mirror of
https://github.com/Evolution-X/hardware_interfaces
synced 2026-02-01 11:36:00 +00:00
This makes sure that when developers add a new version of an interface, or when interfaces are being frozen, the runtime/buildtime situation of clients depending on those interfaces remains the same. This is required for AIDL to continue working at scale. Bug: 188871598 Test: build Change-Id: Ib4c6e8f5bf34cc333675201dca4eab08dd88628d
39 lines
1.0 KiB
Plaintext
39 lines
1.0 KiB
Plaintext
package {
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// See: http://go/android-license-faq
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// A large-scale-change added 'default_applicable_licenses' to import
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// all of the 'license_kinds' from "hardware_interfaces_license"
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// to get the below license kinds:
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// SPDX-license-identifier-Apache-2.0
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default_applicable_licenses: ["hardware_interfaces_license"],
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}
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aidl_interface {
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name: "android.hardware.neuralnetworks",
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host_supported: true,
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vendor_available: true,
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srcs: [
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"android/hardware/neuralnetworks/*.aidl",
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],
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stability: "vintf",
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imports: [
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"android.hardware.common-V2",
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"android.hardware.graphics.common-V2",
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],
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backend: {
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java: {
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enabled: false,
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},
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cpp: {
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enabled: false,
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},
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ndk: {
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apex_available: [
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"//apex_available:platform",
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"com.android.neuralnetworks",
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"test_com.android.neuralnetworks",
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],
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min_sdk_version: "30",
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},
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},
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}
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