Merge changes from topic 'rs_hidl_impl'

* changes:
  Fix mips-related build breakage.
  RenderScript HIDL HAL definition and server-side implementation.
This commit is contained in:
Miao Wang
2017-02-21 21:07:29 +00:00
committed by Gerrit Code Review
11 changed files with 2780 additions and 0 deletions

175
renderscript/1.0/Android.bp Normal file
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// This file is autogenerated by hidl-gen. Do not edit manually.
genrule {
name: "android.hardware.renderscript@1.0_genc++",
tools: ["hidl-gen"],
cmd: "$(location hidl-gen) -o $(genDir) -Lc++ -randroid.hardware:hardware/interfaces -randroid.hidl:system/libhidl/transport android.hardware.renderscript@1.0",
srcs: [
"types.hal",
"IContext.hal",
"IDevice.hal",
],
out: [
"android/hardware/renderscript/1.0/types.cpp",
"android/hardware/renderscript/1.0/ContextAll.cpp",
"android/hardware/renderscript/1.0/DeviceAll.cpp",
],
}
genrule {
name: "android.hardware.renderscript@1.0_genc++_headers",
tools: ["hidl-gen"],
cmd: "$(location hidl-gen) -o $(genDir) -Lc++ -randroid.hardware:hardware/interfaces -randroid.hidl:system/libhidl/transport android.hardware.renderscript@1.0",
srcs: [
"types.hal",
"IContext.hal",
"IDevice.hal",
],
out: [
"android/hardware/renderscript/1.0/types.h",
"android/hardware/renderscript/1.0/IContext.h",
"android/hardware/renderscript/1.0/IHwContext.h",
"android/hardware/renderscript/1.0/BnHwContext.h",
"android/hardware/renderscript/1.0/BpHwContext.h",
"android/hardware/renderscript/1.0/BsContext.h",
"android/hardware/renderscript/1.0/IDevice.h",
"android/hardware/renderscript/1.0/IHwDevice.h",
"android/hardware/renderscript/1.0/BnHwDevice.h",
"android/hardware/renderscript/1.0/BpHwDevice.h",
"android/hardware/renderscript/1.0/BsDevice.h",
],
}
cc_library_shared {
name: "android.hardware.renderscript@1.0",
generated_sources: ["android.hardware.renderscript@1.0_genc++"],
generated_headers: ["android.hardware.renderscript@1.0_genc++_headers"],
export_generated_headers: ["android.hardware.renderscript@1.0_genc++_headers"],
shared_libs: [
"libhidlbase",
"libhidltransport",
"libhwbinder",
"liblog",
"libutils",
"libcutils",
"android.hidl.base@1.0",
],
export_shared_lib_headers: [
"libhidlbase",
"libhidltransport",
"libhwbinder",
"libutils",
"android.hidl.base@1.0",
],
}
genrule {
name: "android.hardware.renderscript.vts.driver@1.0_genc++",
tools: ["hidl-gen", "vtsc"],
cmd: "$(location hidl-gen) -o $(genDir) -Lvts -randroid.hardware:hardware/interfaces -randroid.hidl:system/libhidl/transport android.hardware.renderscript@1.0 && $(location vtsc) -mDRIVER -tSOURCE -b$(genDir) android/hardware/renderscript/1.0/ $(genDir)/android/hardware/renderscript/1.0/",
srcs: [
"types.hal",
"IContext.hal",
"IDevice.hal",
],
out: [
"android/hardware/renderscript/1.0/types.vts.cpp",
"android/hardware/renderscript/1.0/Context.vts.cpp",
"android/hardware/renderscript/1.0/Device.vts.cpp",
],
}
genrule {
name: "android.hardware.renderscript.vts.driver@1.0_genc++_headers",
tools: ["hidl-gen", "vtsc"],
cmd: "$(location hidl-gen) -o $(genDir) -Lvts -randroid.hardware:hardware/interfaces -randroid.hidl:system/libhidl/transport android.hardware.renderscript@1.0 && $(location vtsc) -mDRIVER -tHEADER -b$(genDir) android/hardware/renderscript/1.0/ $(genDir)/android/hardware/renderscript/1.0/",
srcs: [
"types.hal",
"IContext.hal",
"IDevice.hal",
],
out: [
"android/hardware/renderscript/1.0/types.vts.h",
"android/hardware/renderscript/1.0/Context.vts.h",
"android/hardware/renderscript/1.0/Device.vts.h",
],
}
cc_library_shared {
name: "android.hardware.renderscript.vts.driver@1.0",
generated_sources: ["android.hardware.renderscript.vts.driver@1.0_genc++"],
generated_headers: ["android.hardware.renderscript.vts.driver@1.0_genc++_headers"],
export_generated_headers: ["android.hardware.renderscript.vts.driver@1.0_genc++_headers"],
shared_libs: [
"libhidlbase",
"libhidltransport",
"libhwbinder",
"liblog",
"libutils",
"libcutils",
"libvts_common",
"libvts_datatype",
"libvts_measurement",
"libvts_multidevice_proto",
"libcamera_metadata",
"libprotobuf-cpp-full",
"android.hidl.base@1.0",
"android.hardware.renderscript@1.0",
],
export_shared_lib_headers: [
"libhidlbase",
"libhidltransport",
"libhwbinder",
"libutils",
"android.hidl.base@1.0",
],
}
genrule {
name: "android.hardware.renderscript@1.0-vts.profiler_genc++",
tools: ["hidl-gen", "vtsc"],
cmd: "$(location hidl-gen) -o $(genDir) -Lvts -randroid.hardware:hardware/interfaces -randroid.hidl:system/libhidl/transport android.hardware.renderscript@1.0 && $(location vtsc) -mPROFILER -tSOURCE -b$(genDir) android/hardware/renderscript/1.0/ $(genDir)/android/hardware/renderscript/1.0/",
srcs: [
"types.hal",
"IContext.hal",
"IDevice.hal",
],
out: [
"android/hardware/renderscript/1.0/types.vts.cpp",
"android/hardware/renderscript/1.0/Context.vts.cpp",
"android/hardware/renderscript/1.0/Device.vts.cpp",
],
}
genrule {
name: "android.hardware.renderscript@1.0-vts.profiler_genc++_headers",
tools: ["hidl-gen", "vtsc"],
cmd: "$(location hidl-gen) -o $(genDir) -Lvts -randroid.hardware:hardware/interfaces -randroid.hidl:system/libhidl/transport android.hardware.renderscript@1.0 && $(location vtsc) -mPROFILER -tHEADER -b$(genDir) android/hardware/renderscript/1.0/ $(genDir)/android/hardware/renderscript/1.0/",
srcs: [
"types.hal",
"IContext.hal",
"IDevice.hal",
],
out: [
"android/hardware/renderscript/1.0/types.vts.h",
"android/hardware/renderscript/1.0/Context.vts.h",
"android/hardware/renderscript/1.0/Device.vts.h",
],
}
cc_library_shared {
name: "android.hardware.renderscript@1.0-vts.profiler",
generated_sources: ["android.hardware.renderscript@1.0-vts.profiler_genc++"],
generated_headers: ["android.hardware.renderscript@1.0-vts.profiler_genc++_headers"],
export_generated_headers: ["android.hardware.renderscript@1.0-vts.profiler_genc++_headers"],
shared_libs: [
"libbase",
"libhidlbase",
"libhidltransport",
"libvts_profiling",
"libvts_multidevice_proto",
"libprotobuf-cpp-full",
"android.hidl.base@1.0",
"android.hardware.renderscript@1.0",
],
}

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# This file is autogenerated by hidl-gen. Do not edit manually.
LOCAL_PATH := $(call my-dir)
################################################################################
include $(CLEAR_VARS)
LOCAL_MODULE := android.hardware.renderscript@1.0-java-constants
LOCAL_MODULE_CLASS := JAVA_LIBRARIES
intermediates := $(local-generated-sources-dir)
HIDL := $(HOST_OUT_EXECUTABLES)/hidl-gen$(HOST_EXECUTABLE_SUFFIX)
#
GEN := $(intermediates)/android/hardware/renderscript/V1_0/Constants.java
$(GEN): $(HIDL)
$(GEN): $(LOCAL_PATH)/types.hal
$(GEN): $(LOCAL_PATH)/IContext.hal
$(GEN): $(LOCAL_PATH)/IDevice.hal
$(GEN): PRIVATE_HIDL := $(HIDL)
$(GEN): PRIVATE_OUTPUT_DIR := $(intermediates)
$(GEN): PRIVATE_CUSTOM_TOOL = \
$(PRIVATE_HIDL) -o $(PRIVATE_OUTPUT_DIR) \
-Ljava-constants \
-randroid.hardware:hardware/interfaces \
-randroid.hidl:system/libhidl/transport \
android.hardware.renderscript@1.0
$(GEN):
$(transform-generated-source)
LOCAL_GENERATED_SOURCES += $(GEN)
# Avoid dependency cycle of framework.jar -> this-library -> framework.jar
LOCAL_NO_STANDARD_LIBRARIES := true
LOCAL_JAVA_LIBRARIES := core-oj
include $(BUILD_STATIC_JAVA_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))

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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.renderscript@1.0;
import android.hardware.renderscript@1.0::types;
import IContext;
interface IDevice {
/*
* Creates a RenderScript context.
