Commit Graph

4 Commits

Author SHA1 Message Date
Adam Bodnar
6c3929cc33 Explicitly destroy render engine in RenderEngineVts
The GLES driver appears to be left in a bad state without destroying the
render engine instance explicitly after every test case.

Bug: 149043811
Test: build, adb push out/target/product/<platform>/testcases/VtsHalGraphicsComposerV2_2TargetTest/<abi>/VtsHalGraphicsComposerV2_2TargetTest /data/local/tmp && adb shell /data/local/tmp/VtsHalGraphicsComposerV2_2TargetTest
Change-Id: I8e3c4e30eaa2ef3b9831da7b335b9a830be4b4ed
2020-02-18 13:34:27 -08:00
Vishnu Nair
02da997fab Change RenderEngine::drawLayers to take a vector of LayerSettings pointers
Prework for the client composition cache logic which extends
LayerSettings. Passing in a set of pointers will reduce the
amount of copying needed when passing the LayerSettings to
RenderEngine.

Bug: 136561771
Test: atest librenderengine_test libcompositionengine_test
Test: atest VtsHalGraphicsComposerV2_2TargetTest
Test: go/wm-smoke

Change-Id: I0581be7762bf56cd7a3aab0511adf95cd6e2df76
2020-01-18 00:55:51 +00:00
Chong Zhang
86e1aebad1 [RenderEngine] Fix test build for RenderEngine refactor
Fix build after refactor of creation flags.

BUG: 142331374
Test: build, flash and boot
Change-Id: I59c2858f8e35426e2eb08c91e8797efd738a3922
2019-10-23 12:28:08 -07:00
Adam Bodnar
5bf9dc69ac Validate Render Engine output in composer VTS 2.2
Bug: 133411821
Test: build, boot, VtsHalGraphicsComposerV2_2TargetTest
Change-Id: Ie95c197d702977738a75e29954c541fe1b7baa38
2019-07-02 12:18:18 -07:00