sm6150-common: Don't latch unsignal buffers

Set debug.sf.latch_unsignaled=1 is used to allow surfaceflinger to
latch unsignal buffers that can give more time for buffer to render.
But if the buffer takes longer time to finish, it will block whole
display pipeline result to jank.

Bug: 157964883
Test: scrolling, launch
Change-Id: I56c3e05921de5fc9569bf3f93fde03022a64b6a4
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: therealmharc <therealmharc@gmail.com>
This commit is contained in:
Midas Chien
2021-10-30 17:48:22 +00:00
committed by therealmharc
parent b9efdb26c7
commit 5af1c15be4

View File

@@ -147,7 +147,6 @@ debug.sf.earlyGl.app.duration=21000000
debug.sf.enable_hwc_vds=1
debug.sf.hw=0
debug.sf.predict_hwc_composition_strategy=0
debug.sf.latch_unsignaled=1
debug.sf.treat_170m_as_sRGB=1
ro.hardware.egl=adreno
ro.hardware.vulkan=adreno