*
* @param sdkVersion Target RS API level
* @param ct Context type
* @param flags Optional flags for this context
* @return context Created context
*/
@entry
@callflow(next={"*"})
contextCreate(uint32_t sdkVersion, ContextType ct,
bitfield<ContextFlags> flags)
generates (IContext context);
};

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cc_library_shared {
name: "android.hardware.renderscript@1.0-impl",
relative_install_path: "hw",
proprietary: true,
srcs: [
"Context.cpp",
"Device.cpp",
],
include_dirs: [
"frameworks/rs",
],
shared_libs: [
"libdl",
"liblog",
"libhidlbase",
"libhidltransport",
"libhwbinder",
"libutils",
"android.hardware.renderscript@1.0",
"android.hidl.base@1.0",
],
}

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#define LOG_TAG "android.hardware.renderscript@1.0-impl"
#include "Context.h"
#include "Device.h"
namespace android {
namespace hardware {
namespace renderscript {
namespace V1_0 {
namespace implementation {
Context::Context(uint32_t sdkVersion, ContextType ct, int32_t flags) {
RsDevice _dev = nullptr;
uint32_t _version = 0;
uint32_t _sdkVersion = sdkVersion;
RsContextType _ct = static_cast<RsContextType>(ct);
int32_t _flags = flags;
mContext = Device::getHal().ContextCreate(_dev, _version, _sdkVersion, _ct, _flags);
}
// Helper functions
template<typename ReturnType>
static ReturnType hidl_to_rs(OpaqueHandle src) {
return reinterpret_cast<ReturnType>(static_cast<uintptr_t>(src));
}
template<typename ReturnType, typename SourceType>
static ReturnType hidl_to_rs(SourceType* src) {
return reinterpret_cast<ReturnType>(src);
}
template<typename RsType, typename HidlType, typename Operation>
static std::vector<RsType> hidl_to_rs(const hidl_vec<HidlType>& src, Operation operation) {
std::vector<RsType> dst(src.size());
std::transform(src.begin(), src.end(), dst.begin(), operation);
return dst;
}
template<typename ReturnType, typename SourceType>
static ReturnType rs_to_hidl(SourceType* src) {
return static_cast<ReturnType>(reinterpret_cast<uintptr_t>(src));
}
template<typename HidlType, typename RsType, typename Operation>
static hidl_vec<HidlType> rs_to_hidl(const std::vector<RsType>& src, Operation operation) {
std::vector<HidlType> dst(src.size());
std::transform(src.begin(), src.end(), dst.begin(), operation);
return dst;
}
// Methods from ::android::hardware::renderscript::V1_0::IContext follow.
Return<Allocation> Context::allocationAdapterCreate(Type type, Allocation baseAlloc) {
RsType _type = hidl_to_rs<RsType>(type);
RsAllocation _baseAlloc = hidl_to_rs<RsAllocation>(baseAlloc);
RsAllocation _subAlloc = Device::getHal().AllocationAdapterCreate(mContext, _type, _baseAlloc);
return rs_to_hidl<Allocation>(_subAlloc);
}
Return<void> Context::allocationAdapterOffset(Allocation alloc, const hidl_vec<uint32_t>& offsets) {
RsAllocation _alloc = hidl_to_rs<RsAllocation>(alloc);
const hidl_vec<uint32_t>& _offsets = offsets;
Device::getHal().AllocationAdapterOffset(mContext, _alloc, _offsets.data(), _offsets.size());
return Void();
}
Return<Type> Context::allocationGetType(Allocation allocation) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
const void* _type = Device::getHal().AllocationGetType(mContext, _allocation);
return rs_to_hidl<Type>(_type);
}
Return<Allocation> Context::allocationCreateTyped(Type type, AllocationMipmapControl amips, int32_t usage, Ptr ptr) {
RsType _type = hidl_to_rs<RsType>(type);
RsAllocationMipmapControl _amips = static_cast<RsAllocationMipmapControl>(amips);
uint32_t _usage = usage;
uintptr_t _ptr = hidl_to_rs<uintptr_t>(ptr);
RsAllocation _allocation = Device::getHal().AllocationCreateTyped(mContext, _type, _amips, _usage, _ptr);
return rs_to_hidl<Allocation>(_allocation);
}
Return<Allocation> Context::allocationCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) {
RsType _type = hidl_to_rs<RsType>(type);
RsAllocationMipmapControl _amips = static_cast<RsAllocationMipmapControl>(amips);
const hidl_vec<uint8_t>& _bitmap = bitmap;
uint32_t _usage = usage;
RsAllocation _allocation = Device::getHal().AllocationCreateFromBitmap(mContext, _type, _amips, _bitmap.data(), _bitmap.size(), _usage);
return rs_to_hidl<Allocation>(_allocation);
}
Return<Allocation> Context::allocationCubeCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) {
RsType _type = hidl_to_rs<RsType>(type);
RsAllocationMipmapControl _amips = static_cast<RsAllocationMipmapControl>(amips);
const hidl_vec<uint8_t>& _bitmap = bitmap;
uint32_t _usage = usage;
RsAllocation _allocation = Device::getHal().AllocationCubeCreateFromBitmap(mContext, _type, _amips, _bitmap.data(), _bitmap.size(), _usage);
return rs_to_hidl<Allocation>(_allocation);
}
Return<NativeWindow> Context::allocationGetNativeWindow(Allocation allocation) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
RsNativeWindow _nativeWindow = Device::getHal().AllocationGetSurface(mContext, _allocation);
return rs_to_hidl<NativeWindow>(_nativeWindow);
}
Return<void> Context::allocationSetNativeWindow(Allocation allocation, NativeWindow nativewindow) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
RsNativeWindow _nativewindow = hidl_to_rs<RsNativeWindow>(nativewindow);
Device::getHal().AllocationSetSurface(mContext, _allocation, _nativewindow);
return Void();
}
Return<void> Context::allocationSetupBufferQueue(Allocation alloc, uint32_t numBuffer) {
RsAllocation _alloc = hidl_to_rs<RsAllocation>(alloc);
uint32_t _numBuffer = numBuffer;
Device::getHal().AllocationSetupBufferQueue(mContext, _alloc, _numBuffer);
return Void();
}
Return<void> Context::allocationShareBufferQueue(Allocation baseAlloc, Allocation subAlloc) {
RsAllocation _baseAlloc = hidl_to_rs<RsAllocation>(baseAlloc);
RsAllocation _subAlloc = hidl_to_rs<RsAllocation>(subAlloc);
Device::getHal().AllocationShareBufferQueue(mContext, _baseAlloc, _subAlloc);
return Void();
}
Return<void> Context::allocationCopyToBitmap(Allocation allocation, Ptr data, Size sizeBytes) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
void* _data = hidl_to_rs<void*>(data);
size_t _sizeBytes = static_cast<size_t>(sizeBytes);
Device::getHal().AllocationCopyToBitmap(mContext, _allocation, _data, _sizeBytes);
return Void();
}
Return<void> Context::allocation1DWrite(Allocation allocation, uint32_t offset, uint32_t lod, uint32_t count, const hidl_vec<uint8_t>& data) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _offset = offset;
uint32_t _lod = lod;
uint32_t _count = count;
const void* _dataPtr = hidl_to_rs<const void*>(data.data());
size_t _sizeBytes = data.size();
Device::getHal().Allocation1DData(mContext, _allocation, _offset, _lod, _count, _dataPtr, _sizeBytes);
return Void();
}
Return<void> Context::allocationElementWrite(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, const hidl_vec<uint8_t>& data, Size compIdx) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _x = x;
uint32_t _y = y;
uint32_t _z = z;
uint32_t _lod = lod;
const void* _dataPtr = hidl_to_rs<const void*>(data.data());
size_t _sizeBytes = data.size();
size_t _compIdx = static_cast<size_t>(compIdx);
Device::getHal().AllocationElementData(mContext, _allocation, _x, _y, _z, _lod, _dataPtr, _sizeBytes, _compIdx);
return Void();
}
Return<void> Context::allocation2DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t lod, AllocationCubemapFace face, uint32_t w, uint32_t h, const hidl_vec<uint8_t>& data, Size stride) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _xoff = xoff;
uint32_t _yoff = yoff;
uint32_t _lod = lod;
RsAllocationCubemapFace _face = static_cast<RsAllocationCubemapFace>(face);
uint32_t _w = w;
uint32_t _h = h;
const void* _dataPtr = hidl_to_rs<const void*>(data.data());
size_t _sizeBytes = data.size();
size_t _stride = static_cast<size_t>(stride);
Device::getHal().Allocation2DData(mContext, _allocation, _xoff, _yoff, _lod, _face, _w, _h, _dataPtr, _sizeBytes, _stride);
return Void();
}
Return<void> Context::allocation3DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const hidl_vec<uint8_t>& data, Size stride) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _xoff = xoff;
uint32_t _yoff = yoff;
uint32_t _zoff = zoff;
uint32_t _lod = lod;
uint32_t _w = w;
uint32_t _h = h;
uint32_t _d = d;
const void* _dataPtr = hidl_to_rs<const void*>(data.data());
size_t _sizeBytes = data.size();
size_t _stride = static_cast<size_t>(stride);
Device::getHal().Allocation3DData(mContext, _allocation, _xoff, _yoff, _zoff, _lod, _w, _h, _d, _dataPtr, _sizeBytes, _stride);
return Void();
}
Return<void> Context::allocationGenerateMipmaps(Allocation allocation) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
Device::getHal().AllocationGenerateMipmaps(mContext, _allocation);
return Void();
}
Return<void> Context::allocationRead(Allocation allocation, Ptr data, Size sizeBytes) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
void* _data = hidl_to_rs<void*>(data);
size_t _sizeBytes = static_cast<size_t>(sizeBytes);
