Files
hardware_interfaces/audio/effect/all-versions/default/EffectsFactory.h
Mikhail Naganov 8140f5660a Audio HAL V7.1: Update the default implementation
Split versions of "common" and "core" types from
the version of the interfaces. "Common" and "core"
versions are set to 7.0.

Implemented new methods of V7.1 interfaces.

Bug: 214426419
Test: m android.hardware.audio@7.1-impl
Test: m android.hardware.audio@7.0-impl
Test: m android.hardware.audio.effect@7.0-impl
Test: m android.hardware.audio@6.0-impl
Change-Id: Ic4c44d4ac9bbfa7b62695866b9aa7473658390b2
(cherry picked from commit 7d01538eec)
Merged-In: Ic4c44d4ac9bbfa7b62695866b9aa7473658390b2
2022-02-05 00:44:17 +00:00

80 lines
2.9 KiB
C++

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H
#define ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H
#include <system/audio_effect.h>
#include PATH(android/hardware/audio/effect/FILE_VERSION/IEffectsFactory.h)
#include <hidl/MQDescriptor.h>
#include <hardware/audio_effect.h>
#include <system/audio_effect.h>
#include <hidl/Status.h>
#include <hidl/MQDescriptor.h>
namespace android {
namespace hardware {
namespace audio {
namespace effect {
namespace CPP_VERSION {
namespace implementation {
using ::android::sp;
using ::android::hardware::hidl_string;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using ::android::hardware::Void;
using namespace ::android::hardware::audio::common::COMMON_TYPES_CPP_VERSION;
using namespace ::android::hardware::audio::effect::CPP_VERSION;
struct EffectsFactory : public IEffectsFactory {
// Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow.
Return<void> getAllDescriptors(getAllDescriptors_cb _hidl_cb) override;
Return<void> getDescriptor(const Uuid& uuid, getDescriptor_cb _hidl_cb) override;
#if MAJOR_VERSION <= 5
Return<void> createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
createEffect_cb _hidl_cb) override;
#else
Return<void> createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle, int32_t device,
createEffect_cb _hidl_cb) override;
#endif
Return<void> debugDump(
const hidl_handle& fd); //< in CPP_VERSION::IEffectsFactory only, alias of debug
Return<void> debug(const hidl_handle& fd, const hidl_vec<hidl_string>& options) override;
private:
static sp<IEffect> dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
effect_handle_t handle);
Return<void> createEffectImpl(const Uuid& uuid, int32_t session, int32_t ioHandle,
int32_t device, createEffect_cb _hidl_cb);
};
extern "C" IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name);
} // namespace implementation
} // namespace CPP_VERSION
} // namespace effect
} // namespace audio
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H