Files
hardware_interfaces/audio/effect/all-versions/default/EffectsFactory.cpp
Kevin Rocard 96d2cd9d5c Audio HAL: Factorize V2 and V4 like libaudiohal
Use the same technique developed for the simpler libaudiohal to
factorize the audio HAL impl.

Generated with script:

set -euo pipefail

cd hardware/interfaces/audio

# Make 2.0 and 4.0 files mostly identical by removing all 2.0, V4.0...
# and replacing it by CPP_VERSION and FILE_VERSION
# This allow both implementation to be mostly identical, except for code difference
# Also remove IncludeGuard.h as it will be included from compiler flag
# Also update license to 2018
find -name *.cpp -o -name *h |
    grep -v -e service.cpp |
    xargs sed -Ei \
        -e 's/(#.*)V[42]_0_(.*_H_?)$/\1\2/' \
        -e 's/(LOG_TAG.*)[24]_0/\1/' \
        -e '/#ifndef AUDIO_HAL_VERSION/,/#endif/d' \
        -e '/^#.*def.*AUDIO_HAL_VERSION\b/d' \
        -e's/V[42]_0/CPP_VERSION/' \
        -e 's/(#include ).(android.*)[24].0(.*).$/\1PATH(\2FILE_VERSION\3)/' \
        -e 's|(#include) .(.*)[24].0/(default/.*).$|\1 "\2\3"|' \
        -e 's/\bAUDIO_HAL_VERSION\b/CPP_VERSION/' \
        -e '/IncludeGuard.h/d' \
        -e 's/(Copyright .C. 201)./\18/'

# set MAJOR_VERSION instead of having a different macro for each version
# this allow to do preprocessor arithmetic (eg: MAJOR_VERSION >= 4)
for v in 2 4; do
    find -ipath '*/'$v'.0/*/Android.bp' |
        xargs sed -i -e '/cflags:/,/^$/d' -e '/vndk/{:a;/}/!{N;ba};d}' -e '$i\
    cflags: [\
        "-DMAJOR_VERSION='$v'",\
        "-DMINOR_VERSION=0",\
        "-include common/all-versions/VersionMacro.h",\
    ]'; done

# replace# ifdef VERSION_X by #if MAJOR_VERSION == X
find -path *all-versions/*.h |
    xargs sed -Ei -e 's/def.*AUDIO_HAL_VERSION_([24])_0.*/ MAJOR_VERSION == \1/' \
                  -e 'T;s/ +/ /'

# copy all-versions impl in each version impl
find -path '*/[24].0/*.[hc]*' |
    grep -ve all-versions -e test |
    xargs -P99 -n4 sed -i -Ee '/include <.*all-versions.default/!b' \
        -e 's#.*<#find -path */#' -e 's/>$/|xargs tail -n +16/' -e e

# remove all-versions impl
rm -r {core,effect}/all-versions/

# merge version impl into a single all-version
for dir in core/*.0/vts/functional/*.0/ ;do
    dest=$(echo $dir | sed 's#/..0/#/all-versions/#')
    mkdir -p $dest
    mv -T $dir $dest
done

find -mindepth 3 -path '*/2.0/*' -a \( -name '*cpp' -o -name '*h' \) |
    grep -v 'all-versions' |
    sed -E 'h;s/2/4/g;H;s/4.0/all-versions/;s/4.0//;H;g;s/\n/ /g;'|
    xargs -P99 -L1 sh -c '
        set -euo pipefail
        mkdir -p $(dirname $2);
        diff --old-group-format="#if MAJOR_VERSION == 2
%<#endif
" \
             --new-group-format="#if MAJOR_VERSION == 4
%>#endif
"       $0 $1 > $2 || true;
        rm $0 $1'

