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https://github.com/Evolution-X/hardware_interfaces
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Update NN VTS callback objects
The VTS Callback files are a subset of the Callback files in frameworks/ml/nn/runtime/Callbacks.*. This CL syncs the implementations, removing the functionality that is not needed in VTS. Fixes: 132322149 Test: mma Test: VtsHalNeuralnetworksV1_0TargetTest Test: VtsHalNeuralnetworksV1_1TargetTest Test: VtsHalNeuralnetworksV1_2TargetTest Change-Id: I114ce7f3b6c3d58de0196e9508209614d0a73e11
This commit is contained in:
@@ -14,130 +14,78 @@
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* limitations under the License.
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*/
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#define LOG_TAG "Callbacks"
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#include "1.0/Callbacks.h"
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#include <android-base/logging.h>
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namespace android {
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namespace hardware {
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namespace neuralnetworks {
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namespace V1_0 {
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namespace implementation {
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namespace android::hardware::neuralnetworks::V1_0::implementation {
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CallbackBase::CallbackBase() : mNotified(false) {}
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CallbackBase::~CallbackBase() {
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// Note that we cannot call CallbackBase::join_thread from here:
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// CallbackBase is intended to be reference counted, and it is possible that
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// the reference count drops to zero in the bound thread, causing the
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// bound thread to call this destructor. If a thread tries to join
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// itself, it throws an exception, producing a message like the
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// following:
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//
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// terminating with uncaught exception of type std::__1::system_error:
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// thread::join failed: Resource deadlock would occur
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}
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void CallbackBase::wait() {
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std::unique_lock<std::mutex> lock(mMutex);
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mCondition.wait(lock, [this]{return mNotified;});
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join_thread_locked();
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}
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bool CallbackBase::on_finish(std::function<bool(void)> post_work) {
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std::lock_guard<std::mutex> lock(mMutex);
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if (mPostWork != nullptr) {
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LOG(ERROR) << "CallbackBase::on_finish -- a post-work function has already been bound to "
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"this callback object";
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return false;
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}
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if (post_work == nullptr) {
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LOG(ERROR) << "CallbackBase::on_finish -- the new post-work function is invalid";
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return false;
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}
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mPostWork = std::move(post_work);
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return true;
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}
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bool CallbackBase::bind_thread(std::thread&& asyncThread) {
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std::lock_guard<std::mutex> lock(mMutex);
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if (mThread.joinable()) {
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LOG(ERROR) << "CallbackBase::bind_thread -- a thread has already been bound to this "
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"callback object";
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return false;
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}
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if (!asyncThread.joinable()) {
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LOG(ERROR) << "CallbackBase::bind_thread -- the new thread is not joinable";
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return false;
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}
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mThread = std::move(asyncThread);
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return true;
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}
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void CallbackBase::join_thread() {
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std::lock_guard<std::mutex> lock(mMutex);
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join_thread_locked();
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}
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void CallbackBase::notify() {
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mNotified = true;
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if (mPostWork != nullptr) {
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bool success = mPostWork();
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if (!success) {
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LOG(ERROR) << "CallbackBase::notify -- post work failed";
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}
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}
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}
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mCondition.notify_all();
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}
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void CallbackBase::join_thread_locked() {
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if (mThread.joinable()) {
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mThread.join();
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}
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}
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PreparedModelCallback::PreparedModelCallback() :
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mErrorStatus(ErrorStatus::GENERAL_FAILURE), mPreparedModel(nullptr) {}
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PreparedModelCallback::~PreparedModelCallback() {}
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// PreparedModelCallback methods begin here
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Return<void> PreparedModelCallback::notify(ErrorStatus errorStatus,
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const sp<V1_0::IPreparedModel>& preparedModel) {
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mErrorStatus = errorStatus;
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mPreparedModel = preparedModel;
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CallbackBase::notify();
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const sp<IPreparedModel>& preparedModel) {
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{
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std::lock_guard<std::mutex> hold(mMutex);
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// quick-return if object has already been notified
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if (mNotified) {
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return Void();
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}
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// store results and mark as notified
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mErrorStatus = errorStatus;
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mPreparedModel = preparedModel;
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mNotified = true;
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}
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mCondition.notify_all();
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return Void();
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}
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ErrorStatus PreparedModelCallback::getStatus() {
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void PreparedModelCallback::wait() const {
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std::unique_lock<std::mutex> lock(mMutex);
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mCondition.wait(lock, [this] { return mNotified; });
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}
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ErrorStatus PreparedModelCallback::getStatus() const {
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wait();
