Files
hardware_interfaces/bluetooth/audio/utils/aidl_session/BluetoothLeAudioCodecsProvider.cpp
Patty Huang ac077efa16 Parse broadcast offload capabilities
1. Parse the broadcast capability from capability file
2. Convert broadcast HAL format to stack format
3. Update test to validate broadcast capability parsing
4. Correct the map size before accessing in VTS test

Tag: #feature
Bug: 242472419
Test: atest BluetoothLeAudioCodecsProviderTest
Test: atest VtsHalBluetoothAudioTargetTest
Change-Id: I8ac88c1e9024ca03757620bf48eacdd60ada7eb4
2022-11-24 19:32:39 +08:00

402 lines
14 KiB
C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "BTAudioCodecsProviderAidl"
#include "BluetoothLeAudioCodecsProvider.h"
namespace aidl {
namespace android {
namespace hardware {
namespace bluetooth {
namespace audio {
static const char* kLeAudioCodecCapabilitiesFile =
"/vendor/etc/le_audio_codec_capabilities.xml";
static const AudioLocation kStereoAudio = static_cast<AudioLocation>(
static_cast<uint8_t>(AudioLocation::FRONT_LEFT) |
static_cast<uint8_t>(AudioLocation::FRONT_RIGHT));
static const AudioLocation kMonoAudio = AudioLocation::UNKNOWN;
static std::vector<LeAudioCodecCapabilitiesSetting> leAudioCodecCapabilities;
static bool isInvalidFileContent = false;
std::optional<setting::LeAudioOffloadSetting>
BluetoothLeAudioCodecsProvider::ParseFromLeAudioOffloadSettingFile() {
if (!leAudioCodecCapabilities.empty() || isInvalidFileContent) {
return std::nullopt;
}
auto le_audio_offload_setting =
setting::readLeAudioOffloadSetting(kLeAudioCodecCapabilitiesFile);
if (!le_audio_offload_setting.has_value()) {
LOG(ERROR) << __func__ << ": Failed to read "
<< kLeAudioCodecCapabilitiesFile;
}
return le_audio_offload_setting;
}
std::vector<LeAudioCodecCapabilitiesSetting>
BluetoothLeAudioCodecsProvider::GetLeAudioCodecCapabilities(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
if (!leAudioCodecCapabilities.empty()) {
return leAudioCodecCapabilities;
}
if (!le_audio_offload_setting.has_value()) {
LOG(ERROR)
<< __func__
<< ": input le_audio_offload_setting content need to be non empty";
return {};
}
ClearLeAudioCodecCapabilities();
isInvalidFileContent = true;
std::vector<setting::Scenario> supported_scenarios =
GetScenarios(le_audio_offload_setting);
if (supported_scenarios.empty()) {
LOG(ERROR) << __func__ << ": No scenarios in "
<< kLeAudioCodecCapabilitiesFile;
return {};
}
UpdateConfigurationsToMap(le_audio_offload_setting);
if (configuration_map_.empty()) {
LOG(ERROR) << __func__ << ": No configurations in "
<< kLeAudioCodecCapabilitiesFile;
return {};
}
UpdateCodecConfigurationsToMap(le_audio_offload_setting);
if (codec_configuration_map_.empty()) {
LOG(ERROR) << __func__ << ": No codec configurations in "
<< kLeAudioCodecCapabilitiesFile;
return {};
}
UpdateStrategyConfigurationsToMap(le_audio_offload_setting);
if (strategy_configuration_map_.empty()) {
LOG(ERROR) << __func__ << ": No strategy configurations in "
<< kLeAudioCodecCapabilitiesFile;
return {};
}
leAudioCodecCapabilities =
ComposeLeAudioCodecCapabilities(supported_scenarios);
isInvalidFileContent = leAudioCodecCapabilities.empty();
return leAudioCodecCapabilities;
}
void BluetoothLeAudioCodecsProvider::ClearLeAudioCodecCapabilities() {
leAudioCodecCapabilities.clear();
configuration_map_.clear();
codec_configuration_map_.clear();
strategy_configuration_map_.clear();
}
std::vector<setting::Scenario> BluetoothLeAudioCodecsProvider::GetScenarios(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
std::vector<setting::Scenario> supported_scenarios;
if (le_audio_offload_setting->hasScenarioList()) {
for (const auto& scenario_list :
le_audio_offload_setting->getScenarioList()) {
if (!scenario_list.hasScenario()) {
continue;
}
for (const auto& scenario : scenario_list.getScenario()) {
if (scenario.hasEncode() && scenario.hasDecode()) {
supported_scenarios.push_back(scenario);
}
}
}
}
return supported_scenarios;
}
void BluetoothLeAudioCodecsProvider::UpdateConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
if (le_audio_offload_setting->hasConfigurationList()) {
for (const auto& configuration_list :
le_audio_offload_setting->getConfigurationList()) {
if (!configuration_list.hasConfiguration()) {
