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https://github.com/Evolution-X/hardware_interfaces
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Bug: 238913361 Test: atest VtsHalAudioEffectTargetTest; atest VtsHalAudioEffectFactoryTargetTest Change-Id: I5518ceaa0ea744e30803fc23996e2a2b48398024
183 lines
7.8 KiB
C++
183 lines
7.8 KiB
C++
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "AHAL_EffectFactory"
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#include <android-base/logging.h>
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#include <dlfcn.h>
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#include "effect-impl/EffectUUID.h"
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#include "effectFactory-impl/EffectFactory.h"
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using aidl::android::media::audio::common::AudioUuid;
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namespace aidl::android::hardware::audio::effect {
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Factory::Factory() {
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std::function<void(void*)> dlClose = [](void* handle) -> void {
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if (handle && dlclose(handle)) {
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LOG(ERROR) << "dlclose failed " << dlerror();
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}
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};
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// TODO: implement this with audio_effect.xml.
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auto libHandle =
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std::unique_ptr<void, decltype(dlClose)>{dlopen("libequalizer.so", RTLD_LAZY), dlClose};
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if (!libHandle) {
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LOG(ERROR) << __func__ << ": dlopen failed, err: " << dlerror();
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return;
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}
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LOG(DEBUG) << __func__ << " dlopen uuid: " << EqualizerSwImplUUID.toString() << " handle "
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<< libHandle;
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mEffectLibMap.insert({EqualizerSwImplUUID, std::make_pair(std::move(libHandle), nullptr)});
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Descriptor::Identity id;
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id.type = EqualizerTypeUUID;
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id.uuid = EqualizerSwImplUUID;
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mIdentityList.push_back(id);
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}
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Factory::~Factory() {
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if (auto count = mEffectUuidMap.size()) {
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LOG(ERROR) << __func__ << " remaining " << count
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<< " effect instances not destroyed indicating resource leak!";
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for (const auto& it : mEffectUuidMap) {
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if (auto spEffect = it.first.lock()) {
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LOG(ERROR) << __func__ << " erase remaining instance UUID " << it.second.toString();
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destroyEffectImpl(spEffect);
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}
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}
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}
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}
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ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type_uuid,
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const std::optional<AudioUuid>& in_impl_uuid,
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std::vector<Descriptor::Identity>* _aidl_return) {
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std::copy_if(mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
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[&](auto& desc) {
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return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) &&
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(!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid);
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});
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return ndk::ScopedAStatus::ok();
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}
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ndk::ScopedAStatus Factory::queryProcessing(const std::optional<Processing::Type>& in_type,
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std::vector<Processing>* _aidl_return) {
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// TODO: implement this with audio_effect.xml.
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if (in_type.has_value()) {
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// return all matching process filter
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LOG(DEBUG) << __func__ << " process type: " << in_type.value().toString();
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}
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LOG(DEBUG) << __func__ << " return " << _aidl_return->size();
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return ndk::ScopedAStatus::ok();
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}
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#define RETURN_IF_BINDER_EXCEPTION(functor) \
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{ \
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binder_exception_t exception = functor; \
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if (EX_NONE != exception) { \
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LOG(ERROR) << #functor << ": failed with error " << exception; \
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return ndk::ScopedAStatus::fromExceptionCode(exception); \
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} \
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}
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ndk::ScopedAStatus Factory::createEffect(const AudioUuid& in_impl_uuid,
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std::shared_ptr<IEffect>* _aidl_return) {
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LOG(DEBUG) << __func__ << ": UUID " << in_impl_uuid.toString();
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if (in_impl_uuid == EqualizerSwImplUUID) {
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if (mEffectLibMap.count(in_impl_uuid)) {
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auto& lib = mEffectLibMap[in_impl_uuid];
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// didn't do dlsym yet
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if (nullptr == lib.second) {
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void* libHandle = lib.first.get();
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struct effect_interface_s intf = {
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.createEffectFunc = (EffectCreateFunctor)dlsym(libHandle, "createEffect"),
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.destroyEffectFunc =
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(EffectDestroyFunctor)dlsym(libHandle, "destroyEffect")};
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auto dlInterface = std::make_unique<struct effect_interface_s>(intf);
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if (!dlInterface->createEffectFunc || !dlInterface->destroyEffectFunc) {
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LOG(ERROR) << __func__
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<< ": create or destroy symbol not exist in library: " << libHandle
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<< "!";
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return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
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}
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lib.second = std::move(dlInterface);
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}
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auto& libInterface = lib.second;
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std::shared_ptr<IEffect> effectSp;
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RETURN_IF_BINDER_EXCEPTION(libInterface->createEffectFunc(&effectSp));
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if (!effectSp) {
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LOG(ERROR) << __func__ << ": library created null instance without return error!";
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return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
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}
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*_aidl_return = effectSp;
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mEffectUuidMap[std::weak_ptr<IEffect>(effectSp)] = in_impl_uuid;
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LOG(DEBUG) << __func__ << ": instance " << effectSp.get() << " created successfully";
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return ndk::ScopedAStatus::ok();
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} else {
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LOG(ERROR) << __func__ << ": library doesn't exist";
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
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}
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} else {
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LOG(ERROR) << __func__ << ": UUID not supported";
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
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}
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return ndk::ScopedAStatus::ok();
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}
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ndk::ScopedAStatus Factory::destroyEffectImpl(const std::shared_ptr<IEffect>& in_handle) {
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std::weak_ptr<IEffect> wpHandle(in_handle);
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// find UUID with key (std::weak_ptr<IEffect>)
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if (auto uuidIt = mEffectUuidMap.find(wpHandle); uuidIt != mEffectUuidMap.end()) {
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auto& uuid = uuidIt->second;
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// find implementation library with UUID
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if (auto libIt = mEffectLibMap.find(uuid); libIt != mEffectLibMap.end()) {
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if (libIt->second.second->destroyEffectFunc) {
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RETURN_IF_BINDER_EXCEPTION(libIt->second.second->destroyEffectFunc(in_handle));
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}
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} else {
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LOG(ERROR) << __func__ << ": UUID " << uuid.toString() << " does not exist in libMap!";
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
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}
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mEffectUuidMap.erase(uuidIt);
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return ndk::ScopedAStatus::ok();
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} else {
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LOG(ERROR) << __func__ << ": instance " << in_handle << " does not exist!";
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
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}
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}
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// go over the map and cleanup all expired weak_ptrs.
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void Factory::cleanupEffectMap() {
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for (auto it = mEffectUuidMap.begin(); it != mEffectUuidMap.end();) {
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if (nullptr == it->first.lock()) {
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it = mEffectUuidMap.erase(it);
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} else {
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++it;
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}
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}
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}
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ndk::ScopedAStatus Factory::destroyEffect(const std::shared_ptr<IEffect>& in_handle) {
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LOG(DEBUG) << __func__ << ": instance " << in_handle.get();
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ndk::ScopedAStatus status = destroyEffectImpl(in_handle);
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// always do the cleanup
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cleanupEffectMap();
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return status;
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}
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} // namespace aidl::android::hardware::audio::effect
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