# merge the X.0 Android.bp & OWNERS in the all-versions
for dir in common effect core; do
    for sub in default vts/functional; do
        test -f $dir/2.0/$sub/Android.bp || continue
        awk 1 $dir/*.0/$sub/Android.bp >> $dir/all-versions/$sub/Android.bp
        # delete licenses except for the first one and add whitelines
        sed -i -e '/^}$/{N;/^}\n$/!s/\n/&\n/}' $dir/all-versions/$sub/Android.bp
        sed -i -e '1,17b;/^\/\//,/^$/{d}' $dir/all-versions/$sub/Android.bp
    done
    for sub in default vts; do
        test -d $dir/2.0/$sub || continue
        test -f $dir/2.0/$sub/OWNERS &&
            awk 1 $dir/*.0/$sub/OWNERS | sort -u > $dir/all-versions/$sub/OWNERS ||
            true
        rm -r $dir/*.0/$sub
    done
done

# delete all-versions-impl dependencies
find -name 'Android.bp' | xargs sed -i -e '/all-versions-impl/d'

# cleanup unused files
rm common/all-versions/default/include/common/all-versions/default/HidlUtils*
rm common/all-versions/util/include/common/all-versions/IncludeGuard.h
find -depth -type d -empty -delete

# Clamp consecutive number of empty lines to 2
find -name *.cpp -o -name *h | xargs sed -Ei ':a;/^\n*$/{N;ba};s/\n\n+/\n\n/'

# transform #endif\n#if to #elif
find -name *.cpp -o -name *h | xargs sed -i '/^#endif/{N;s/.*\n#if/#elif/}'

# remove leftover include guard in cpp
find -name *.cpp |xargs sed -Ei '/^#.*_H_?$/d'

# apply clang-format
find -name *cpp -o -name *h |
    xargs ../../../prebuilts/clang/host/linux-x86/clang-stable/bin/clang-format --style file -i
# clang format breaks PATH(a/b) to PATH(a / b), remove the space surrounding /
find -name *cpp -o -name *h | xargs sed -i "/#include PATH/s# / #/#g"

Test: compile
Bug: 118203066
Change-Id: I3692a444307afc5f71064fe0b9e6b8af3c9ff1dd
Signed-off-by: Kevin Rocard <krocard@google.com>
2018-11-28 20:29:52 -08:00

