Danny Lin 52fa467158 walleye: Bump expensive rendering GPU boost frequency to 515 MHz
414 MHz is not enough to handle more intensive blur scenarios, e.g. a
single layer of notification shade blur with more content on top or
2 layers of blur when pulling down the notification shade on the recents
overview. Bumping the frequency slightly to 515 MHz alleviates most of
the jank in these scenarios.
2024-07-20 23:31:16 +08:00
2019-07-02 11:54:35 +08:00
2017-10-05 14:43:45 -07:00
2018-04-19 17:40:08 -07:00
2024-07-20 23:30:18 +08:00
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