/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "effectFactory-impl/EffectFactory.h" #include #include #include int main() { // This is a debug implementation, always enable debug logging. android::base::SetMinimumLogSeverity(::android::base::DEBUG); ABinderProcess_setThreadPoolMaxThreadCount(1); auto effectFactory = ndk::SharedRefBase::make(); std::string serviceName = std::string() + effectFactory->descriptor + "/default"; binder_status_t status = AServiceManager_addService(effectFactory->asBinder().get(), serviceName.c_str()); CHECK_EQ(STATUS_OK, status); LOG(DEBUG) << __func__ << ": effectFactoryName:" << serviceName; ABinderProcess_joinThreadPool(); return EXIT_FAILURE; // should not reach }