215 lines
7.9 KiB
C++

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "EffectFactoryHAL"
#include "EffectsFactory.h"
#include "AcousticEchoCancelerEffect.h"
#include "AutomaticGainControlEffect.h"
#include "BassBoostEffect.h"
#include "Conversions.h"
#include "DownmixEffect.h"
#include "Effect.h"
#include "EnvironmentalReverbEffect.h"
#include "EqualizerEffect.h"
#include "HidlUtils.h"
#include "LoudnessEnhancerEffect.h"
#include "NoiseSuppressionEffect.h"
#include "PresetReverbEffect.h"
#include "VirtualizerEffect.h"
#include "VisualizerEffect.h"
#include "common/all-versions/default/EffectMap.h"
using ::android::hardware::audio::common::CPP_VERSION::HidlUtils;
#include <android/log.h>
#include <media/EffectsFactoryApi.h>
#include <system/audio_effects/effect_aec.h>
#include <system/audio_effects/effect_agc.h>
#include <system/audio_effects/effect_bassboost.h>
#include <system/audio_effects/effect_downmix.h>
#include <system/audio_effects/effect_environmentalreverb.h>
#include <system/audio_effects/effect_equalizer.h>
#include <system/audio_effects/effect_loudnessenhancer.h>
#include <system/audio_effects/effect_ns.h>
#include <system/audio_effects/effect_presetreverb.h>
#include <system/audio_effects/effect_virtualizer.h>
#include <system/audio_effects/effect_visualizer.h>
using ::android::hardware::audio::common::CPP_VERSION::HidlUtils;
namespace android {
namespace hardware {
namespace audio {
namespace effect {
namespace CPP_VERSION {
namespace implementation {
// static
sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
effect_handle_t handle) {
const effect_uuid_t* halUuid = &halDescriptor.type;
if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) {
return new AcousticEchoCancelerEffect(handle);
} else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) {
return new AutomaticGainControlEffect(handle);
} else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) {
return new BassBoostEffect(handle);
} else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) {
return new DownmixEffect(handle);
} else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) {
return new EnvironmentalReverbEffect(handle);
} else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) {
return new EqualizerEffect(handle);
} else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) {
return new LoudnessEnhancerEffect(handle);
} else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) {
return new NoiseSuppressionEffect(handle);
} else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) {
return new PresetReverbEffect(handle);
} else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) {
return new VirtualizerEffect(handle);
} else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
return new VisualizerEffect(handle);
}
return new Effect(handle);
}
// Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow.
Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) {
Result retval(Result::OK);
hidl_vec<EffectDescriptor> result;
uint32_t numEffects;
status_t status;
restart:
numEffects = 0;
status = EffectQueryNumberEffects(&numEffects);
if (status != OK) {
retval = Result::NOT_INITIALIZED;
ALOGE("Error querying number of effects: %s", strerror(-status));
goto exit;
}
result.resize(numEffects);
for (uint32_t i = 0; i < numEffects; ++i) {
effect_descriptor_t halDescriptor;
status = EffectQueryEffect(i, &halDescriptor);
if (status == OK) {
effectDescriptorFromHal(halDescriptor, &result[i]);
} else {
ALOGE("Error querying effect at position %d / %d: %s", i, numEffects,
strerror(-status));
switch (status) {
case -ENOSYS: {
// Effect list has changed.
goto restart;
}
case -ENOENT: {
// No more effects available.
result.resize(i);
break;
}
default: {
result.resize(0);
retval = Result::NOT_INITIALIZED;
}
}
break;
}
}
exit:
_hidl_cb(retval, result);
return Void();
}
Return<void> EffectsFactory::getDescriptor(const Uuid& uid, getDescriptor_cb _hidl_cb) {
effect_uuid_t halUuid;
HidlUtils::uuidToHal(uid, &halUuid);
effect_descriptor_t halDescriptor;
status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
EffectDescriptor descriptor;
effectDescriptorFromHal(halDescriptor, &descriptor);
Result retval(Result::OK);
if (status != OK) {
ALOGE("Error querying effect descriptor for %s: %s", uuidToString(halUuid).c_str(),
strerror(-status));
if (status == -ENOENT) {
retval = Result::INVALID_ARGUMENTS;
} else {
retval = Result::NOT_INITIALIZED;
}
}
_hidl_cb(retval, descriptor);
return Void();
}
Return<void> EffectsFactory::createEffect(const Uuid& uid, int32_t session, int32_t ioHandle,
createEffect_cb _hidl_cb) {
effect_uuid_t halUuid;
HidlUtils::uuidToHal(uid, &halUuid);
effect_handle_t handle;
Result retval(Result::OK);
status_t status = EffectCreate(&halUuid, session, ioHandle, &handle);
sp<IEffect> effect;
uint64_t effectId = EffectMap::INVALID_ID;
if (status == OK) {
effect_descriptor_t halDescriptor;
memset(&halDescriptor, 0, sizeof(effect_descriptor_t));
status = (*handle)->get_descriptor(handle, &halDescriptor);
if (status == OK) {
effect = dispatchEffectInstanceCreation(halDescriptor, handle);
effectId = EffectMap::getInstance().add(handle);
} else {
ALOGE("Error querying effect descriptor for %s: %s", uuidToString(halUuid).c_str(),
strerror(-status));
EffectRelease(handle);
}
}
if (status != OK) {
ALOGE("Error creating effect %s: %s", uuidToString(halUuid).c_str(), strerror(-status));
if (status == -ENOENT) {
retval = Result::INVALID_ARGUMENTS;
} else {
retval = Result::NOT_INITIALIZED;
}
}
_hidl_cb(retval, effect, effectId);
return Void();
}
Return<void> EffectsFactory::debugDump(const hidl_handle& fd) {
return debug(fd, {} /* options */);
}
Return<void> EffectsFactory::debug(const hidl_handle& fd,
const hidl_vec<hidl_string>& /* options */) {
if (fd.getNativeHandle() != nullptr && fd->numFds == 1) {
EffectDumpEffects(fd->data[0]);
}
return Void();
}
IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name) {
return strcmp(name, "default") == 0 ? new EffectsFactory() : nullptr;
}
} // namespace implementation
} // namespace CPP_VERSION
} // namespace effect
} // namespace audio
} // namespace hardware
} // namespace android