Files
hardware_interfaces/audio/aidl/sounddose/default/SoundDoseFactory.cpp
Vlad Popa c88ea61337 Refactor the ISoundDose.aidl interface
This refactoring is fixing the hal_implementation_test workaround from
aosp/2363076. Adjusted the package name to match the aidl_interface and
declared the ISoundDose interface types only.

Test: VtsHalSoundDoseFactoryTargetTest, VtsHalAudioCoreTargetTest,
hal_implementation_test
Bug: 263388737

Change-Id: Ibce4cd95aaf600de2096179f137243939114ba6a
2022-12-28 17:13:04 +01:00

50 lines
1.8 KiB
C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AHAL_SoundDoseFactory"
#include "SoundDoseFactory.h"
#include <android-base/logging.h>
#include <core-impl/SoundDose.h>
namespace aidl::android::hardware::audio::sounddose {
using ::aidl::android::hardware::audio::core::sounddose::SoundDose;
ndk::ScopedAStatus SoundDoseFactory::getSoundDose(const std::string& in_module,
std::shared_ptr<ISoundDose>* _aidl_return) {
auto soundDoseIt = mSoundDoseBinderMap.find(in_module);
if (soundDoseIt != mSoundDoseBinderMap.end()) {
*_aidl_return = ISoundDose::fromBinder(soundDoseIt->second);
LOG(DEBUG) << __func__
<< ": returning cached instance of ISoundDose: " << _aidl_return->get()
<< " for module " << in_module;
return ndk::ScopedAStatus::ok();
}
auto soundDose = ndk::SharedRefBase::make<SoundDose>();
mSoundDoseBinderMap[in_module] = soundDose->asBinder();
*_aidl_return = soundDose;
LOG(DEBUG) << __func__ << ": returning new instance of ISoundDose: " << _aidl_return->get()
<< " for module " << in_module;
return ndk::ScopedAStatus::ok();
}
} // namespace aidl::android::hardware::audio::sounddose