Device::getHal().AllocationRead(mContext, _allocation, _data, _sizeBytes);
return Void();
}
Return<void> Context::allocation1DRead(Allocation allocation, uint32_t xoff, uint32_t lod, uint32_t count, Ptr data, Size sizeBytes) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _xoff = xoff;
uint32_t _lod = lod;
uint32_t _count = count;
void* _data = hidl_to_rs<void*>(data);
size_t _sizeBytes = static_cast<size_t>(sizeBytes);
Device::getHal().Allocation1DRead(mContext, _allocation, _xoff, _lod, _count, _data, _sizeBytes);
return Void();
}
Return<void> Context::allocationElementRead(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, Ptr data, Size sizeBytes, Size compIdx) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _x = x;
uint32_t _y = y;
uint32_t _z = z;
uint32_t _lod = lod;
void* _data = hidl_to_rs<void*>(data);
size_t _sizeBytes = static_cast<size_t>(sizeBytes);
size_t _compIdx = static_cast<size_t>(compIdx);
Device::getHal().AllocationElementRead(mContext, _allocation, _x, _y, _z, _lod, _data, _sizeBytes, _compIdx);
return Void();
}
Return<void> Context::allocation2DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t lod, AllocationCubemapFace face, uint32_t w, uint32_t h, Ptr data, Size sizeBytes, Size stride) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _xoff = xoff;
uint32_t _yoff = yoff;
uint32_t _lod = lod;
RsAllocationCubemapFace _face = static_cast<RsAllocationCubemapFace>(face);
uint32_t _w = w;
uint32_t _h = h;
void* _data = hidl_to_rs<void*>(data);
size_t _sizeBytes = static_cast<size_t>(sizeBytes);
size_t _stride = static_cast<size_t>(stride);
Device::getHal().Allocation2DRead(mContext, _allocation, _xoff, _yoff, _lod, _face, _w, _h, _data, _sizeBytes, _stride);
return Void();
}
Return<void> Context::allocation3DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, Ptr data, Size sizeBytes, Size stride) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _xoff = xoff;
uint32_t _yoff = yoff;
uint32_t _zoff = zoff;
uint32_t _lod = lod;
uint32_t _w = w;
uint32_t _h = h;
uint32_t _d = d;
void* _dataPtr = hidl_to_rs<void*>(data);
size_t _sizeBytes = static_cast<size_t>(sizeBytes);
size_t _stride = static_cast<size_t>(stride);
Device::getHal().Allocation3DRead(mContext, _allocation, _xoff, _yoff, _zoff, _lod, _w, _h, _d, _dataPtr, _sizeBytes, _stride);
return Void();
}
Return<void> Context::allocationSyncAll(Allocation allocation, AllocationUsageType usageType) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
RsAllocationUsageType _usageType = static_cast<RsAllocationUsageType>(usageType);
Device::getHal().AllocationSyncAll(mContext, _allocation, _usageType);
return Void();
}
Return<void> Context::allocationResize1D(Allocation allocation, uint32_t dimX) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _dimX = dimX;
Device::getHal().AllocationResize1D(mContext, _allocation, _dimX);
return Void();
}
Return<void> Context::allocationCopy2DRange(Allocation dstAlloc, uint32_t dstXoff, uint32_t dstYoff, uint32_t dstMip, AllocationCubemapFace dstFace, uint32_t width, uint32_t height, Allocation srcAlloc, uint32_t srcXoff, uint32_t srcYoff, uint32_t srcMip, AllocationCubemapFace srcFace) {
RsAllocation _dstAlloc = hidl_to_rs<RsAllocation>(dstAlloc);
uint32_t _dstXoff = dstXoff;
uint32_t _dstYoff = dstYoff;
uint32_t _dstMip = dstMip;
RsAllocationCubemapFace _dstFace = static_cast<RsAllocationCubemapFace>(dstFace);
uint32_t _width = width;
uint32_t _height = height;
RsAllocation _srcAlloc = hidl_to_rs<RsAllocation>(srcAlloc);
uint32_t _srcXoff = srcXoff;
uint32_t _srcYoff = srcYoff;
uint32_t _srcMip = srcMip;
RsAllocationCubemapFace _srcFace = static_cast<RsAllocationCubemapFace>(srcFace);
Device::getHal().AllocationCopy2DRange(mContext, _dstAlloc, _dstXoff, _dstYoff, _dstMip, _dstFace, _width, _height, _srcAlloc, _srcXoff, _srcYoff, _srcMip, _srcFace);
return Void();
}
Return<void> Context::allocationCopy3DRange(Allocation dstAlloc, uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstMip, uint32_t width, uint32_t height, uint32_t depth, Allocation srcAlloc, uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcMip) {
RsAllocation _dstAlloc = hidl_to_rs<RsAllocation>(dstAlloc);
uint32_t _dstXoff = dstXoff;
uint32_t _dstYoff = dstYoff;
uint32_t _dstZoff = dstZoff;
uint32_t _dstMip = dstMip;
uint32_t _width = width;
uint32_t _height = height;
uint32_t _depth = depth;
RsAllocation _srcAlloc = hidl_to_rs<RsAllocation>(srcAlloc);
uint32_t _srcXoff = srcXoff;
uint32_t _srcYoff = srcYoff;
uint32_t _srcZoff = srcZoff;
uint32_t _srcMip = srcMip;
Device::getHal().AllocationCopy3DRange(mContext, _dstAlloc, _dstXoff, _dstYoff, _dstZoff, _dstMip, _width, _height, _depth, _srcAlloc, _srcXoff, _srcYoff, _srcZoff, _srcMip);
return Void();
}
Return<void> Context::allocationIoSend(Allocation allocation) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
Device::getHal().AllocationIoSend(mContext, _allocation);
return Void();
}
Return<void> Context::allocationIoReceive(Allocation allocation) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
Device::getHal().AllocationIoReceive(mContext, _allocation);
return Void();
}
Return<void> Context::allocationGetPointer(Allocation allocation, uint32_t lod, AllocationCubemapFace face, uint32_t z, allocationGetPointer_cb _hidl_cb) {
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _lod = lod;
RsAllocationCubemapFace _face = static_cast<RsAllocationCubemapFace>(face);
uint32_t _z = z;
uint32_t _array = 0;
size_t _stride = 0;
void* _dataPtr = Device::getHal().AllocationGetPointer(mContext, _allocation, _lod, _face, _z, _array, &_stride, sizeof(size_t));
Ptr dataPtr = reinterpret_cast<Ptr>(_dataPtr);
Size stride = static_cast<Size>(_stride);
_hidl_cb(dataPtr, stride);
return Void();
}
Return<void> Context::elementGetNativeMetadata(Element element, elementGetNativeMetadata_cb _hidl_cb) {
RsElement _element = hidl_to_rs<RsElement>(element);
std::vector<uint32_t> _elemData(5);
Device::getHal().ElementGetNativeData(mContext, _element, _elemData.data(), _elemData.size());
hidl_vec<uint32_t> elemData = _elemData;
_hidl_cb(elemData);
return Void();
}
Return<void> Context::elementGetSubElements(Element element, Size numSubElem, elementGetSubElements_cb _hidl_cb) {
RsElement _element = hidl_to_rs<RsElement>(element);
uint32_t _numSubElem = static_cast<uint32_t>(numSubElem);
std::vector<uintptr_t> _ids(_numSubElem);
std::vector<const char*> _names(_numSubElem);
std::vector<size_t> _arraySizes(_numSubElem);
Device::getHal().ElementGetSubElements(mContext, _element, _ids.data(), _names.data(), _arraySizes.data(), _numSubElem);
hidl_vec<Element> ids = rs_to_hidl<Element>(_ids, [](uintptr_t val) { return static_cast<Element>(val); });
hidl_vec<hidl_string> names = rs_to_hidl<hidl_string>(_names, [](const char* val) { return val; });
hidl_vec<Size> arraySizes = rs_to_hidl<Size>(_arraySizes, [](size_t val) { return static_cast<Size>(val); });
_hidl_cb(ids, names, arraySizes);
return Void();
}
Return<Element> Context::elementCreate(DataType dt, DataKind dk, bool norm, uint32_t size) {
RsDataType _dt = static_cast<RsDataType>(dt);
RsDataKind _dk = static_cast<RsDataKind>(dk);
bool _norm = norm;
uint32_t _size = size;
RsElement _element = Device::getHal().ElementCreate(mContext, _dt, _dk, _norm, _size);
return rs_to_hidl<Element>(_element);
}
Return<Element> Context::elementComplexCreate(const hidl_vec<Element>& eins, const hidl_vec<hidl_string>& names, const hidl_vec<Size>& arraySizes) {
std::vector<RsElement> _eins = hidl_to_rs<RsElement>(eins, [](Element val) { return hidl_to_rs<RsElement>(val); });
std::vector<const char*> _namesPtr = hidl_to_rs<const char*>(names, [](const hidl_string& val) { return val.c_str(); });
std::vector<size_t> _nameLengthsPtr = hidl_to_rs<size_t>(names, [](const hidl_string& val) { return val.size(); });
std::vector<uint32_t> _arraySizes = hidl_to_rs<uint32_t>(arraySizes, [](Size val) { return static_cast<uint32_t>(val); });
RsElement _element = Device::getHal().ElementCreate2(mContext, _eins.data(), _eins.size(), _namesPtr.data(), _namesPtr.size(), _nameLengthsPtr.data(), _arraySizes.data(), _arraySizes.size());
return rs_to_hidl<Element>(_element);
}
Return<void> Context::typeGetNativeMetadata(Type type, typeGetNativeMetadata_cb _hidl_cb) {
RsType _type = hidl_to_rs<RsType>(type);
std::vector<uintptr_t> _metadata(6);
Device::getHal().TypeGetNativeData(mContext, _type, _metadata.data(), _metadata.size());
hidl_vec<OpaqueHandle> metadata = rs_to_hidl<OpaqueHandle>(_metadata, [](uintptr_t val) { return static_cast<OpaqueHandle>(val); });
_hidl_cb(metadata);
return Void();
}
Return<Type> Context::typeCreate(Element element, uint32_t dimX, uint32_t dimY, uint32_t dimZ, bool mipmaps, bool faces, YuvFormat yuv) {
RsElement _element = hidl_to_rs<RsElement>(element);
uint32_t _dimX = dimX;
uint32_t _dimY = dimY;
uint32_t _dimZ = dimZ;
bool _mipmaps = mipmaps;
bool _faces = faces;
RsYuvFormat _yuv = static_cast<RsYuvFormat>(yuv);