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return mErrorStatus;
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}
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sp<V1_0::IPreparedModel> PreparedModelCallback::getPreparedModel() {
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sp<IPreparedModel> PreparedModelCallback::getPreparedModel() const {
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wait();
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return mPreparedModel;
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}
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ExecutionCallback::ExecutionCallback() : mErrorStatus(ErrorStatus::GENERAL_FAILURE) {}
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ExecutionCallback::~ExecutionCallback() {}
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// ExecutionCallback methods begin here
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Return<void> ExecutionCallback::notify(ErrorStatus errorStatus) {
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mErrorStatus = errorStatus;
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CallbackBase::notify();
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{
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std::lock_guard<std::mutex> hold(mMutex);
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// quick-return if object has already been notified
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if (mNotified) {
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return Void();
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}
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mErrorStatus = errorStatus;
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mNotified = true;
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}
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mCondition.notify_all();
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return Void();
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}
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ErrorStatus ExecutionCallback::getStatus() {
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void ExecutionCallback::wait() const {
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std::unique_lock<std::mutex> lock(mMutex);
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mCondition.wait(lock, [this] { return mNotified; });
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}
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ErrorStatus ExecutionCallback::getStatus() const {
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wait();
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return mErrorStatus;
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}
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} // namespace implementation
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} // namespace V1_0
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} // namespace neuralnetworks
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} // namespace hardware
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} // namespace android
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} // namespace android::hardware::neuralnetworks::V1_0::implementation
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@@ -17,268 +17,160 @@
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#ifndef ANDROID_HARDWARE_NEURALNETWORKS_V1_0_CALLBACKS_H
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#define ANDROID_HARDWARE_NEURALNETWORKS_V1_0_CALLBACKS_H
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#include <android-base/thread_annotations.h>
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#include <android/hardware/neuralnetworks/1.0/IExecutionCallback.h>
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#include <android/hardware/neuralnetworks/1.0/IPreparedModelCallback.h>
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#include <hidl/Status.h>
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#include <chrono>
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#include <condition_variable>
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#include <functional>
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#include <mutex>
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#include <thread>
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namespace android {
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namespace hardware {
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namespace neuralnetworks {
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namespace V1_0 {
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namespace implementation {
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/**
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* The CallbackBase class is used internally by the NeuralNetworks runtime to
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/*
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* The Callback classes are used internally by the NeuralNetworks runtime to
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* synchronize between different threads. An asynchronous task is launched
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* paired with a callback object. When a client thread requires the output being
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* generated by the asynchronous task, the client thread can wait for the result
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* and be blocked until it has completed or a timeout condition has been
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* reached. Any wait* may safely be called concurrently, even on the same
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* callback object. When the asynchronous task has finished its workload, it
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* must immediately call "notify". If the asynchronous task has failed to launch,
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* the function that tried to launch the asynchronous task must immediately call
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* "notify". This "notify" call awakens any client threads waiting on the
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* callback object.
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* and be blocked until it has completed. Any wait may safely be called
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* concurrently, even on the same callback object. When the asynchronous task
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* has finished its workload, it must immediately call "notify". If the
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* asynchronous task has failed to launch, the function that tried to launch the
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* asynchronous task must immediately call "notify". This "notify" call
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* awakens any client threads waiting on the callback object.
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*
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* The CallbackBase class implements some of the base synchronization common to
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* both PrepareModelCallback and ExecutionCallback. For consistency, any HIDL
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* callback class must inherit from CallbackBase as well as the HIDL callback
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* interface it implements.
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*
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* This class exists to enable synchronization across HIDL. When synchronization
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* is only required in the same process, consider using std::future, std::mutex,
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* std::condition_variable, or std::experimental::latch instead.
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* These classes exist to enable synchronization across HIDL. When
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* synchronization is only required in the same process, consider using
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* std::future, std::mutex, std::condition_variable, or std::experimental::latch
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* instead.
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*/
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class CallbackBase {
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public:
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CallbackBase();
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~CallbackBase();
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/**
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* CallbackBase::wait blocks until notify has been called on the callback
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* object.
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*/
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void wait();
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/**
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* CallbackBase::wait_for blocks until notify has been called on the
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* callback object or the time duration from the time the wait_for function
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* was called has expired, whichever comes first.