continue;
}
for (const auto& configuration : configuration_list.getConfiguration()) {
if (configuration.hasName() && configuration.hasCodecConfiguration() &&
configuration.hasStrategyConfiguration()) {
configuration_map_.insert(
make_pair(configuration.getName(), configuration));
}
}
}
}
}
void BluetoothLeAudioCodecsProvider::UpdateCodecConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
if (le_audio_offload_setting->hasCodecConfigurationList()) {
for (const auto& codec_configuration_list :
le_audio_offload_setting->getCodecConfigurationList()) {
if (!codec_configuration_list.hasCodecConfiguration()) {
continue;
}
for (const auto& codec_configuration :
codec_configuration_list.getCodecConfiguration()) {
if (IsValidCodecConfiguration(codec_configuration)) {
codec_configuration_map_.insert(
make_pair(codec_configuration.getName(), codec_configuration));
}
}
}
}
}
void BluetoothLeAudioCodecsProvider::UpdateStrategyConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
if (le_audio_offload_setting->hasStrategyConfigurationList()) {
for (const auto& strategy_configuration_list :
le_audio_offload_setting->getStrategyConfigurationList()) {
if (!strategy_configuration_list.hasStrategyConfiguration()) {
continue;
}
for (const auto& strategy_configuration :
strategy_configuration_list.getStrategyConfiguration()) {
if (IsValidStrategyConfiguration(strategy_configuration)) {
strategy_configuration_map_.insert(make_pair(
strategy_configuration.getName(), strategy_configuration));
}
}
}
}
}
std::vector<LeAudioCodecCapabilitiesSetting>
BluetoothLeAudioCodecsProvider::ComposeLeAudioCodecCapabilities(
const std::vector<setting::Scenario>& supported_scenarios) {
std::vector<LeAudioCodecCapabilitiesSetting> le_audio_codec_capabilities;
for (const auto& scenario : supported_scenarios) {
UnicastCapability unicast_encode_capability =
GetUnicastCapability(scenario.getEncode());
UnicastCapability unicast_decode_capability =
GetUnicastCapability(scenario.getDecode());
BroadcastCapability broadcast_capability = {.codecType =
CodecType::UNKNOWN};
if (scenario.hasBroadcast()) {
broadcast_capability = GetBroadcastCapability(scenario.getBroadcast());
}
// At least one capability should be valid
if (unicast_encode_capability.codecType == CodecType::UNKNOWN &&
unicast_decode_capability.codecType == CodecType::UNKNOWN &&
broadcast_capability.codecType == CodecType::UNKNOWN) {
LOG(ERROR) << __func__ << ": None of the capability is valid.";
continue;
}
le_audio_codec_capabilities.push_back(
{.unicastEncodeCapability = unicast_encode_capability,
.unicastDecodeCapability = unicast_decode_capability,
.broadcastCapability = broadcast_capability});
}
return le_audio_codec_capabilities;
}
UnicastCapability BluetoothLeAudioCodecsProvider::GetUnicastCapability(
const std::string& coding_direction) {
if (coding_direction == "invalid") {
return {.codecType = CodecType::UNKNOWN};
}
auto configuration_iter = configuration_map_.find(coding_direction);
if (configuration_iter == configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
auto codec_configuration_iter = codec_configuration_map_.find(
configuration_iter->second.getCodecConfiguration());
if (codec_configuration_iter == codec_configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
auto strategy_configuration_iter = strategy_configuration_map_.find(
configuration_iter->second.getStrategyConfiguration());
if (strategy_configuration_iter == strategy_configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
CodecType codec_type =
GetCodecType(codec_configuration_iter->second.getCodec());
if (codec_type == CodecType::LC3) {
return ComposeUnicastCapability(
codec_type,
GetAudioLocation(
strategy_configuration_iter->second.getAudioLocation()),
strategy_configuration_iter->second.getConnectedDevice(),
strategy_configuration_iter->second.getChannelCount(),
ComposeLc3Capability(codec_configuration_iter->second));
}
return {.codecType = CodecType::UNKNOWN};
}
BroadcastCapability BluetoothLeAudioCodecsProvider::GetBroadcastCapability(
const std::string& coding_direction) {
if (coding_direction == "invalid") {
return {.codecType = CodecType::UNKNOWN};
}
auto configuration_iter = configuration_map_.find(coding_direction);
