taimen: Bump expensive rendering GPU boost frequency to 515 MHz

414 MHz is not enough to handle more intensive blur scenarios, e.g. a
single layer of notification shade blur with more content on top or
2 layers of blur when pulling down the notification shade on the recents
overview. Bumping the frequency slightly to 515 MHz alleviates most of
the jank in these scenarios.

Change-Id: I6e4671460911e26753c1f91383fff61b6e1cf500
This commit is contained in:
Danny Lin
2020-09-25 15:32:40 -07:00
committed by Asriadi Rahim
parent fbf478c489
commit 576bc45dff

View File

@@ -525,7 +525,7 @@
"PowerHint": "EXPENSIVE_RENDERING",
"Node": "GPUMinFreq",
"Duration": 0,
"Value": "414000000"
"Value": "515000000"
},
{
"PowerHint": "EXPENSIVE_RENDERING",