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*
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* @return Status std::cv_status::no_timeout if the callback was notified
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* before the time duration expired, std::cv_status::timeout
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* otherwise.
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*/
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template <class Rep, class Period>
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std::cv_status wait_for(const std::chrono::duration<Rep, Period>& timeout_duration);
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/**
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* CallbackBase::on_finish binds a function to the callback object. This
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* bound function will be executed when CallbackBase::notify is called,
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* before any calls to wait* return. (Note that CallbackBase::wait_for can
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* return std::cv_status::timeout before CallbackBase::notify is called for
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* the first time, and hence before the bound function is executed.)
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*
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* The bound function must not synchronize with or otherwise access the
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* callback object it is bound to, as this could cause a deadlock.
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*
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* CallbackBase::on_finish can be called at most once on a given callback
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* object, and the call to CallbackBase::on_finish must finish before
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* CallbackBase::notify is called.
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*
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* @param post_work Function to be invoked the first time
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* CallbackBase::notify is called. Must have a target --
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* i.e., must not compare equal to nullptr. post_work
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* returns true if it successfully completes, false if it
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* fails.
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* @return bool True if the function was successfully bound, false if
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* unsuccessful.
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*
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* TODO: Why does the return value of the callback matter?
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*/
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bool on_finish(std::function<bool(void)> post_work);
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/**
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* CallbackBase::bind_thread binds a thread to the event for later use by
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* CallbackBase::join_thread.
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*
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* The thread must be passed using std::move.
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*
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* Once a thread is bound with CallbackBase::bind_thread, the client code
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* should ensure that one of the following occurs before the event is
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* destroyed:
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* - CallbackBase::join_thread has been called.
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* - CallbackBase::wait has been called.
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* - CallbackBase::wait_for has been called and returned other than
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* std::cv_status::no_timeout.
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*
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* The bound thread shall not call any CallbackBase method with the
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* exception of CallbackBase::notify, which it must call when the thread has
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* finished its computation.
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*
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* CallbackBase::bind_thread can be called at most once on a given callback
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* object.
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*
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* @param asyncThread Thread to be bound to the callback object. The thread
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* object must represent a thread of execution -- i.e.,
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* asyncThread.joinable() must be true.
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* @return bool True if successful, false if thread was not properly bound.
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*/
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bool bind_thread(std::thread&& asyncThread);
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/**
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* CallbackBase::join_thread ensures that the thread (if any) bound to this
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* event with CallbackBase::bind_thread has fully finished and cleaned its
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* resources. It is legal to call this function multiple times, concurrently
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* or sequentially.
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*/
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void join_thread();
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protected:
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/**
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* CallbackBase::notify enables all prior and future wait* calls on the
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* callback object to proceed. The call to CallbackBase::notify happens
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* before any wait* calls on this callback object return (except in the case
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* of wait_for timing out). The asynchronous call the callback object is
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* paired with must ensure that any update to state that should be visible
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* to the caller of wait* happens before the call to CallbackBase::notify.
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*
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* CallbackBase::notify must be called exactly once on a given callback
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* object.
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*/
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void notify();
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private:
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// Same as CallbackBase::join_thread but assumes we already hold a lock on
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// mMutex.
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void join_thread_locked();
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bool mNotified;
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std::mutex mMutex;
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std::condition_variable mCondition;
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std::function<bool(void)> mPostWork;
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std::thread mThread;
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};
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namespace android::hardware::neuralnetworks::V1_0::implementation {
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/**
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* The PreparedModelCallback class is used to receive the error status of
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* preparing a model as well as the prepared model from a task executing
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* asynchronously with respect to the runtime. If a calling thread calls wait*
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* asynchronously with respect to the runtime. If a calling thread calls wait
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* or get* on a PreparedModelCallback object and the corresponding asynchronous
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* task has not finished preparing the model, the calling thread will block
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* until the asynchronous task has called notify. For more information on the
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* synchronization behavior, refer to the CallbackBase class.
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* until the asynchronous task has called notify.
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*
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* This class inherits the basic blocking and signaling calls from
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* CallbackBase, and implements the HIDL notify call from
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* IPreparedModelCallback. This callback object is passed as an argument to
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* IDevice::prepareModel.
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* If the callback object is notified more than once, only the results of the
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* first call to notify are used, and the results from subsequent calls are
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* discarded.
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*
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* This callback object is passed as an argument to IDevice::prepareModel*.
