Files
hardware_interfaces/audio/effect/all-versions/default/VirtualizerEffect.h
Mikhail Naganov 7d01538eec Audio HAL V7.1: Update the default implementation
Split versions of "common" and "core" types from
the version of the interfaces. "Common" and "core"
versions are set to 7.0.

Implemented new methods of V7.1 interfaces.

Bug: 214426419
Test: m android.hardware.audio@7.1-impl
Test: m android.hardware.audio@7.0-impl
Test: m android.hardware.audio.effect@7.0-impl
Test: m android.hardware.audio@6.0-impl
Change-Id: Ic4c44d4ac9bbfa7b62695866b9aa7473658390b2
2022-01-25 01:24:52 +00:00

139 lines
6.3 KiB
C++

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_AUDIO_EFFECT_VIRTUALIZEREFFECT_H
#define ANDROID_HARDWARE_AUDIO_EFFECT_VIRTUALIZEREFFECT_H
#include PATH(android/hardware/audio/effect/FILE_VERSION/IVirtualizerEffect.h)
#include "Effect.h"
#include <hidl/Status.h>
#include <hidl/MQDescriptor.h>
#include "VersionUtils.h"
namespace android {
namespace hardware {
namespace audio {
namespace effect {
namespace CPP_VERSION {
namespace implementation {
using ::android::sp;
using ::android::hardware::hidl_string;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using ::android::hardware::Void;
#if MAJOR_VERSION <= 6
using ::android::hardware::audio::common::COMMON_TYPES_CPP_VERSION::implementation::
AudioChannelBitfield;
#endif
using namespace ::android::hardware::audio::common::COMMON_TYPES_CPP_VERSION;
using namespace ::android::hardware::audio::effect::CPP_VERSION;
struct VirtualizerEffect : public IVirtualizerEffect {
explicit VirtualizerEffect(effect_handle_t handle);
// Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffect follow.
Return<Result> init() override;
Return<Result> setConfig(
const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
const sp<IEffectBufferProviderCallback>& outputBufferProvider) override;
Return<Result> reset() override;
Return<Result> enable() override;
Return<Result> disable() override;
#if MAJOR_VERSION <= 6
Return<Result> setAudioSource(AudioSource source) override;
Return<Result> setDevice(AudioDeviceBitfield device) override;
Return<Result> setInputDevice(AudioDeviceBitfield device) override;
#else
Return<Result> setAudioSource(const AudioSource& source) override;
Return<Result> setDevice(const DeviceAddress& device) override;
Return<Result> setInputDevice(const DeviceAddress& device) override;
#endif
Return<void> setAndGetVolume(const hidl_vec<uint32_t>& volumes,
setAndGetVolume_cb _hidl_cb) override;
Return<Result> volumeChangeNotification(const hidl_vec<uint32_t>& volumes) override;
Return<Result> setAudioMode(AudioMode mode) override;
Return<Result> setConfigReverse(
const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
const sp<IEffectBufferProviderCallback>& outputBufferProvider) override;
Return<void> getConfig(getConfig_cb _hidl_cb) override;
Return<void> getConfigReverse(getConfigReverse_cb _hidl_cb) override;
Return<void> getSupportedAuxChannelsConfigs(
uint32_t maxConfigs, getSupportedAuxChannelsConfigs_cb _hidl_cb) override;
Return<void> getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb) override;
Return<Result> setAuxChannelsConfig(const EffectAuxChannelsConfig& config) override;
Return<Result> offload(const EffectOffloadParameter& param) override;
Return<void> getDescriptor(getDescriptor_cb _hidl_cb) override;
Return<void> prepareForProcessing(prepareForProcessing_cb _hidl_cb) override;
Return<Result> setProcessBuffers(const AudioBuffer& inBuffer,
const AudioBuffer& outBuffer) override;
Return<void> command(uint32_t commandId, const hidl_vec<uint8_t>& data, uint32_t resultMaxSize,
command_cb _hidl_cb) override;
Return<Result> setParameter(const hidl_vec<uint8_t>& parameter,
const hidl_vec<uint8_t>& value) override;
Return<void> getParameter(const hidl_vec<uint8_t>& parameter, uint32_t valueMaxSize,
getParameter_cb _hidl_cb) override;
Return<void> getSupportedConfigsForFeature(uint32_t featureId, uint32_t maxConfigs,
uint32_t configSize,
getSupportedConfigsForFeature_cb _hidl_cb) override;
Return<void> getCurrentConfigForFeature(uint32_t featureId, uint32_t configSize,
getCurrentConfigForFeature_cb _hidl_cb) override;
Return<Result> setCurrentConfigForFeature(uint32_t featureId,
const hidl_vec<uint8_t>& configData) override;
Return<Result> close() override;
Return<void> debug(const hidl_handle& fd, const hidl_vec<hidl_string>& options) override;
// Methods from ::android::hardware::audio::effect::CPP_VERSION::IVirtualizerEffect
// follow.
Return<bool> isStrengthSupported() override;
Return<Result> setStrength(uint16_t strength) override;
Return<void> getStrength(getStrength_cb _hidl_cb) override;
Return<void> getVirtualizationMode(getVirtualizationMode_cb _hidl_cb) override;
#if MAJOR_VERSION <= 6
Return<void> getVirtualSpeakerAngles(AudioChannelBitfield mask, AudioDevice device,
getVirtualSpeakerAngles_cb _hidl_cb) override;
Return<Result> forceVirtualizationMode(AudioDevice device) override;
#else
Return<void> getVirtualSpeakerAngles(const AudioChannelMask& mask, const DeviceAddress& device,
getVirtualSpeakerAngles_cb _hidl_cb) override;
Return<Result> forceVirtualizationMode(const DeviceAddress& device) override;
#endif
private:
sp<Effect> mEffect;
virtual ~VirtualizerEffect() = default;
#if MAJOR_VERSION <= 6
using SpeakerAngles = hidl_vec<SpeakerAngle>;
#endif
static status_t speakerAnglesFromHal(const int32_t* halAngles, uint32_t channelCount,
SpeakerAngles& speakerAngles);
};
} // namespace implementation
} // namespace CPP_VERSION
} // namespace effect
} // namespace audio
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_AUDIO_EFFECT_VIRTUALIZEREFFECT_H