if (configuration_iter == configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
auto codec_configuration_iter = codec_configuration_map_.find(
configuration_iter->second.getCodecConfiguration());
if (codec_configuration_iter == codec_configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
auto strategy_configuration_iter = strategy_configuration_map_.find(
configuration_iter->second.getStrategyConfiguration());
if (strategy_configuration_iter == strategy_configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
CodecType codec_type =
GetCodecType(codec_configuration_iter->second.getCodec());
std::vector<std::optional<Lc3Capabilities>> bcastLc3Cap(
1, std::optional(ComposeLc3Capability(codec_configuration_iter->second)));
if (codec_type == CodecType::LC3) {
return ComposeBroadcastCapability(
codec_type,
GetAudioLocation(
strategy_configuration_iter->second.getAudioLocation()),
strategy_configuration_iter->second.getChannelCount(), bcastLc3Cap);
}
return {.codecType = CodecType::UNKNOWN};
}
template <class T>
BroadcastCapability BluetoothLeAudioCodecsProvider::ComposeBroadcastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
const uint8_t& channel_count, const std::vector<T>& capability) {
return {.codecType = codec_type,
.supportedChannel = audio_location,
.channelCountPerStream = channel_count,
.leAudioCodecCapabilities = std::optional(capability)};
}
template <class T>
UnicastCapability BluetoothLeAudioCodecsProvider::ComposeUnicastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
const uint8_t& device_cnt, const uint8_t& channel_count,
const T& capability) {
return {
.codecType = codec_type,
.supportedChannel = audio_location,
.deviceCount = device_cnt,
.channelCountPerDevice = channel_count,
.leAudioCodecCapabilities =
UnicastCapability::LeAudioCodecCapabilities(capability),
};
}
Lc3Capabilities BluetoothLeAudioCodecsProvider::ComposeLc3Capability(
const setting::CodecConfiguration& codec_configuration) {
return {.samplingFrequencyHz = {codec_configuration.getSamplingFrequency()},
.frameDurationUs = {codec_configuration.getFrameDurationUs()},
.octetsPerFrame = {codec_configuration.getOctetsPerCodecFrame()}};
}
AudioLocation BluetoothLeAudioCodecsProvider::GetAudioLocation(
const setting::AudioLocation& audio_location) {
switch (audio_location) {
case setting::AudioLocation::MONO:
return kMonoAudio;
case setting::AudioLocation::STEREO:
return kStereoAudio;
default:
return AudioLocation::UNKNOWN;
}
}
CodecType BluetoothLeAudioCodecsProvider::GetCodecType(
const setting::CodecType& codec_type) {
switch (codec_type) {
case setting::CodecType::LC3:
return CodecType::LC3;
default:
return CodecType::UNKNOWN;
}
}
bool BluetoothLeAudioCodecsProvider::IsValidCodecConfiguration(
const setting::CodecConfiguration& codec_configuration) {
return codec_configuration.hasName() && codec_configuration.hasCodec() &&
codec_configuration.hasSamplingFrequency() &&
codec_configuration.hasFrameDurationUs() &&
codec_configuration.hasOctetsPerCodecFrame();
}
bool BluetoothLeAudioCodecsProvider::IsValidStrategyConfiguration(
const setting::StrategyConfiguration& strategy_configuration) {
if (!strategy_configuration.hasName() ||
!strategy_configuration.hasAudioLocation() ||
!strategy_configuration.hasConnectedDevice() ||
!strategy_configuration.hasChannelCount()) {
return false;
}
if (strategy_configuration.getAudioLocation() ==
setting::AudioLocation::STEREO) {
if ((strategy_configuration.getConnectedDevice() == 2 &&
strategy_configuration.getChannelCount() == 1) ||
(strategy_configuration.getConnectedDevice() == 1 &&
strategy_configuration.getChannelCount() == 2)) {
// Stereo
// 1. two connected device, one for L one for R
// 2. one connected device for both L and R
return true;
} else if (strategy_configuration.getConnectedDevice() == 0 &&
strategy_configuration.getChannelCount() == 2) {
// Broadcast
return true;
}
} else if (strategy_configuration.getAudioLocation() ==
setting::AudioLocation::MONO) {
if (strategy_configuration.getConnectedDevice() == 1 &&
strategy_configuration.getChannelCount() == 1) {
// Mono
return true;
}
}
return false;
}
} // namespace audio
} // namespace bluetooth
} // namespace hardware
} // namespace android
} // namespace aidl