RsType _type = Device::getHal().TypeCreate(mContext, _element, _dimX, _dimY, _dimZ, _mipmaps, _faces, _yuv);
return rs_to_hidl<Type>(_type);
}
Return<void> Context::contextDestroy() {
Device::getHal().ContextDestroy(mContext);
mContext = nullptr;
return Void();
}
Return<void> Context::contextGetMessage(Ptr data, Size size, contextGetMessage_cb _hidl_cb) {
void* _data = hidl_to_rs<void*>(data);
size_t _size = static_cast<size_t>(size);
size_t _receiveLen = 0;
uint32_t _subID = 0;
RsMessageToClientType _messageType = Device::getHal().ContextGetMessage(mContext, _data, _size, &_receiveLen, sizeof(size_t), &_subID, sizeof(uint32_t));
MessageToClientType messageType = static_cast<MessageToClientType>(_messageType);
Size receiveLen = static_cast<Size>(_receiveLen);
_hidl_cb(messageType, receiveLen);
return Void();
}
Return<void> Context::contextPeekMessage(contextPeekMessage_cb _hidl_cb) {
size_t _receiveLen = 0;
uint32_t _subID = 0;
RsMessageToClientType _messageType = Device::getHal().ContextPeekMessage(mContext, &_receiveLen, sizeof(size_t), &_subID, sizeof(uint32_t));
MessageToClientType messageType = static_cast<MessageToClientType>(_messageType);
Size receiveLen = static_cast<Size>(_receiveLen);
uint32_t subID = _subID;
_hidl_cb(messageType, receiveLen, subID);
return Void();
}
Return<void> Context::contextSendMessage(uint32_t id, const hidl_vec<uint8_t>& data) {
uint32_t _id = id;
const uint8_t* _dataPtr = data.data();
size_t _dataSize = data.size();
Device::getHal().ContextSendMessage(mContext, _id, _dataPtr, _dataSize);
return Void();
}
Return<void> Context::contextInitToClient() {
Device::getHal().ContextInitToClient(mContext);
return Void();
}
Return<void> Context::contextDeinitToClient() {
Device::getHal().ContextDeinitToClient(mContext);
return Void();
}
Return<void> Context::contextFinish() {
Device::getHal().ContextFinish(mContext);
return Void();
}
Return<void> Context::contextLog() {
uint32_t _bits = 0;
Device::getHal().ContextDump(mContext, _bits);
return Void();
}
Return<void> Context::contextSetPriority(ThreadPriorities priority) {
RsThreadPriorities _priority = static_cast<RsThreadPriorities>(priority);
Device::getHal().ContextSetPriority(mContext, _priority);
return Void();
}
Return<void> Context::contextSetCacheDir(const hidl_string& cacheDir) {
Device::getHal().ContextSetCacheDir(mContext, cacheDir.c_str(), cacheDir.size());
return Void();
}
Return<void> Context::assignName(ObjectBase obj, const hidl_string& name) {
RsObjectBase _obj = hidl_to_rs<RsObjectBase>(obj);
const hidl_string& _name = name;
Device::getHal().AssignName(mContext, _obj, _name.c_str(), _name.size());
return Void();
}
Return<void> Context::getName(ObjectBase obj, getName_cb _hidl_cb) {
void* _obj = hidl_to_rs<void*>(obj);
const char* _name = nullptr;
Device::getHal().GetName(mContext, _obj, &_name);
hidl_string name = _name;
_hidl_cb(name);
return Void();
}
Return<Closure> Context::closureCreate(ScriptKernelID kernelID, Allocation returnValue, const hidl_vec<ScriptFieldID>& fieldIDS, const hidl_vec<int64_t>& values, const hidl_vec<int32_t>& sizes, const hidl_vec<Closure>& depClosures, const hidl_vec<ScriptFieldID>& depFieldIDS) {
RsScriptKernelID _kernelID = hidl_to_rs<RsScriptKernelID>(kernelID);
RsAllocation _returnValue = hidl_to_rs<RsAllocation>(returnValue);
std::vector<RsScriptFieldID> _fieldIDS = hidl_to_rs<RsScriptFieldID>(fieldIDS, [](ScriptFieldID val) { return hidl_to_rs<RsScriptFieldID>(val); });
int64_t* _valuesPtr = const_cast<int64_t*>(values.data());
size_t _valuesLength = values.size();
std::vector<int> _sizes = hidl_to_rs<int>(sizes, [](int32_t val) { return static_cast<int>(val); });
std::vector<RsClosure> _depClosures = hidl_to_rs<RsClosure>(depClosures, [](Closure val) { return hidl_to_rs<RsClosure>(val); });
std::vector<RsScriptFieldID> _depFieldIDS = hidl_to_rs<RsScriptFieldID>(depFieldIDS, [](ScriptFieldID val) { return hidl_to_rs<RsScriptFieldID>(val); });
RsClosure _closure = Device::getHal().ClosureCreate(mContext, _kernelID, _returnValue, _fieldIDS.data(), _fieldIDS.size(), _valuesPtr, _valuesLength, _sizes.data(), _sizes.size(), _depClosures.data(), _depClosures.size(), _depFieldIDS.data(), _depFieldIDS.size());
return rs_to_hidl<Closure>(_closure);
}
Return<Closure> Context::invokeClosureCreate(ScriptInvokeID invokeID, const hidl_vec<uint8_t>& params, const hidl_vec<ScriptFieldID>& fieldIDS, const hidl_vec<int64_t>& values, const hidl_vec<int32_t>& sizes) {
RsScriptInvokeID _invokeID = hidl_to_rs<RsScriptInvokeID>(invokeID);
const void* _paramsPtr = params.data();
size_t _paramsSize = params.size();
std::vector<RsScriptFieldID> _fieldIDS = hidl_to_rs<RsScriptFieldID>(fieldIDS, [](ScriptFieldID val) { return hidl_to_rs<RsScriptFieldID>(val); });
const int64_t* _valuesPtr = values.data();
size_t _valuesLength = values.size();
std::vector<int> _sizes = hidl_to_rs<int>(sizes, [](int32_t val) { return static_cast<int>(val); });
RsClosure _closure = Device::getHal().InvokeClosureCreate(mContext, _invokeID, _paramsPtr, _paramsSize, _fieldIDS.data(), _fieldIDS.size(), _valuesPtr, _valuesLength, _sizes.data(), _sizes.size());
return rs_to_hidl<Closure>(_closure);
}
Return<void> Context::closureSetArg(Closure closure, uint32_t index, Ptr value, int32_t size) {
RsClosure _closure = hidl_to_rs<RsClosure>(closure);
uint32_t _index = index;
uintptr_t _value = hidl_to_rs<uintptr_t>(value);
int _size = static_cast<int>(size);
Device::getHal().ClosureSetArg(mContext, _closure, _index, _value, _size);
return Void();
}
Return<void> Context::closureSetGlobal(Closure closure, ScriptFieldID fieldID, int64_t value, int32_t size) {
RsClosure _closure = hidl_to_rs<RsClosure>(closure);
RsScriptFieldID _fieldID = hidl_to_rs<RsScriptFieldID>(fieldID);
int64_t _value = value;
int _size = static_cast<int>(size);
Device::getHal().ClosureSetGlobal(mContext, _closure, _fieldID, _value, _size);
return Void();
}
Return<ScriptKernelID> Context::scriptKernelIDCreate(Script script, int32_t slot, int32_t sig) {
RsScript _script = hidl_to_rs<RsScript>(script);
int _slot = static_cast<int>(slot);
int _sig = static_cast<int>(sig);
RsScriptKernelID _scriptKernelID = Device::getHal().ScriptKernelIDCreate(mContext, _script, _slot, _sig);
return rs_to_hidl<ScriptKernelID>(_scriptKernelID);
}
Return<ScriptInvokeID> Context::scriptInvokeIDCreate(Script script, int32_t slot) {
RsScript _script = hidl_to_rs<RsScript>(script);
int _slot = static_cast<int>(slot);
RsScriptInvokeID _scriptInvokeID = Device::getHal().ScriptInvokeIDCreate(mContext, _script, _slot);
return rs_to_hidl<ScriptInvokeID>(_scriptInvokeID);
}
Return<ScriptFieldID> Context::scriptFieldIDCreate(Script script, int32_t slot) {
RsScript _script = hidl_to_rs<RsScript>(script);
int _slot = static_cast<int>(slot);
RsScriptFieldID _scriptFieldID = Device::getHal().ScriptFieldIDCreate(mContext, _script, _slot);
return rs_to_hidl<ScriptFieldID>(_scriptFieldID);
}
Return<ScriptGroup> Context::scriptGroupCreate(const hidl_vec<ScriptKernelID>& kernels, const hidl_vec<ScriptKernelID>& srcK, const hidl_vec<ScriptKernelID>& dstK, const hidl_vec<ScriptFieldID>& dstF, const hidl_vec<Type>& types) {
std::vector<RsScriptKernelID> _kernels = hidl_to_rs<RsScriptKernelID>(kernels, [](ScriptFieldID val) { return hidl_to_rs<RsScriptKernelID>(val); });
std::vector<RsScriptKernelID> _srcK = hidl_to_rs<RsScriptKernelID>(srcK, [](ScriptFieldID val) { return hidl_to_rs<RsScriptKernelID>(val); });
std::vector<RsScriptKernelID> _dstK = hidl_to_rs<RsScriptKernelID>(dstK, [](ScriptFieldID val) { return hidl_to_rs<RsScriptKernelID>(val); });
std::vector<RsScriptFieldID> _dstF = hidl_to_rs<RsScriptFieldID>(dstF, [](ScriptFieldID val) { return hidl_to_rs<RsScriptFieldID>(val); });
std::vector<RsType> _types = hidl_to_rs<RsType>(types, [](Type val) { return hidl_to_rs<RsType>(val); });
RsScriptGroup _scriptGroup = Device::getHal().ScriptGroupCreate(mContext, _kernels.data(), _kernels.size(), _srcK.data(), _srcK.size(), _dstK.data(), _dstK.size(), _dstF.data(), _dstF.size(), _types.data(), _types.size());
return rs_to_hidl<ScriptGroup>(_scriptGroup);
}
Return<ScriptGroup2> Context::scriptGroup2Create(const hidl_string& name, const hidl_string& cacheDir, const hidl_vec<Closure>& closures) {
const hidl_string& _name = name;
const hidl_string& _cacheDir = cacheDir;
std::vector<RsClosure> _closures = hidl_to_rs<RsClosure>(closures, [](Closure val) { return hidl_to_rs<RsClosure>(val); });
RsScriptGroup2 _scriptGroup2 = Device::getHal().ScriptGroup2Create(mContext, _name.c_str(), _name.size(), _cacheDir.c_str(), _cacheDir.size(), _closures.data(), _closures.size());
return rs_to_hidl<ScriptGroup2>(_scriptGroup2);
}
Return<void> Context::scriptGroupSetOutput(ScriptGroup sg, ScriptKernelID kid, Allocation alloc) {
RsScriptGroup _sg = hidl_to_rs<RsScriptGroup>(sg);
RsScriptKernelID _kid = hidl_to_rs<RsScriptKernelID>(kid);
