Files
hardware_interfaces/audio/aidl/default/main.cpp
Shunkai Yao 39bf2c3146 Audio AIDL HAL priority update
Enable RT priority inheritance.
Set minimum Audio AIDL HAL Binder access priority to ANDROID_PRIORITY_AUDIO.

Bug: 261496726
Test: atest VtsHalAudioEffectTargetTest
Test: atest VtsHalAudioCoreTargetTest
Change-Id: I584d80f4fe344e4bfae5765cac2afb92313b6a39
2022-12-09 02:39:42 +00:00

57 lines
2.1 KiB
C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cstdlib>
#include <ctime>
#include "core-impl/Config.h"
#include "core-impl/Module.h"
#include <android-base/logging.h>
#include <android/binder_ibinder_platform.h>
#include <android/binder_manager.h>
#include <android/binder_process.h>
using aidl::android::hardware::audio::core::Config;
using aidl::android::hardware::audio::core::Module;
int main() {
// Random values are used in the implementation.
std::srand(std::time(nullptr));
// This is a debug implementation, always enable debug logging.
android::base::SetMinimumLogSeverity(::android::base::DEBUG);
ABinderProcess_setThreadPoolMaxThreadCount(16);
// Make the default config service
auto config = ndk::SharedRefBase::make<Config>();
const std::string configName = std::string() + Config::descriptor + "/default";
binder_status_t status =
AServiceManager_addService(config->asBinder().get(), configName.c_str());
CHECK_EQ(STATUS_OK, status);
// Make the default module
auto moduleDefault = ndk::SharedRefBase::make<Module>();
AIBinder_setMinSchedulerPolicy(moduleDefault->asBinder().get(), SCHED_NORMAL,
ANDROID_PRIORITY_AUDIO);
const std::string moduleDefaultName = std::string() + Module::descriptor + "/default";
status = AServiceManager_addService(moduleDefault->asBinder().get(), moduleDefaultName.c_str());
CHECK_EQ(STATUS_OK, status);
ABinderProcess_joinThreadPool();
return EXIT_FAILURE; // should not reach
}