Files
hardware_interfaces/audio/aidl/default/include/equalizer-impl/Equalizer.h
Shunkai Yao 121c6ddc99 AIDL effect: Refine some implementation and test logic.
Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
Change-Id: I5a9bb542872de6c5700fa6b14e124e9b9e206da6
2022-09-22 01:36:58 +00:00

52 lines
1.7 KiB
C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/audio/effect/BnEffect.h>
#include <cstdlib>
namespace aidl::android::hardware::audio::effect {
// Equalizer type UUID.
static const ::aidl::android::media::audio::common::AudioUuid EqualizerTypeUUID = {
static_cast<int32_t>(0x0bed4300),
0xddd6,
0x11db,
0x8f34,
{0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
// Equalizer implementation UUID.
static const ::aidl::android::media::audio::common::AudioUuid EqualizerSwImplUUID = {
static_cast<int32_t>(0x0bed4300),
0x847d,
0x11df,
0xbb17,
{0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
class Equalizer : public BnEffect {
public:
Equalizer() = default;
ndk::ScopedAStatus open() override;
ndk::ScopedAStatus close() override;
ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
private:
// Effect descriptor.
Descriptor mDesc = {.common = {.id = {.type = EqualizerTypeUUID, .uuid = EqualizerSwImplUUID}}};
};
} // namespace aidl::android::hardware::audio::effect