RsAllocation _alloc = hidl_to_rs<RsAllocation>(alloc);
Device::getHal().ScriptGroupSetOutput(mContext, _sg, _kid, _alloc);
return Void();
}
Return<void> Context::scriptGroupSetInput(ScriptGroup sg, ScriptKernelID kid, Allocation alloc) {
RsScriptGroup _sg = hidl_to_rs<RsScriptGroup>(sg);
RsScriptKernelID _kid = hidl_to_rs<RsScriptKernelID>(kid);
RsAllocation _alloc = hidl_to_rs<RsAllocation>(alloc);
Device::getHal().ScriptGroupSetInput(mContext, _sg, _kid, _alloc);
return Void();
}
Return<void> Context::scriptGroupExecute(ScriptGroup sg) {
RsScriptGroup _sg = hidl_to_rs<RsScriptGroup>(sg);
Device::getHal().ScriptGroupExecute(mContext, _sg);
return Void();
}
Return<void> Context::objDestroy(ObjectBase obj) {
RsAsyncVoidPtr _obj = hidl_to_rs<RsAsyncVoidPtr>(obj);
Device::getHal().ObjDestroy(mContext, _obj);
return Void();
}
Return<Sampler> Context::samplerCreate(SamplerValue magFilter, SamplerValue minFilter, SamplerValue wrapS, SamplerValue wrapT, SamplerValue wrapR, float aniso) {
RsSamplerValue _magFilter = static_cast<RsSamplerValue>(magFilter);
RsSamplerValue _minFilter = static_cast<RsSamplerValue>(minFilter);
RsSamplerValue _wrapS = static_cast<RsSamplerValue>(wrapS);
RsSamplerValue _wrapT = static_cast<RsSamplerValue>(wrapT);
RsSamplerValue _wrapR = static_cast<RsSamplerValue>(wrapR);
float _aniso = static_cast<float>(aniso);
RsSampler _sampler = Device::getHal().SamplerCreate(mContext, _magFilter, _minFilter, _wrapS, _wrapT, _wrapR, _aniso);
return rs_to_hidl<Sampler>(_sampler);
}
Return<void> Context::scriptBindAllocation(Script script, Allocation allocation, uint32_t slot) {
RsScript _script = hidl_to_rs<RsScript>(script);
RsAllocation _allocation = hidl_to_rs<RsAllocation>(allocation);
uint32_t _slot = slot;
Device::getHal().ScriptBindAllocation(mContext, _script, _allocation, _slot);
return Void();
}
Return<void> Context::scriptSetTimeZone(Script script, const hidl_string& timeZone) {
RsScript _script = hidl_to_rs<RsScript>(script);
const hidl_string& _timeZone = timeZone;
Device::getHal().ScriptSetTimeZone(mContext, _script, _timeZone.c_str(), _timeZone.size());
return Void();
}
Return<void> Context::scriptInvoke(Script vs, uint32_t slot) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
Device::getHal().ScriptInvoke(mContext, _vs, _slot);
return Void();
}
Return<void> Context::scriptInvokeV(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
const void* _dataPtr = hidl_to_rs<const void*>(data.data());
size_t _len = data.size();
Device::getHal().ScriptInvokeV(mContext, _vs, _slot, _dataPtr, _len);
return Void();
}
Return<void> Context::scriptForEach(Script vs, uint32_t slot, const hidl_vec<Allocation>& vains, Allocation vaout, const hidl_vec<uint8_t>& params, Ptr sc) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
std::vector<RsAllocation> _vains = hidl_to_rs<RsAllocation>(vains, [](Allocation val) { return hidl_to_rs<RsAllocation>(val); });
RsAllocation _vaout = hidl_to_rs<RsAllocation>(vaout);
const void* _paramsPtr = hidl_to_rs<const void*>(params.data());
size_t _paramLen = params.size();
const RsScriptCall* _sc = hidl_to_rs<const RsScriptCall*>(sc);
size_t _scLen = _sc != nullptr ? sizeof(ScriptCall) : 0;
Device::getHal().ScriptForEachMulti(mContext, _vs, _slot, _vains.data(), _vains.size(), _vaout, _paramsPtr, _paramLen, _sc, _scLen);
return Void();
}
Return<void> Context::scriptReduce(Script vs, uint32_t slot, const hidl_vec<Allocation>& vains, Allocation vaout, Ptr sc) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
std::vector<RsAllocation> _vains = hidl_to_rs<RsAllocation>(vains, [](Allocation val) { return hidl_to_rs<RsAllocation>(val); });
RsAllocation _vaout = hidl_to_rs<RsAllocation>(vaout);
const RsScriptCall* _sc = hidl_to_rs<const RsScriptCall*>(sc);
size_t _scLen = _sc != nullptr ? sizeof(ScriptCall) : 0;
Device::getHal().ScriptReduce(mContext, _vs, _slot, _vains.data(), _vains.size(), _vaout, _sc, _scLen);
return Void();
}
Return<void> Context::scriptSetVarI(Script vs, uint32_t slot, int32_t value) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
int _value = static_cast<int>(value);
Device::getHal().ScriptSetVarI(mContext, _vs, _slot, _value);
return Void();
}
Return<void> Context::scriptSetVarObj(Script vs, uint32_t slot, ObjectBase obj) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
RsObjectBase _obj = hidl_to_rs<RsObjectBase>(obj);
Device::getHal().ScriptSetVarObj(mContext, _vs, _slot, _obj);
return Void();
}
Return<void> Context::scriptSetVarJ(Script vs, uint32_t slot, int64_t value) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
int64_t _value = static_cast<int64_t>(value);
Device::getHal().ScriptSetVarJ(mContext, _vs, _slot, _value);
return Void();
}
Return<void> Context::scriptSetVarF(Script vs, uint32_t slot, float value) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
float _value = value;
Device::getHal().ScriptSetVarF(mContext, _vs, _slot, _value);
return Void();
}
Return<void> Context::scriptSetVarD(Script vs, uint32_t slot, double value) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
double _value = value;
Device::getHal().ScriptSetVarD(mContext, _vs, _slot, _value);
return Void();
}
Return<void> Context::scriptSetVarV(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
const void* _dataPtr = hidl_to_rs<const void*>(data.data());
size_t _len = data.size();
Device::getHal().ScriptSetVarV(mContext, _vs, _slot, _dataPtr, _len);
return Void();
}
Return<void> Context::scriptGetVarV(Script vs, uint32_t slot, Size len, scriptGetVarV_cb _hidl_cb) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
size_t _len = static_cast<size_t>(len);
std::vector<uint8_t> _data(static_cast<size_t>(len));
Device::getHal().ScriptGetVarV(mContext, _vs, _slot, _data.data(), _data.size());
hidl_vec<uint8_t> data = _data;
_hidl_cb(data);
return Void();
}
Return<void> Context::scriptSetVarVE(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data, Element ve, const hidl_vec<uint32_t>& dims) {
RsScript _vs = hidl_to_rs<RsScript>(vs);
uint32_t _slot = slot;
const void* _dataPtr = hidl_to_rs<const void*>(data.data());
size_t _len = data.size();
RsElement _ve = hidl_to_rs<RsElement>(ve);
const uint32_t* _dimsPtr = dims.data();
size_t _dimLen = dims.size();
Device::getHal().ScriptSetVarVE(mContext, _vs, _slot, _dataPtr, _len, _ve, _dimsPtr, _dimLen);
return Void();
}
Return<Script> Context::scriptCCreate(const hidl_string& resName, const hidl_string& cacheDir, const hidl_vec<uint8_t>& text) {
const hidl_string& _resName = resName;
const hidl_string& _cacheDir = cacheDir;
const char* _textPtr = hidl_to_rs<const char*>(text.data());
size_t _textSize = text.size();
RsScript _script = Device::getHal().ScriptCCreate(mContext, _resName.c_str(), _resName.size(), _cacheDir.c_str(), _cacheDir.size(), _textPtr, _textSize);
return rs_to_hidl<Script>(_script);
}
Return<Script> Context::scriptIntrinsicCreate(ScriptIntrinsicID id, Element elem) {
RsScriptIntrinsicID _id = static_cast<RsScriptIntrinsicID>(id);
RsElement _elem = hidl_to_rs<RsElement>(elem);
RsScript _script = Device::getHal().ScriptIntrinsicCreate(mContext, _id, _elem);
return rs_to_hidl<Script>(_script);
}
// Methods from ::android::hidl::base::V1_0::IBase follow.
} // namespace implementation
} // namespace V1_0
} // namespace renderscript
} // namespace hardware
} // namespace android

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#ifndef ANDROID_HARDWARE_RENDERSCRIPT_V1_0_CONTEXT_H
#define ANDROID_HARDWARE_RENDERSCRIPT_V1_0_CONTEXT_H
#include "cpp/rsDispatch.h"
#include "dlfcn.h"
#include <android/hardware/renderscript/1.0/IContext.h>
#include <hidl/MQDescriptor.h>
#include <hidl/Status.h>
namespace android {
namespace hardware {
namespace renderscript {
namespace V1_0 {
namespace implementation {
using ::android::hardware::renderscript::V1_0::AllocationCubemapFace;
using ::android::hardware::renderscript::V1_0::AllocationMipmapControl;
using ::android::hardware::renderscript::V1_0::AllocationUsageType;
using ::android::hardware::renderscript::V1_0::ContextType;
using ::android::hardware::renderscript::V1_0::DataKind;
using ::android::hardware::renderscript::V1_0::DataType;
using ::android::hardware::renderscript::V1_0::IContext;
using ::android::hardware::renderscript::V1_0::MessageToClientType;
using ::android::hardware::renderscript::V1_0::SamplerValue;
using ::android::hardware::renderscript::V1_0::ScriptCall;
using ::android::hardware::renderscript::V1_0::ScriptIntrinsicID;
using ::android::hardware::renderscript::V1_0::ThreadPriorities;
using ::android::hardware::renderscript::V1_0::YuvFormat;
using ::android::hidl::base::V1_0::IBase;
using ::android::hardware::hidl_string;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using ::android::hardware::Void;
using ::android::sp;
struct Context : public IContext {
Context(uint32_t sdkVersion, ContextType ct, int32_t flags);
// Methods from ::android::hardware::renderscript::V1_0::IContext follow.
