Files
hardware_interfaces/graphics/composer/2.2/utils/vts/ReadbackVts.cpp
Vishnu Nair 59329712a9 Update VTS to use ExternalTexture impl
We want to expose GraphicBuffer properties via
ExternalTexture class and within, SurfaceFlinger access the
buffer via this proxy interface. This allows us to inject
and mock GraphicBuffers as needed. Specifically this will
be used to recreate layer state from transaction traces.

Test: compiles
Bug: 200284593

Change-Id: If2b6c43bb5b302fbc49dfa49d6ac1f79f92f30f7
2022-01-14 02:06:17 +00:00

344 lines
14 KiB
C++

/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <composer-vts/2.2/ReadbackVts.h>
#include <composer-vts/2.2/RenderEngineVts.h>
#include "renderengine/ExternalTexture.h"
#include "renderengine/impl/ExternalTexture.h"
namespace android {
namespace hardware {
namespace graphics {
namespace composer {
namespace V2_2 {
namespace vts {
void TestLayer::write(const std::shared_ptr<CommandWriterBase>& writer) {
writer->selectLayer(mLayer);
writer->setLayerDisplayFrame(mDisplayFrame);
writer->setLayerSourceCrop(mSourceCrop);
writer->setLayerZOrder(mZOrder);
writer->setLayerSurfaceDamage(mSurfaceDamage);
writer->setLayerTransform(mTransform);
writer->setLayerPlaneAlpha(mAlpha);
writer->setLayerBlendMode(mBlendMode);
}
const std::vector<ColorMode> ReadbackHelper::colorModes = {ColorMode::SRGB, ColorMode::DISPLAY_P3};
const std::vector<Dataspace> ReadbackHelper::dataspaces = {Dataspace::V0_SRGB,
Dataspace::DISPLAY_P3};
std::string ReadbackHelper::getColorModeString(ColorMode mode) {
switch (mode) {
case ColorMode::SRGB:
return std::string("SRGB");
case ColorMode::DISPLAY_P3:
return std::string("DISPLAY_P3");
default:
return std::string("Unsupported color mode for readback");
}
}
std::string ReadbackHelper::getDataspaceString(Dataspace dataspace) {
switch (dataspace) {
case Dataspace::V0_SRGB:
return std::string("V0_SRGB");
case Dataspace::DISPLAY_P3:
return std::string("DISPLAY_P3");
case Dataspace::UNKNOWN:
return std::string("UNKNOWN");
default:
return std::string("Unsupported dataspace for readback");
}
}
Dataspace ReadbackHelper::getDataspaceForColorMode(ColorMode mode) {
switch (mode) {
case ColorMode::DISPLAY_P3:
return Dataspace::DISPLAY_P3;
case ColorMode::SRGB:
default:
return Dataspace::UNKNOWN;
}
}
LayerSettings TestLayer::toRenderEngineLayerSettings() {
LayerSettings layerSettings;
layerSettings.alpha = half(mAlpha);
layerSettings.disableBlending = mBlendMode == IComposerClient::BlendMode::NONE;
layerSettings.geometry.boundaries = FloatRect(
static_cast<float>(mDisplayFrame.left), static_cast<float>(mDisplayFrame.top),
static_cast<float>(mDisplayFrame.right), static_cast<float>(mDisplayFrame.bottom));
const mat4 translation = mat4::translate(
vec4((mTransform & Transform::FLIP_H ? -mDisplayFrame.right : 0.0f),
(mTransform & Transform::FLIP_V ? -mDisplayFrame.bottom : 0.0f), 0.0f, 1.0f));
const mat4 scale = mat4::scale(vec4(mTransform & Transform::FLIP_H ? -1.0f : 1.0f,
mTransform & Transform::FLIP_V ? -1.0f : 1.0f, 1.0f, 1.0f));
layerSettings.geometry.positionTransform = scale * translation;
return layerSettings;
}
int32_t ReadbackHelper::GetBytesPerPixel(PixelFormat pixelFormat) {
switch (pixelFormat) {
case PixelFormat::RGBA_8888:
return 4;
case PixelFormat::RGB_888:
return 3;
default:
return -1;
}
}
void ReadbackHelper::fillBuffer(int32_t width, int32_t height, uint32_t stride, void* bufferData,
PixelFormat pixelFormat,
std::vector<IComposerClient::Color> desiredPixelColors) {
ASSERT_TRUE(pixelFormat == PixelFormat::RGB_888 || pixelFormat == PixelFormat::RGBA_8888);
int32_t bytesPerPixel = GetBytesPerPixel(pixelFormat);
ASSERT_NE(-1, bytesPerPixel);
for (int row = 0; row < height; row++) {
for (int col = 0; col < width; col++) {
int pixel = row * width + col;
IComposerClient::Color srcColor = desiredPixelColors[pixel];
