mirror of
https://github.com/Evolution-X/hardware_interfaces
synced 2026-02-01 22:04:26 +00:00
Merge "AIDL effect: add Range for effect capabilities"
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@@ -243,6 +243,7 @@ aidl_interface {
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"android/hardware/audio/effect/Parameter.aidl",
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"android/hardware/audio/effect/PresetReverb.aidl",
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"android/hardware/audio/effect/Processing.aidl",
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"android/hardware/audio/effect/Range.aidl",
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"android/hardware/audio/effect/State.aidl",
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"android/hardware/audio/effect/VendorExtension.aidl",
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"android/hardware/audio/effect/Virtualizer.aidl",
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@@ -0,0 +1,66 @@
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/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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///////////////////////////////////////////////////////////////////////////////
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// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE. //
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///////////////////////////////////////////////////////////////////////////////
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// This file is a snapshot of an AIDL file. Do not edit it manually. There are
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// two cases:
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// 1). this is a frozen version file - do not edit this in any case.
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// 2). this is a 'current' file. If you make a backwards compatible change to
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// the interface (from the latest frozen version), the build system will
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// prompt you to update this file with `m <name>-update-api`.
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//
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// You must not make a backward incompatible change to any AIDL file built
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// with the aidl_interface module type with versions property set. The module
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// type is used to build AIDL files in a way that they can be used across
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// independently updatable components of the system. If a device is shipped
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// with such a backward incompatible change, it has a high risk of breaking
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// later when a module using the interface is updated, e.g., Mainline modules.
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package android.hardware.audio.effect;
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@VintfStability
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parcelable Range {
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int tag;
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android.hardware.audio.effect.Range.Types types;
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@VintfStability
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parcelable Int {
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int min;
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int max;
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}
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@VintfStability
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parcelable Float {
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float min;
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float max;
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}
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@VintfStability
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parcelable Long {
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long min;
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long max;
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}
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@VintfStability
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parcelable Byte {
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byte min;
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byte max;
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}
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@VintfStability
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union Types {
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android.hardware.audio.effect.Range.Int rangeInt;
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android.hardware.audio.effect.Range.Float rangeFloat;
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android.hardware.audio.effect.Range.Long rangeLong;
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android.hardware.audio.effect.Range.Byte rangeByte;
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}
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}
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65
audio/aidl/android/hardware/audio/effect/Range.aidl
Normal file
65
audio/aidl/android/hardware/audio/effect/Range.aidl
Normal file
@@ -0,0 +1,65 @@
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/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.audio.effect;
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/**
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* Define the range (min and max) of a certain field, identified by tag.
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* Can be used by effect capabilities to define supported value ranges.
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*/
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@VintfStability
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parcelable Range {
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/**
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* The union tag name which the range is defined for.
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* For example: if used in AutomaticGainControlV1.Capability, value of Range.tag could be
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* targetLevelDbFs or compressionGainDb.
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*/
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int tag;
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@VintfStability
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parcelable Int {
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int min;
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int max;
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}
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@VintfStability
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parcelable Float {
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float min;
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float max;
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}
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@VintfStability
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parcelable Long {
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long min;
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long max;
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}
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@VintfStability
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parcelable Byte {
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byte min;
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byte max;
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}
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@VintfStability
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union Types {
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Int rangeInt;
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Float rangeFloat;
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Long rangeLong;
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Byte rangeByte;
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}
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Types types;
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}
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