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https://github.com/Evolution-X-Devices/device_xiaomi_stone
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sm6375-common: Force triple frame buffers This yields significantly
reduced jitter and doesn't have any measurable impact on latency.
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@@ -234,6 +234,7 @@ debug.sf.high_fps_early_gl_phase_offset_ns=-4000000
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debug.sf.high_fps_early_phase_offset_ns=-4000000
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debug.sf.high_fps_late_app_phase_offset_ns=1000000
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debug.sf.high_fps_late_sf_phase_offset_ns=-4000000
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ro.surface_flinger.max_frame_buffer_acquired_buffers=3
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debug.sf.hw=0
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debug.sf.predict_hwc_composition_strategy=0
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debug.sf.treat_170m_as_sRGB=1
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