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162fdc8b2a3a5a9219e4f3916fe28444210e70a6
Window animations now have rounded corners, meaning that the shader that we use is more expensive than it used to be. Because of this, we need to adjust the SF offsets, to make sure that we'll have enough time to finish the GPU composition without dropping frames. Fixes: 122347746 Test: systrace Change-Id: I81ff31344b5cae2d177fc94c0f649e3aabf73789
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