Return<Allocation> allocationAdapterCreate(Type type, Allocation baseAlloc) override;
Return<void> allocationAdapterOffset(Allocation alloc, const hidl_vec<uint32_t>& offsets) override;
Return<Type> allocationGetType(Allocation allocation) override;
Return<Allocation> allocationCreateTyped(Type type, AllocationMipmapControl amips, int32_t usage, Ptr ptr) override;
Return<Allocation> allocationCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override;
Return<Allocation> allocationCubeCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override;
Return<NativeWindow> allocationGetNativeWindow(Allocation allocation) override;
Return<void> allocationSetNativeWindow(Allocation allocation, NativeWindow nativewindow) override;
Return<void> allocationSetupBufferQueue(Allocation alloc, uint32_t numBuffer) override;
Return<void> allocationShareBufferQueue(Allocation baseAlloc, Allocation subAlloc) override;
Return<void> allocationCopyToBitmap(Allocation allocation, Ptr data, Size sizeBytes) override;
Return<void> allocation1DWrite(Allocation allocation, uint32_t offset, uint32_t lod, uint32_t count, const hidl_vec<uint8_t>& data) override;
Return<void> allocationElementWrite(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, const hidl_vec<uint8_t>& data, Size compIdx) override;
Return<void> allocation2DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t lod, AllocationCubemapFace face, uint32_t w, uint32_t h, const hidl_vec<uint8_t>& data, Size stride) override;
Return<void> allocation3DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const hidl_vec<uint8_t>& data, Size stride) override;
Return<void> allocationGenerateMipmaps(Allocation allocation) override;
Return<void> allocationRead(Allocation allocation, Ptr data, Size sizeBytes) override;
Return<void> allocation1DRead(Allocation allocation, uint32_t xoff, uint32_t lod, uint32_t count, Ptr data, Size sizeBytes) override;
Return<void> allocationElementRead(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, Ptr data, Size sizeBytes, Size compIdx) override;
Return<void> allocation2DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t lod, AllocationCubemapFace face, uint32_t w, uint32_t h, Ptr data, Size sizeBytes, Size stride) override;
Return<void> allocation3DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, Ptr data, Size sizeBytes, Size stride) override;
Return<void> allocationSyncAll(Allocation allocation, AllocationUsageType usageType) override;
Return<void> allocationResize1D(Allocation allocation, uint32_t dimX) override;
Return<void> allocationCopy2DRange(Allocation dstAlloc, uint32_t dstXoff, uint32_t dstYoff, uint32_t dstMip, AllocationCubemapFace dstFace, uint32_t width, uint32_t height, Allocation srcAlloc, uint32_t srcXoff, uint32_t srcYoff, uint32_t srcMip, AllocationCubemapFace srcFace) override;
Return<void> allocationCopy3DRange(Allocation dstAlloc, uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstMip, uint32_t width, uint32_t height, uint32_t depth, Allocation srcAlloc, uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcMip) override;
Return<void> allocationIoSend(Allocation allocation) override;
Return<void> allocationIoReceive(Allocation allocation) override;
Return<void> allocationGetPointer(Allocation allocation, uint32_t lod, AllocationCubemapFace face, uint32_t z, allocationGetPointer_cb _hidl_cb) override;
Return<void> elementGetNativeMetadata(Element element, elementGetNativeMetadata_cb _hidl_cb) override;
Return<void> elementGetSubElements(Element element, Size numSubElem, elementGetSubElements_cb _hidl_cb) override;
Return<Element> elementCreate(DataType dt, DataKind dk, bool norm, uint32_t size) override;
Return<Element> elementComplexCreate(const hidl_vec<Element>& eins, const hidl_vec<hidl_string>& names, const hidl_vec<Size>& arraySizes) override;
Return<void> typeGetNativeMetadata(Type type, typeGetNativeMetadata_cb _hidl_cb) override;
Return<Type> typeCreate(Element element, uint32_t dimX, uint32_t dimY, uint32_t dimZ, bool mipmaps, bool faces, YuvFormat yuv) override;
Return<void> contextDestroy() override;
Return<void> contextGetMessage(Ptr data, Size size, contextGetMessage_cb _hidl_cb) override;
Return<void> contextPeekMessage(contextPeekMessage_cb _hidl_cb) override;
Return<void> contextSendMessage(uint32_t id, const hidl_vec<uint8_t>& data) override;
Return<void> contextInitToClient() override;
Return<void> contextDeinitToClient() override;
Return<void> contextFinish() override;
Return<void> contextLog() override;
Return<void> contextSetPriority(ThreadPriorities priority) override;
Return<void> contextSetCacheDir(const hidl_string& cacheDir) override;
Return<void> assignName(ObjectBase obj, const hidl_string& name) override;
Return<void> getName(ObjectBase obj, getName_cb _hidl_cb) override;
Return<Closure> closureCreate(ScriptKernelID kernelID, Allocation returnValue, const hidl_vec<ScriptFieldID>& fieldIDS, const hidl_vec<int64_t>& values, const hidl_vec<int32_t>& sizes, const hidl_vec<Closure>& depClosures, const hidl_vec<ScriptFieldID>& depFieldIDS) override;
Return<Closure> invokeClosureCreate(ScriptInvokeID invokeID, const hidl_vec<uint8_t>& params, const hidl_vec<ScriptFieldID>& fieldIDS, const hidl_vec<int64_t>& values, const hidl_vec<int32_t>& sizes) override;
Return<void> closureSetArg(Closure closure, uint32_t index, Ptr value, int32_t size) override;
Return<void> closureSetGlobal(Closure closure, ScriptFieldID fieldID, int64_t value, int32_t size) override;
Return<ScriptKernelID> scriptKernelIDCreate(Script script, int32_t slot, int32_t sig) override;
Return<ScriptInvokeID> scriptInvokeIDCreate(Script script, int32_t slot) override;
Return<ScriptFieldID> scriptFieldIDCreate(Script script, int32_t slot) override;
Return<ScriptGroup> scriptGroupCreate(const hidl_vec<ScriptKernelID>& kernels, const hidl_vec<ScriptKernelID>& srcK, const hidl_vec<ScriptKernelID>& dstK, const hidl_vec<ScriptFieldID>& dstF, const hidl_vec<Type>& types) override;
Return<ScriptGroup2> scriptGroup2Create(const hidl_string& name, const hidl_string& cacheDir, const hidl_vec<Closure>& closures) override;
Return<void> scriptGroupSetOutput(ScriptGroup sg, ScriptKernelID kid, Allocation alloc) override;
Return<void> scriptGroupSetInput(ScriptGroup sg, ScriptKernelID kid, Allocation alloc) override;
Return<void> scriptGroupExecute(ScriptGroup sg) override;
Return<void> objDestroy(ObjectBase obj) override;
Return<Sampler> samplerCreate(SamplerValue magFilter, SamplerValue minFilter, SamplerValue wrapS, SamplerValue wrapT, SamplerValue wrapR, float aniso) override;
Return<void> scriptBindAllocation(Script script, Allocation allocation, uint32_t slot) override;
Return<void> scriptSetTimeZone(Script script, const hidl_string& timeZone) override;
Return<void> scriptInvoke(Script vs, uint32_t slot) override;
Return<void> scriptInvokeV(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data) override;
Return<void> scriptForEach(Script vs, uint32_t slot, const hidl_vec<Allocation>& vains, Allocation vaout, const hidl_vec<uint8_t>& params, Ptr sc) override;
Return<void> scriptReduce(Script vs, uint32_t slot, const hidl_vec<Allocation>& vains, Allocation vaout, Ptr sc) override;
Return<void> scriptSetVarI(Script vs, uint32_t slot, int32_t value) override;
Return<void> scriptSetVarObj(Script vs, uint32_t slot, ObjectBase obj) override;
Return<void> scriptSetVarJ(Script vs, uint32_t slot, int64_t value) override;
Return<void> scriptSetVarF(Script vs, uint32_t slot, float value) override;
Return<void> scriptSetVarD(Script vs, uint32_t slot, double value) override;
Return<void> scriptSetVarV(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data) override;
Return<void> scriptGetVarV(Script vs, uint32_t slot, Size len, scriptGetVarV_cb _hidl_cb) override;
Return<void> scriptSetVarVE(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data, Element ve, const hidl_vec<uint32_t>& dims) override;
Return<Script> scriptCCreate(const hidl_string& resName, const hidl_string& cacheDir, const hidl_vec<uint8_t>& text) override;
Return<Script> scriptIntrinsicCreate(ScriptIntrinsicID id, Element elem) override;
// Methods from ::android::hidl::base::V1_0::IBase follow.
private:
RsContext mContext;
};
} // namespace implementation
} // namespace V1_0
} // namespace renderscript
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_RENDERSCRIPT_V1_0_CONTEXT_H

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#include "Context.h"
#include "Device.h"
namespace android {
namespace hardware {
namespace renderscript {
namespace V1_0 {
namespace implementation {
static dispatchTable loadHAL();
dispatchTable Device::mDispatchHal = loadHAL();
Device::Device() {
}
dispatchTable& Device::getHal() {
return mDispatchHal;
}
// Methods from ::android::hardware::renderscript::V1_0::IDevice follow.
Return<sp<IContext>> Device::contextCreate(uint32_t sdkVersion, ContextType ct, int32_t flags) {
return new Context(sdkVersion, ct, flags);
}
// Methods from ::android::hidl::base::V1_0::IBase follow.
