Files
hardware_interfaces/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
Shunkai Yao ea24c1a128 AIDL effect: Add effect AIDL implementationi and vts test
Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest; atest VtsHalAudioEffectFactoryTargetTest
Merged-In: If8000b7396360996bdfb8eb269bc3de543871673
Change-Id: If8000b7396360996bdfb8eb269bc3de543871673
2022-10-13 02:14:23 +00:00

91 lines
3.3 KiB
C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <any>
#include <map>
#include <optional>
#include <vector>
#include <aidl/android/hardware/audio/effect/BnFactory.h>
namespace aidl::android::hardware::audio::effect {
class Factory : public BnFactory {
public:
Factory();
/**
* @brief Get identity of all effects supported by the device, with the optional filter by type
* and/or by instance UUID.
*
* @param in_type Type UUID.
* @param in_instance Instance UUID.
* @param out_descriptor List of identities .
* @return ndk::ScopedAStatus
*/
ndk::ScopedAStatus queryEffects(
const std::optional<::aidl::android::media::audio::common::AudioUuid>& in_type,
const std::optional<::aidl::android::media::audio::common::AudioUuid>& in_instance,
std::vector<Descriptor::Identity>* out_descriptor) override;
/**
* @brief Create an effect instance for a certain implementation (identified by UUID).
*
* @param in_impl_uuid Effect implementation UUID.
* @param _aidl_return A pointer to created effect instance.
* @return ndk::ScopedAStatus
*/
ndk::ScopedAStatus createEffect(
const ::aidl::android::media::audio::common::AudioUuid& in_impl_uuid,
std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect>* _aidl_return)
override;
/**
* @brief Destroy an effect instance.
*
* @param in_handle Effect instance handle.
* @return ndk::ScopedAStatus
*/
ndk::ScopedAStatus destroyEffect(
const std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect>& in_handle)
override;
private:
~Factory();
// List of effect descriptors supported by the devices.
std::vector<Descriptor::Identity> mIdentityList;
typedef binder_exception_t (*EffectCreateFunctor)(std::shared_ptr<IEffect>*);
typedef binder_exception_t (*EffectDestroyFunctor)(const std::shared_ptr<IEffect>&);
struct effect_interface_s {
EffectCreateFunctor createEffectFunc;
EffectDestroyFunctor destroyEffectFunc;
};
std::map<aidl::android::media::audio::common::AudioUuid /* implementationUUID */,
std::pair<std::unique_ptr<void, std::function<void(void*)>> /* dlHandle */,
std::unique_ptr<struct effect_interface_s>>>
mEffectLibMap;
std::map<std::weak_ptr<IEffect>, aidl::android::media::audio::common::AudioUuid,
std::owner_less<>>
mEffectUuidMap;
ndk::ScopedAStatus destroyEffectImpl(const std::shared_ptr<IEffect>& in_handle);
void cleanupEffectMap();
};
} // namespace aidl::android::hardware::audio::effect