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*/
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class PreparedModelCallback : public CallbackBase, public IPreparedModelCallback {
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class PreparedModelCallback : public IPreparedModelCallback {
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public:
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PreparedModelCallback();
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~PreparedModelCallback() override;
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/**
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* IPreparedModelCallback::notify marks the callback object with the return
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* status of the asynchronous model preparation along with the prepared
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* model and calls CallbackBase::notify, enabling all prior and future
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* wait* calls on the PreparedModelCallback object to proceed.
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* For more information on the synchronization behavior, refer to the
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* CallbackBase class.
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* model, and allows all prior and future wait calls on the
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* PreparedModelCallback object to proceed.
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*
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* IPreparedModelCallback::notify must be called exactly once on a given
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* IPreparedModelCallback::notify must be called on a given
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* PreparedModelCallback object.
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*
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* If the callback object is notified more than once, only the results of
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* the first call to notify are used, and the results from subsequent calls
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* are discarded.
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*
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* @param status Error status returned from asynchronously preparing the
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* model; will be:
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* - NONE if the asynchronous preparation was successful
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* - DEVICE_UNAVAILABLE if driver is offline or busy
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* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
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* model; will be:
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* - NONE if the asynchronous preparation was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
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* @param preparedModel Returned model that has been prepared for execution,
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* nullptr if the model was unable to be prepared.
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* nullptr if the model was unable to be prepared.
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*/
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Return<void> notify(ErrorStatus status, const sp<V1_0::IPreparedModel>& preparedModel) override;
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Return<void> notify(ErrorStatus status, const sp<IPreparedModel>& preparedModel) override;
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||||
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/**
|
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* PreparedModelCallback::wait blocks until notify has been called on the
|
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* callback object.
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*/
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||||
void wait() const;
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||||
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||||
/**
|
||||
* Retrieves the error status returned from the asynchronous task launched
|
||||
* by IDevice::prepareModel. If IDevice::prepareModel has not finished
|
||||
* by IDevice::prepareModel*. If IDevice::prepareModel* has not finished
|
||||
* asynchronously preparing the model, this call will block until the
|
||||
* asynchronous task notifies the object.
|
||||
*
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* @return status Error status returned from asynchronously preparing the
|
||||
* model; will be:
|
||||
* - NONE if the asynchronous preparation was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
||||
* model; will be:
|
||||
* - NONE if the asynchronous preparation was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
||||
*/
|
||||
ErrorStatus getStatus();
|
||||
ErrorStatus getStatus() const;
|
||||
|
||||
/**
|
||||
* Retrieves the model that has been prepared for execution from the
|
||||
* asynchronous task launched by IDevice::prepareModel. If
|
||||
* IDevice::prepareModel has not finished asynchronously preparing the
|
||||
* asynchronous task launched by IDevice::prepareModel*. If
|
||||
* IDevice::prepareModel* has not finished asynchronously preparing the
|
||||
* model, this call will block until the asynchronous task notifies the
|
||||
* object.
|
||||
*
|
||||
* @return preparedModel Returned model that has been prepared for
|
||||
* execution, nullptr if the model was unable to be
|
||||
* prepared.
|
||||
* execution, nullptr if the model was unable to be prepared.
|
||||
*/
|
||||
sp<V1_0::IPreparedModel> getPreparedModel();
|
||||
sp<IPreparedModel> getPreparedModel() const;
|
||||
|
||||
private:
|
||||
ErrorStatus mErrorStatus;
|
||||
sp<V1_0::IPreparedModel> mPreparedModel;
|
||||
mutable std::mutex mMutex;
|
||||
mutable std::condition_variable mCondition;
|
||||
bool mNotified GUARDED_BY(mMutex) = false;
|
||||
ErrorStatus mErrorStatus = ErrorStatus::GENERAL_FAILURE;
|
||||
sp<IPreparedModel> mPreparedModel;
|
||||
};
|
||||
|
||||
/**
|
||||
* The ExecutionCallback class is used to receive the error status of the
|
||||
* execution from a task executing asynchronously with respect to the runtime.
|
||||
* If a calling thread calls wait* or get* on a PreparedModelCallback object and
|
||||
* the corresponding asynchronous task has not finished the execution, the
|
||||
* calling thread will block until the asynchronous task has called notify.
|
||||
* For more information on the synchronization behavior, refer to the
|
||||
* CallbackBase class.