IDevice* HIDL_FETCH_IDevice(const char* /* name */) {
return new Device();
}
// Helper function
dispatchTable loadHAL() {
static_assert(sizeof(void*) <= sizeof(uint64_t), "RenderScript HIDL Error: sizeof(void*) > sizeof(uint64_t)");
static_assert(sizeof(size_t) <= sizeof(uint64_t), "RenderScript HIDL Error: sizeof(size_t) > sizeof(uint64_t)");
const char* filename = "libRS_internal.so";
void* handle = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
dispatchTable dispatchHal = {
.SetNativeLibDir = (SetNativeLibDirFnPtr)nullptr,
.Allocation1DData = (Allocation1DDataFnPtr)dlsym(handle, "rsAllocation1DData"),
.Allocation1DElementData = (Allocation1DElementDataFnPtr)nullptr,
.Allocation1DRead = (Allocation1DReadFnPtr)dlsym(handle, "rsAllocation1DRead"),
.Allocation2DData = (Allocation2DDataFnPtr)dlsym(handle, "rsAllocation2DData"),
.Allocation2DRead = (Allocation2DReadFnPtr)dlsym(handle, "rsAllocation2DRead"),
.Allocation3DData = (Allocation3DDataFnPtr)dlsym(handle, "rsAllocation3DData"),
.Allocation3DRead = (Allocation3DReadFnPtr)dlsym(handle, "rsAllocation3DRead"),
.AllocationAdapterCreate = (AllocationAdapterCreateFnPtr)dlsym(handle, "rsAllocationAdapterCreate"),
.AllocationAdapterOffset = (AllocationAdapterOffsetFnPtr)dlsym(handle, "rsAllocationAdapterOffset"),
.AllocationCopy2DRange = (AllocationCopy2DRangeFnPtr)dlsym(handle, "rsAllocationCopy2DRange"),
.AllocationCopy3DRange = (AllocationCopy3DRangeFnPtr)dlsym(handle, "rsAllocationCopy3DRange"),
.AllocationCopyToBitmap = (AllocationCopyToBitmapFnPtr)dlsym(handle, "rsAllocationCopyToBitmap"),
.AllocationCreateFromBitmap = (AllocationCreateFromBitmapFnPtr)dlsym(handle, "rsAllocationCreateFromBitmap"),
.AllocationCreateStrided = (AllocationCreateStridedFnPtr)dlsym(handle, "rsAllocationCreateStrided"),
.AllocationCreateTyped = (AllocationCreateTypedFnPtr)dlsym(handle, "rsAllocationCreateTyped"),
.AllocationCubeCreateFromBitmap = (AllocationCubeCreateFromBitmapFnPtr)dlsym(handle, "rsAllocationCubeCreateFromBitmap"),
.AllocationElementData = (AllocationElementDataFnPtr)dlsym(handle, "rsAllocationElementData"),
.AllocationElementRead = (AllocationElementReadFnPtr)dlsym(handle, "rsAllocationElementRead"),
.AllocationGenerateMipmaps = (AllocationGenerateMipmapsFnPtr)dlsym(handle, "rsAllocationGenerateMipmaps"),
.AllocationGetPointer = (AllocationGetPointerFnPtr)dlsym(handle, "rsAllocationGetPointer"),
.AllocationGetSurface = (AllocationGetSurfaceFnPtr)dlsym(handle, "rsAllocationGetSurface"),
.AllocationGetType = (AllocationGetTypeFnPtr)dlsym(handle, "rsaAllocationGetType"),
.AllocationIoReceive = (AllocationIoReceiveFnPtr)dlsym(handle, "rsAllocationIoReceive"),
.AllocationIoSend = (AllocationIoSendFnPtr)dlsym(handle, "rsAllocationIoSend"),
.AllocationRead = (AllocationReadFnPtr)dlsym(handle, "rsAllocationRead"),
.AllocationResize1D = (AllocationResize1DFnPtr)dlsym(handle, "rsAllocationResize1D"),
.AllocationSetSurface = (AllocationSetSurfaceFnPtr)dlsym(handle, "rsAllocationSetSurface"),
.AllocationSetupBufferQueue = (AllocationSetupBufferQueueFnPtr)dlsym(handle, "rsAllocationSetupBufferQueue"),
.AllocationShareBufferQueue = (AllocationShareBufferQueueFnPtr)dlsym(handle, "rsAllocationShareBufferQueue"),
.AllocationSyncAll = (AllocationSyncAllFnPtr)dlsym(handle, "rsAllocationSyncAll"),
.AssignName = (AssignNameFnPtr)dlsym(handle, "rsAssignName"),
.ClosureCreate = (ClosureCreateFnPtr)dlsym(handle, "rsClosureCreate"),
.ClosureSetArg = (ClosureSetArgFnPtr)dlsym(handle, "rsClosureSetArg"),
.ClosureSetGlobal = (ClosureSetGlobalFnPtr)dlsym(handle, "rsClosureSetGlobal"),
.ContextCreate = (ContextCreateFnPtr)dlsym(handle, "rsContextCreate"),
.ContextDeinitToClient = (ContextDeinitToClientFnPtr)dlsym(handle, "rsContextDeinitToClient"),
.ContextDestroy = (ContextDestroyFnPtr)dlsym(handle, "rsContextDestroy"),
.ContextDump = (ContextDumpFnPtr)dlsym(handle, "rsContextDump"),
.ContextFinish = (ContextFinishFnPtr)dlsym(handle, "rsContextFinish"),
.ContextGetMessage = (ContextGetMessageFnPtr)dlsym(handle, "rsContextGetMessage"),
.ContextInitToClient = (ContextInitToClientFnPtr)dlsym(handle, "rsContextInitToClient"),
.ContextPeekMessage = (ContextPeekMessageFnPtr)dlsym(handle, "rsContextPeekMessage"),
.ContextSendMessage = (ContextSendMessageFnPtr)dlsym(handle, "rsContextSendMessage"),
.ContextSetCacheDir = (ContextSetCacheDirFnPtr)dlsym(handle, "rsContextSetCacheDir"),
.ContextSetPriority = (ContextSetPriorityFnPtr)dlsym(handle, "rsContextSetPriority"),
.DeviceCreate = (DeviceCreateFnPtr)nullptr,
.DeviceDestroy = (DeviceDestroyFnPtr)nullptr,
.DeviceSetConfig = (DeviceSetConfigFnPtr)nullptr,
.ElementCreate2 = (ElementCreate2FnPtr)dlsym(handle, "rsElementCreate2"),
.ElementCreate = (ElementCreateFnPtr)dlsym(handle, "rsElementCreate"),
.ElementGetNativeData = (ElementGetNativeDataFnPtr)dlsym(handle, "rsaElementGetNativeData"),
.ElementGetSubElements = (ElementGetSubElementsFnPtr)dlsym(handle, "rsaElementGetSubElements"),
.GetName = (GetNameFnPtr)dlsym(handle, "rsaGetName"),
.InvokeClosureCreate = (InvokeClosureCreateFnPtr)dlsym(handle, "rsInvokeClosureCreate"),
.ObjDestroy = (ObjDestroyFnPtr)dlsym(handle, "rsObjDestroy"),
.SamplerCreate = (SamplerCreateFnPtr)dlsym(handle, "rsSamplerCreate"),
.ScriptBindAllocation = (ScriptBindAllocationFnPtr)dlsym(handle, "rsScriptBindAllocation"),
.ScriptCCreate = (ScriptCCreateFnPtr)dlsym(handle, "rsScriptCCreate"),
.ScriptFieldIDCreate = (ScriptFieldIDCreateFnPtr)dlsym(handle, "rsScriptFieldIDCreate"),
.ScriptForEach = (ScriptForEachFnPtr)nullptr,
.ScriptForEachMulti = (ScriptForEachMultiFnPtr)dlsym(handle, "rsScriptForEachMulti"),
.ScriptGetVarV = (ScriptGetVarVFnPtr)dlsym(handle, "rsScriptGetVarV"),
.ScriptGroup2Create = (ScriptGroup2CreateFnPtr)dlsym(handle, "rsScriptGroup2Create"),
.ScriptGroupCreate = (ScriptGroupCreateFnPtr)dlsym(handle, "rsScriptGroupCreate"),
.ScriptGroupExecute = (ScriptGroupExecuteFnPtr)dlsym(handle, "rsScriptGroupExecute"),
.ScriptGroupSetInput = (ScriptGroupSetInputFnPtr)dlsym(handle, "rsScriptGroupSetInput"),
.ScriptGroupSetOutput = (ScriptGroupSetOutputFnPtr)dlsym(handle, "rsScriptGroupSetOutput"),
.ScriptIntrinsicCreate = (ScriptIntrinsicCreateFnPtr)dlsym(handle, "rsScriptIntrinsicCreate"),
.ScriptInvoke = (ScriptInvokeFnPtr)dlsym(handle, "rsScriptInvoke"),
.ScriptInvokeIDCreate = (ScriptInvokeIDCreateFnPtr)dlsym(handle, "rsScriptInvokeIDCreate"),
.ScriptInvokeV = (ScriptInvokeVFnPtr)dlsym(handle, "rsScriptInvokeV"),
.ScriptKernelIDCreate = (ScriptKernelIDCreateFnPtr)dlsym(handle, "rsScriptKernelIDCreate"),
.ScriptReduce = (ScriptReduceFnPtr)dlsym(handle, "rsScriptReduce"),
.ScriptSetTimeZone = (ScriptSetTimeZoneFnPtr)dlsym(handle, "rsScriptSetTimeZone"),
.ScriptSetVarD = (ScriptSetVarDFnPtr)dlsym(handle, "rsScriptSetVarD"),
.ScriptSetVarF = (ScriptSetVarFFnPtr)dlsym(handle, "rsScriptSetVarF"),
.ScriptSetVarI = (ScriptSetVarIFnPtr)dlsym(handle, "rsScriptSetVarI"),
.ScriptSetVarJ = (ScriptSetVarJFnPtr)dlsym(handle, "rsScriptSetVarJ"),
.ScriptSetVarObj = (ScriptSetVarObjFnPtr)dlsym(handle, "rsScriptSetVarObj"),
.ScriptSetVarVE = (ScriptSetVarVEFnPtr)dlsym(handle, "rsScriptSetVarVE"),
.ScriptSetVarV = (ScriptSetVarVFnPtr)dlsym(handle, "rsScriptSetVarV"),
.TypeCreate = (TypeCreateFnPtr)dlsym(handle, "rsTypeCreate"),
.TypeGetNativeData = (TypeGetNativeDataFnPtr)dlsym(handle, "rsaTypeGetNativeData"),
};
return dispatchHal;
}
} // namespace implementation
} // namespace V1_0
} // namespace renderscript
} // namespace hardware
} // namespace android

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#ifndef ANDROID_HARDWARE_RENDERSCRIPT_V1_0_DEVICE_H
#define ANDROID_HARDWARE_RENDERSCRIPT_V1_0_DEVICE_H
#include "cpp/rsDispatch.h"
#include "dlfcn.h"
#include <android/hardware/renderscript/1.0/IDevice.h>
#include <hidl/MQDescriptor.h>
#include <hidl/Status.h>
namespace android {
namespace hardware {
namespace renderscript {
namespace V1_0 {
namespace implementation {
using ::android::hardware::renderscript::V1_0::ContextType;
using ::android::hardware::renderscript::V1_0::IContext;
using ::android::hardware::renderscript::V1_0::IDevice;
using ::android::hidl::base::V1_0::IBase;
using ::android::hardware::Return;
using ::android::sp;
struct Device : public IDevice {
Device();
static dispatchTable& getHal();
// Methods from ::android::hardware::renderscript::V1_0::IDevice follow.
