android.hardware.graphics.allocator@2.0-passthrough should be a
header-only library to be fully reusable by vendor HALs.
This also allows us to switch from virtual inheritance to templates,
which is more straightforward. This changes nothing to the users
and we still have these relations
- AllocatorHal is an abstract class to be implemented by vendors or
the default implementations
- Gralloc[01]Hal are our default implementations
- Allocator implements HIDL IAllocator interface on top of
AllocatorHal
What we do not like about virtual inheritance is that, given
// abstract class B and D
class B {
virtual void foo() = 0;
virtual void bar() = 0;
};
class D : public virtual B {
// foo is superceded by fooEnhanced in D
void foo() { fooEnhanced(); }
virtual void fooEnhanced() = 0;
};
// an implementation of B
class BImpl : public virtual B {
void foo() {}
void bar() {}
};
// an implementation of D on top of BImpl
class DImpl : public virtual D, public virtual BImpl {
void fooEnhanced() {}
};
we get "no unique final overrider" becase both D and BImpl implement
foo. With non-virtual inheritance, on the other hand, we get "DImpl
is abstract" because foo is still pure virtual implemented in DImpl.
Templates solve the issue by allowing
namespace detail{
template<typename T>
class BImpl : public T { ... };
template<typename T>
class DImpl : public BImpl<T> { ... };
} // namespace detail
using BImpl = detail::BImpl<B>;
using DImpl = detail::DImpl<D>;
Test: boots
Change-Id: Iccb513e4fc751e9a687a1ed2d9fb2192c8324a50
Rename Gralloc0Allocator to Gralloc0Hal and make it inherit from
AllocatorHal. Do the same to Gralloc1Allocator. Add GrallocLoader
to load either of Gralloc[01]Hal and create a IAllocator instance.
Test: boots and VTS
Change-Id: I09ae680c0086ca9e73e412a34d7cd2f3665d3bc2
Convert the default impl into a static library,
android.hardware.graphics.allocator@2.0-passthrough.
Test: boots and VTS
Change-Id: I8ec8b30766462ecb3fb789af7c6dbb3c088ccf57
Move libgralloc1-adapter from 2.0/default/ to
2.0/utils/gralloc1-adapter/. Fix build issues after the move.
Test: builds
Change-Id: I674fe60c724a4ffc1540c796b92209a1dbf36438
Bug: 33241851
Test: links
Test: try build with BOARD_VNDK_VERSION current, no errors related to
this module
Test: (sanity) YouTube
Change-Id: Ia2c3922bf8bf1ab51396a8c8c5fa8d909c442994
Revise IAllocator and IMapper to reduce IPC and to support gralloc0
devices.
Specifically, IAllocator is trimmed down to have essentially only
allocate(BufferDescriptor descriptor, uint32_t count)
generates (Error error,
uint32_t stride,
vec<handle> buffers);
The ability to allocate buffers with shared backing store is
removed. ProducerUsage and ConsumerUsage are moved to the
graphics.common package and are merged and renamed to BufferUsage.
BufferUsage's bits follow gralloc0.
IMapper gains
typedef vec<uint32_t> BufferDescriptor;
createDescriptor(BufferDescriptorInfo descriptorInfo)
generates (Error error,
BufferDescriptor descriptor);
where BufferDescriptor is an implementation-defined blob. lockFlex
is replaced by lockYCbCr. All getters are removed.
Reference counting with retain/release is replaced by
importBuffer/freeBuffer.
Most if not all gralloc1 features are not used by the runtime yet.
There is also not too much test written for them. As such, they
tend to behave differently between implementations and cannot be
used reliably.
Bug: 36481301
Test: builds and boots on Pixel
Change-Id: I1d31105120517ea2c128c7a19297acf3bfd312bb
Converting from ..graphics.allocator@2.0 usage to gralloc0 usage isn't
quite as simple as ORing and truncating, which is what the default
implementation was doing. Switch to using library functions that do it
correctly.
Test: boot bullhead
Change-Id: I40ae00e9aad92b374f281569207972b7461a3e55
We need google shims on the vendor partition because they are providing
an implementation of a vendor defined interface. They were written by
google just as a courtesy/to make the transition easier. They're
basically a set for vendors to assemble their hal implementations
from.
Bug: 34135607
Test: marlin persist.hal.binderization on/off
Change-Id: I2e2af5af39264cf290259755bb9b2eb9827a21f5
Rewrite libgralloc1-adapter to be based on Gralloc1On0Adapter.
Previously, the adapter targeted maximum portability and maximum
performance. The rewritten adapter targets ease of use instead.
This also fixes a bug in the adapter's GRALLOC1_FUNCTION_RELEASE. The
function does not imply native_handle_close/native_handle_delete. As a
result, IMapper and IComposer are also fixed to close/delete handles.
Test: builds and boots
Change-Id: I5c071453dc950583087ae07967bca2c22866c538
The default implementatoin is built on top of conventional gralloc1.
This also adds a static library, libgralloc1-adapter. It is intended to
ease the porting of gralloc0 to gralloc1.
Test: booted to launcher, tested with YouTube and some games.
Change-Id: Id640b1d5a1e1eea1aafabb6c134e6be6e71afff5