
* the effect instance must release the existing data FMQs to signal the need to the audio
* framework.
* When the audio framework encounters a valid status FMQ and invalid input/output data FMQs,
* it must invoke the IEffect.reopen() method to request the effect instance to reallocate
* the FMQ and return to the audio framework.
*/
@VintfStability
parcelable OpenEffectReturn {
@@ -97,7 +106,7 @@ interface IEffect {
* client responsibility to make sure all parameter/buffer is correct if client wants to reopen
* a closed instance.
*
* Effect instance close interface should always succeed unless:
* Effect instance close method should always succeed unless:
* 1. The effect instance is not in a proper state to be closed, for example it's still in
* State::PROCESSING state.
* 2. There is system/hardware related failure when close.
@@ -154,8 +163,8 @@ interface IEffect {
/**
* Get a parameter from the effect instance with parameter ID.
*
* This interface must return the current parameter of the effect instance, if no parameter
* has been set by client yet, the default value must be returned.
* This method must return the current parameter of the effect instance, if no parameter has
* been set by client yet, the default value must be returned.
*
* Must be available for the effect instance after open().
*
@@ -165,4 +174,24 @@ interface IEffect {
* @throws EX_ILLEGAL_ARGUMENT if the effect instance receive unsupported parameter tag.
*/
Parameter getParameter(in Parameter.Id paramId);
/**
* Reopen the effect instance, keeping all previous parameters unchanged, and reallocate only
* the Fast Message Queues (FMQs) allocated during the open time as needed.
*
* When the audio framework encounters a valid status FMQ and invalid data FMQ(s), it calls
* this method to reopen the effect and request the latest data FMQ.
* Upon receiving this call, if the effect instance's data FMQ(s) is invalid, it must reallocate
* the necessary data FMQ(s) and return them to the audio framework. All previous parameters and
* states keep unchanged.
* Once the audio framework successfully completes the call, it must validate the returned FMQs,
* deprecate all old FMQs, and exclusively use the FMQs returned from this method.
*
* @return The reallocated data FMQ and the original status FMQ.
*
* @throws EX_ILLEGAL_STATE if the effect instance is not in a proper state to reallocate FMQ.
* This may occur if the effect instance has already been closed or if there is no need to
* update any data FMQ.
*/
OpenEffectReturn reopen();
}

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@@ -31,6 +31,8 @@ digraph effect_state_machine {
IDLE -> INIT[label = "IEffect.close()"];
INIT -> INIT[label = "IEffect.getState\nIEffect.getDescriptor"];
IDLE -> IDLE[label = "IEffect.getParameter\nIEffect.setParameter\nIEffect.getDescriptor\nIEffect.command(RESET)"];
PROCESSING -> PROCESSING[label = "IEffect.getParameter\nIEffect.setParameter\nIEffect.getDescriptor"];
IDLE -> IDLE[label = "IEffect.getParameter\nIEffect.setParameter\nIEffect.getDescriptor\nIEffect.command(RESET)\nIEffect.reopen"];
PROCESSING
-> PROCESSING
[label = "IEffect.getParameter\nIEffect.setParameter\nIEffect.getDescriptor\nIEffect.reopen"];
}

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@@ -60,6 +60,16 @@ ndk::ScopedAStatus EffectImpl::open(const Parameter::Common& common,
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::reopen(OpenEffectReturn* ret) {
RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "alreadyClosed");
// TODO: b/302036943 add reopen implementation
auto context = getContext();
RETURN_IF(!context, EX_NULL_POINTER, "nullContext");
context->dupeFmq(ret);
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::close() {
RETURN_OK_IF(mState == State::INIT);
RETURN_IF(mState == State::PROCESSING, EX_ILLEGAL_STATE, "closeAtProcessing");

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@@ -43,6 +43,7 @@ class EffectImpl : public BnEffect, public EffectThread {
OpenEffectReturn* ret) override;
virtual ndk::ScopedAStatus close() override;
virtual ndk::ScopedAStatus command(CommandId id) override;
virtual ndk::ScopedAStatus reopen(OpenEffectReturn* ret) override;
virtual ndk::ScopedAStatus getState(State* state) override;
virtual ndk::ScopedAStatus setParameter(const Parameter& param) override;