Return<sp<IContext>> contextCreate(uint32_t sdkVersion, ContextType ct, int32_t flags) override;
// Methods from ::android::hidl::base::V1_0::IBase follow.
private:
static dispatchTable mDispatchHal;
};
extern "C" IDevice* HIDL_FETCH_IDevice(const char* name);
} // namespace implementation
} // namespace V1_0
} // namespace renderscript
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_RENDERSCRIPT_V1_0_DEVICE_H

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renderscript/1.0/types.hal Normal file
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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TODO: Currently, most of the types are simply typedefs of uint64_t, so
// misusing one type as another won't be caught by the compiler. Should we wrap
// each type in a unique class to have stronger type guarantees?
// TODO: is there an enum for intrinsics?
package android.hardware.renderscript@1.0;
// OpaqueHandle is an object that is used entirely in the driver but still needs
// to be identified by the framework.
typedef uint64_t OpaqueHandle;
// A pointer is an actual local pointer that can be accessed by both the
// framework and the driver. This is possible because RenderScript is always
// running in Passthrough mode.
typedef pointer Ptr;
// This is an abstraction of size_t because it is not supported in HIDL.
typedef uint64_t Size;
// In RenderScript code, these are all defined as void*, but act only as
// handles.
typedef OpaqueHandle Allocation;
typedef OpaqueHandle AllocationAdapter;
typedef OpaqueHandle Closure;
typedef OpaqueHandle Element;
typedef OpaqueHandle NativeWindow;
typedef OpaqueHandle ObjectBase;
typedef OpaqueHandle Sampler;
typedef OpaqueHandle Script;
typedef OpaqueHandle ScriptFieldID;
typedef OpaqueHandle ScriptGroup;
typedef OpaqueHandle ScriptGroup2;
typedef OpaqueHandle ScriptInvokeID;
typedef OpaqueHandle ScriptKernelID;
typedef OpaqueHandle Type;
// types below are same as those in frameworks/rs/rsDefines.h
@export(name="RsContextType", value_prefix="RS_CONTEXT_TYPE_")
enum ContextType : int32_t {
NORMAL,
DEBUG,
PROFILE,
};
@export(name="RsAllocationUsageType", value_prefix="RS_ALLOCATION_USAGE_")
enum AllocationUsageType : int32_t {
SCRIPT = 0x0001,
GRAPHICS_TEXTURE = 0x0002,
GRAPHICS_VERTEX = 0x0004,
GRAPHICS_CONSTANTS = 0x0008,
GRAPHICS_RENDER_TARGET = 0x0010,
IO_INPUT = 0x0020,
IO_OUTPUT = 0x0040,
SHARED = 0x0080,
OEM = 0x8000,
ALL = 0x80FF,
};
@export(name="RsAllocationMipmapControl", value_prefix="RS_ALLOCATION_MIPMAP_")
enum AllocationMipmapControl : int32_t {
NONE = 0,
FULL = 1,
ON_SYNC_TO_TEXTURE = 2,
};
@export(name="RsAllocationCubemapFace",
value_prefix="RS_ALLOCATION_CUBEMAP_FACE_")
enum AllocationCubemapFace : int32_t {
POSITIVE_X = 0,
NEGATIVE_X = 1,
POSITIVE_Y = 2,
NEGATIVE_Y = 3,
POSITIVE_Z = 4,
NEGATIVE_Z = 5,
};
@export(name="RsDataType", value_prefix="RS_TYPE_")
enum DataType : int32_t {
NONE = 0,
FLOAT_16,
FLOAT_32,
FLOAT_64,
SIGNED_8,
SIGNED_16,
SIGNED_32,
SIGNED_64,
UNSIGNED_8,
UNSIGNED_16,
UNSIGNED_32,
UNSIGNED_64,
BOOLEAN,
UNSIGNED_5_6_5,
UNSIGNED_5_5_5_1,
UNSIGNED_4_4_4_4,
MATRIX_4X4,
MATRIX_3X3,
MATRIX_2X2,
ELEMENT = 1000,
TYPE,
ALLOCATION,
SAMPLER,
SCRIPT,
MESH,
PROGRAM_FRAGMENT,
PROGRAM_VERTEX,
PROGRAM_RASTER,
PROGRAM_STORE,
FONT,
INVALID = 10000,
};
@export(name="RsDataKind", value_prefix="RS_KIND_")
enum DataKind : int32_t {
USER,
PIXEL_L = 7,
PIXEL_A,
PIXEL_LA,
PIXEL_RGB,
PIXEL_RGBA,
PIXEL_DEPTH,
PIXEL_YUV,
INVALID = 100,
};
@export(name="RsYuvFormat", value_prefix="RS_")
enum YuvFormat : int32_t {
YUV_NONE = 0,
YUV_YV12 = 0x32315659, // HAL_PIXEL_FORMAT_YV12 in system/graphics.h
YUV_NV21 = 0x11, // HAL_PIXEL_FORMAT_YCrCb_420_SP
YUV_420_888 = 0x23, // HAL_PIXEL_FORMAT_YCbCr_420_888
};
@export(name="RsSamplerValue", value_prefix="RS_SAMPLER_")
enum SamplerValue : int32_t {
NEAREST,
LINEAR,
LINEAR_MIP_LINEAR,
WRAP,
CLAMP,
LINEAR_MIP_NEAREST,
MIRRORED_REPEAT,
INVALID = 100,
};
@export(name="RsForEachStrategy", value_prefix="RS_FOR_EACH_STRATEGY_")
enum ForEachStrategy : int32_t {
SERIAL = 0,
DONT_CARE = 1,
DST_LINEAR = 2,
TILE_SMALL = 3,
TILE_MEDIUM = 4,
TILE_LARGE = 5,
};
// Script to Script
@export(name="RsScriptCall")
struct ScriptCall {
ForEachStrategy strategy;
uint32_t xStart;
uint32_t xEnd;
uint32_t yStart;
uint32_t yEnd;
uint32_t zStart;
uint32_t zEnd;
uint32_t arrayStart;
uint32_t arrayEnd;
uint32_t array2Start;
uint32_t array2End;
uint32_t array3Start;
uint32_t array3End;
uint32_t array4Start;
uint32_t array4End;
};
@export(name="RsContextFlags", value_prefix="RS_CONTEXT_")
enum ContextFlags : int32_t {
SYNCHRONOUS = 1<<0,
LOW_LATENCY = 1<<1,
LOW_POWER = 1<<2,
WAIT_FOR_ATTACH = 1<<3,
};
// types below are same as those in frameworks/rs/rsInternalDefines.h
@export(name="RsMessageToClientType", value_prefix="RS_MESSAGE_TO_CLIENT_")
enum MessageToClientType : int32_t {
NONE = 0,
EXCEPTION = 1,
RESIZE = 2,
ERROR = 3,
USER = 4,
NEW_BUFFER = 5,
};
@export(name="RsScriptIntrinsicID", value_prefix="RS_SCRIPT_INTRINSIC_")
enum ScriptIntrinsicID : int32_t {
ID_UNDEFINED = 0,
ID_CONVOLVE_3X3 = 1,
ID_COLOR_MATRIX = 2,
ID_LUT = 3,
ID_CONVOLVE_5X5 = 4,
ID_BLUR = 5,
ID_YUV_TO_RGB = 6,
ID_BLEND = 7,
ID_3DLUT = 8,
ID_HISTOGRAM = 9,
// unused 10, 11
ID_RESIZE = 12,
ID_BLAS = 13,
ID_EXTBLAS = 14,
ID_OEM_START = 0x10000000,
};
@export(name="RsThreadPriorities", value_prefix="RS_THREAD_PRIORITY_")
enum ThreadPriorities : int32_t {
LOW = 15,
NORMAL_GRAPHICS = -8,
NORMAL = -1,
LOW_LATENCY = -4,
};
// types below are same as those in
// frameworks/compile/libbcc/include/bcinfo/MetadataExtractor.h
@export(name="", value_prefix="RS_MD_")
enum MetadataSignatureBitval : int32_t {
SIG_None = 0,
SIG_In = 1<<0,
SIG_Out = 1<<1,
SIG_Usr = 1<<2,
SIG_X = 1<<3,
SIG_Y = 1<<4,
SIG_Kernel = 1<<5,
SIG_Z = 1<<6,
SIG_Ctxt = 1<<7,
};

5
renderscript/Android.bp Normal file
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@@ -0,0 +1,5 @@
// This is an autogenerated file, do not edit.
subdirs = [
"1.0",
"1.0/default",
]