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Add the possibility to specify a target audio device when creating an audio effect by passing its audio port handle to createEffect API. To attach an effect to a device, the framework will use session ID AudioSessionConsts.DEVICE and provide a valid AudioPortHandle as device ID. Bug: 136294538 Test: make Change-Id: Ic697eeafbd5df6800ad4c7fd9e0698e3d8e3beae Merged-In: Ic697eeafbd5df6800ad4c7fd9e0698e3d8e3beae