int offset = (row * stride + col) * bytesPerPixel;
uint8_t* pixelColor = (uint8_t*)bufferData + offset;
pixelColor[0] = srcColor.r;
pixelColor[1] = srcColor.g;
pixelColor[2] = srcColor.b;
if (bytesPerPixel == 4) {
pixelColor[3] = srcColor.a;
}
}
}
}
void ReadbackHelper::clearColors(std::vector<IComposerClient::Color>& expectedColors, int32_t width,
int32_t height, int32_t displayWidth) {
for (int row = 0; row < height; row++) {
for (int col = 0; col < width; col++) {
int pixel = row * displayWidth + col;
expectedColors[pixel] = BLACK;
}
}
}
void ReadbackHelper::fillColorsArea(std::vector<IComposerClient::Color>& expectedColors,
int32_t stride, IComposerClient::Rect area,
IComposerClient::Color color) {
for (int row = area.top; row < area.bottom; row++) {
for (int col = area.left; col < area.right; col++) {
int pixel = row * stride + col;
expectedColors[pixel] = color;
}
}
}
bool ReadbackHelper::readbackSupported(const PixelFormat& pixelFormat, const Dataspace& dataspace,
const Error error) {
if (error != Error::NONE) {
return false;
}
// TODO: add support for RGBA_1010102
if (pixelFormat != PixelFormat::RGB_888 && pixelFormat != PixelFormat::RGBA_8888) {
return false;
}
if (std::find(dataspaces.begin(), dataspaces.end(), dataspace) == dataspaces.end()) {
return false;
}
return true;
}
void ReadbackHelper::compareColorBuffers(std::vector<IComposerClient::Color>& expectedColors,
void* bufferData, const uint32_t stride,
const uint32_t width, const uint32_t height,
const PixelFormat pixelFormat) {
const int32_t bytesPerPixel = ReadbackHelper::GetBytesPerPixel(pixelFormat);
ASSERT_NE(-1, bytesPerPixel);
for (int row = 0; row < height; row++) {
for (int col = 0; col < width; col++) {
int pixel = row * width + col;
int offset = (row * stride + col) * bytesPerPixel;
uint8_t* pixelColor = (uint8_t*)bufferData + offset;
ASSERT_EQ(expectedColors[pixel].r, pixelColor[0]);
ASSERT_EQ(expectedColors[pixel].g, pixelColor[1]);
ASSERT_EQ(expectedColors[pixel].b, pixelColor[2]);
}
}
}
ReadbackBuffer::ReadbackBuffer(Display display, const std::shared_ptr<ComposerClient>& client,
const std::shared_ptr<Gralloc>& gralloc, uint32_t width,
uint32_t height, PixelFormat pixelFormat, Dataspace dataspace) {
mDisplay = display;
mComposerClient = client;
mGralloc = gralloc;
mPixelFormat = pixelFormat;
mDataspace = dataspace;
mWidth = width;
mHeight = height;
mLayerCount = 1;
mFormat = mPixelFormat;
mUsage = static_cast<uint64_t>(BufferUsage::CPU_READ_OFTEN | BufferUsage::GPU_TEXTURE);
mAccessRegion.top = 0;
mAccessRegion.left = 0;
mAccessRegion.width = width;
mAccessRegion.height = height;
}
void ReadbackBuffer::setReadbackBuffer() {
mBufferHandle.reset(new Gralloc::NativeHandleWrapper(
mGralloc->allocate(mWidth, mHeight, mLayerCount, mFormat, mUsage,
/*import*/ true, &mStride)));
ASSERT_NE(false, mGralloc->validateBufferSize(mBufferHandle->get(), mWidth, mHeight,
mLayerCount, mFormat, mUsage, mStride));
ASSERT_NO_FATAL_FAILURE(mComposerClient->setReadbackBuffer(mDisplay, mBufferHandle->get(), -1));
}
void ReadbackBuffer::checkReadbackBuffer(std::vector<IComposerClient::Color> expectedColors) {
// lock buffer for reading
int32_t fenceHandle;
ASSERT_NO_FATAL_FAILURE(mComposerClient->getReadbackBufferFence(mDisplay, &fenceHandle));
void* bufData = mGralloc->lock(mBufferHandle->get(), mUsage, mAccessRegion, fenceHandle);
ASSERT_TRUE(mPixelFormat == PixelFormat::RGB_888 || mPixelFormat == PixelFormat::RGBA_8888);
ReadbackHelper::compareColorBuffers(expectedColors, bufData, mStride, mWidth, mHeight,
mPixelFormat);
int32_t unlockFence = mGralloc->unlock(mBufferHandle->get());
if (unlockFence != -1) {
sync_wait(unlockFence, -1);
close(unlockFence);
}
}
void TestColorLayer::write(const std::shared_ptr<CommandWriterBase>& writer) {
TestLayer::write(writer);
