/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #define LOG_TAG "AHAL_HapticGeneratorSw" #include #include #include #include #include #include "HapticGeneratorSw.h" using aidl::android::hardware::audio::effect::HapticGeneratorSw; using aidl::android::hardware::audio::effect::IEffect; using aidl::android::hardware::audio::effect::kHapticGeneratorSwImplUUID; using aidl::android::hardware::audio::effect::State; using aidl::android::media::audio::common::AudioUuid; extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid, std::shared_ptr* instanceSpp) { if (!in_impl_uuid || *in_impl_uuid != kHapticGeneratorSwImplUUID) { LOG(ERROR) << __func__ << "uuid not supported"; return EX_ILLEGAL_ARGUMENT; } if (instanceSpp) { *instanceSpp = ndk::SharedRefBase::make(); LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created"; return EX_NONE; } else { LOG(ERROR) << __func__ << " invalid input parameter!"; return EX_ILLEGAL_ARGUMENT; } } extern "C" binder_exception_t destroyEffect(const std::shared_ptr& instanceSp) { if (!instanceSp) { return EX_NONE; } State state; ndk::ScopedAStatus status = instanceSp->getState(&state); if (!status.isOk() || State::INIT != state) { LOG(ERROR) << __func__ << " instance " << instanceSp.get() << " in state: " << toString(state) << ", status: " << status.getDescription(); return EX_ILLEGAL_STATE; } LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed"; return EX_NONE; } namespace aidl::android::hardware::audio::effect { ndk::ScopedAStatus HapticGeneratorSw::getDescriptor(Descriptor* _aidl_return) { LOG(DEBUG) << __func__ << kDescriptor.toString(); *_aidl_return = kDescriptor; return ndk::ScopedAStatus::ok(); } ndk::ScopedAStatus HapticGeneratorSw::setParameterSpecific(const Parameter::Specific& specific) { RETURN_IF(Parameter::Specific::hapticGenerator != specific.getTag(), EX_ILLEGAL_ARGUMENT, "EffectNotSupported"); std::lock_guard lg(mMutex); RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext"); mSpecificParam = specific.get(); LOG(DEBUG) << __func__ << " success with: " << specific.toString(); return ndk::ScopedAStatus::ok(); } ndk::ScopedAStatus HapticGeneratorSw::getParameterSpecific(const Parameter::Id& id, Parameter::Specific* specific) { auto tag = id.getTag(); RETURN_IF(Parameter::Id::hapticGeneratorTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag"); specific->set(mSpecificParam); return ndk::ScopedAStatus::ok(); } std::shared_ptr HapticGeneratorSw::createContext(const Parameter::Common& common) { if (mContext) { LOG(DEBUG) << __func__ << " context already exist"; return mContext; } mContext = std::make_shared(1 /* statusFmqDepth */, common); return mContext; } RetCode HapticGeneratorSw::releaseContext() { if (mContext) { mContext.reset(); } return RetCode::SUCCESS; } // Processing method running in EffectWorker thread. IEffect::Status HapticGeneratorSw::effectProcessImpl(float* in, float* out, int process) { // TODO: get data buffer and process. LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process; for (int i = 0; i < process; i++) { *out++ = *in++; } return {STATUS_OK, process, process}; } } // namespace aidl::android::hardware::audio::effect