writer->setLayerCompositionType(IComposerClient::Composition::SOLID_COLOR);
writer->setLayerColor(mColor);
}
LayerSettings TestColorLayer::toRenderEngineLayerSettings() {
LayerSettings layerSettings = TestLayer::toRenderEngineLayerSettings();
layerSettings.source.solidColor =
half3(static_cast<half>(mColor.r) / 255.0, static_cast<half>(mColor.g) / 255.0,
static_cast<half>(mColor.b) / 255.0);
layerSettings.alpha = mAlpha * (static_cast<half>(mColor.a) / 255.0);
return layerSettings;
}
TestBufferLayer::TestBufferLayer(const std::shared_ptr<ComposerClient>& client,
const std::shared_ptr<Gralloc>& gralloc,
TestRenderEngine& renderEngine, Display display, int32_t width,
int32_t height, PixelFormat format,
IComposerClient::Composition composition)
: TestLayer{client, display}, mRenderEngine(renderEngine) {
mGralloc = gralloc;
mComposition = composition;
mWidth = width;
mHeight = height;
mLayerCount = 1;
mFormat = format;
mUsage = static_cast<uint64_t>(BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE);
mAccessRegion.top = 0;
mAccessRegion.left = 0;
mAccessRegion.width = width;
mAccessRegion.height = height;
setSourceCrop({0, 0, (float)width, (float)height});
}
void TestBufferLayer::write(const std::shared_ptr<CommandWriterBase>& writer) {
TestLayer::write(writer);
writer->setLayerCompositionType(mComposition);
writer->setLayerVisibleRegion(std::vector<IComposerClient::Rect>(1, mDisplayFrame));
if (mBufferHandle != nullptr) writer->setLayerBuffer(0, mBufferHandle->get(), mFillFence);
}
LayerSettings TestBufferLayer::toRenderEngineLayerSettings() {
LayerSettings layerSettings = TestLayer::toRenderEngineLayerSettings();
layerSettings.source.buffer.buffer = std::make_shared<renderengine::impl::ExternalTexture>(
new GraphicBuffer(mBufferHandle->get(), GraphicBuffer::CLONE_HANDLE, mWidth, mHeight,
static_cast<int32_t>(mFormat), 1, mUsage, mStride),
mRenderEngine.getInternalRenderEngine(),
renderengine::impl::ExternalTexture::Usage::READABLE);
layerSettings.source.buffer.usePremultipliedAlpha =
mBlendMode == IComposerClient::BlendMode::PREMULTIPLIED;
const float scaleX = (mSourceCrop.right - mSourceCrop.left) / (mWidth);
const float scaleY = (mSourceCrop.bottom - mSourceCrop.top) / (mHeight);
const float translateX = mSourceCrop.left / (mWidth);
const float translateY = mSourceCrop.top / (mHeight);
layerSettings.source.buffer.textureTransform =
mat4::translate(vec4(translateX, translateY, 0, 1)) *
mat4::scale(vec4(scaleX, scaleY, 1.0, 1.0));
return layerSettings;
}
void TestBufferLayer::fillBuffer(std::vector<IComposerClient::Color> expectedColors) {
void* bufData = mGralloc->lock(mBufferHandle->get(), mUsage, mAccessRegion, -1);
ASSERT_NO_FATAL_FAILURE(
ReadbackHelper::fillBuffer(mWidth, mHeight, mStride, bufData, mFormat, expectedColors));
mFillFence = mGralloc->unlock(mBufferHandle->get());
if (mFillFence != -1) {
sync_wait(mFillFence, -1);
close(mFillFence);
}
}
void TestBufferLayer::setBuffer(std::vector<IComposerClient::Color> colors) {
mBufferHandle.reset(new Gralloc::NativeHandleWrapper(
mGralloc->allocate(mWidth, mHeight, mLayerCount, mFormat, mUsage,
/*import*/ true, &mStride)));
ASSERT_NE(nullptr, mBufferHandle->get());
ASSERT_NO_FATAL_FAILURE(fillBuffer(colors));
ASSERT_NE(false, mGralloc->validateBufferSize(mBufferHandle->get(), mWidth, mHeight,
mLayerCount, mFormat, mUsage, mStride));
}
void TestBufferLayer::setDataspace(Dataspace dataspace,
const std::shared_ptr<CommandWriterBase>& writer) {
writer->selectLayer(mLayer);
writer->setLayerDataspace(dataspace);
}
void TestBufferLayer::setToClientComposition(const std::shared_ptr<CommandWriterBase>& writer) {
writer->selectLayer(mLayer);
writer->setLayerCompositionType(IComposerClient::Composition::CLIENT);
}
} // namespace vts
} // namespace V2_2
} // namespace composer
} // namespace graphics
} // namespace hardware
} // namespace android