|
||||
* The ExecutionCallback class is used to receive the results of the execution
|
||||
* from a task executing asynchronously with respect to the runtime. If a
|
||||
* calling thread calls wait or get* on a ExecutionCallback object and the
|
||||
* corresponding asynchronous task has not finished the execution, the calling
|
||||
* thread will block until the asynchronous task has called notify.
|
||||
*
|
||||
* This class inherits the basic blocking and signaling calls from
|
||||
* CallbackBase, and implements the HIDL notify call from IExecutionCallback.
|
||||
* This callback object is passed as an argument to IPreparedModel::execute.
|
||||
* If the callback object is notified more than once, only the results of the
|
||||
* first call to notify are used, and the results from subsequent calls are
|
||||
* discarded.
|
||||
*
|
||||
* This callback object is passed as an argument to IPreparedModel::execute*.
|
||||
*/
|
||||
class ExecutionCallback : public CallbackBase, public IExecutionCallback {
|
||||
class ExecutionCallback : public IExecutionCallback {
|
||||
public:
|
||||
ExecutionCallback();
|
||||
~ExecutionCallback() override;
|
||||
|
||||
/**
|
||||
* IExecutionCallback::notify marks the callback object with the return
|
||||
* status of the asynchronous execution that held this callback and enable
|
||||
* all prior and future wait* calls on the ExecutionCallback object to
|
||||
* proceed. For more information on the synchronization behavior, refer to
|
||||
* the CallbackBase class.
|
||||
* status of the asynchronous execution that held this callback and enables
|
||||
* all prior and future wait calls on the ExecutionCallback object to
|
||||
* proceed.
|
||||
*
|
||||
* IExecutionCallback::notify must be called exactly once on a given
|
||||
* ExecutionCallback object.
|
||||
* IExecutionCallback::notify must be called on a given ExecutionCallback
|
||||
* object.
|
||||
*
|
||||
* If the callback object is notified more than once, only the results of
|
||||
* the first call to notify are used, and the results from subsequent calls
|
||||
* are discarded.
|
||||
*
|
||||
* @param status Error status returned from launching the asynchronous task
|
||||
* (if the launch fails) or from the asynchronous task itself
|
||||
* (if the launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if provided output buffer is
|
||||
* not large enough to store the resultant values
|
||||
* - INVALID_ARGUMENT if the input request is invalid
|
||||
* (if the launch fails) or from the asynchronous task itself (if the
|
||||
* launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if provided output buffer is not large
|
||||
* enough to store the resultant values
|
||||
* - INVALID_ARGUMENT if the input request is invalid
|
||||
*/
|
||||
Return<void> notify(ErrorStatus status) override;
|
||||
|
||||
/**
|
||||
* ExecutionCallback::wait blocks until notify has been called on the
|
||||
* callback object.
|
||||
*/
|
||||
void wait() const;
|
||||
|
||||
/**
|
||||
* Retrieves the error status returned from the asynchronous task launched
|
||||
* by IPreparedModel::execute. If IPreparedModel::execute has not finished
|
||||
@@ -286,41 +178,26 @@ class ExecutionCallback : public CallbackBase, public IExecutionCallback {
|
||||
* task notifies the object.
|
||||
*
|
||||
* @return status Error status returned from launching the asynchronous task
|
||||
* (if the launch fails) or from the asynchronous task itself
|
||||
* (if the launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if the asynchronous task resulted in an
|
||||
* unspecified error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if at least one output
|
||||
* operand buffer is not large enough to store the
|
||||
* corresponding output
|
||||
* - INVALID_ARGUMENT if one of the input arguments to
|
||||
* prepareModel is invalid
|
||||
* (if the launch fails) or from the asynchronous task itself (if the
|
||||
* launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if the asynchronous task resulted in an unspecified
|
||||
* error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if at least one output operand buffer is
|
||||
* not large enough to store the corresponding output
|
||||
* - INVALID_ARGUMENT if one of the input arguments to prepareModel is
|
||||
* invalid
|
||||
*/
|
||||
ErrorStatus getStatus();
|
||||
ErrorStatus getStatus() const;
|
||||
|
||||
private:
|
||||
mutable std::mutex mMutex;
|
||||
mutable std::condition_variable mCondition;
|
||||
bool mNotified GUARDED_BY(mMutex) = false;
|
||||
ErrorStatus mErrorStatus = ErrorStatus::GENERAL_FAILURE;
|
||||
};
|
||||
|
||||
// template function implementation(s) below this point
|
||||
|
||||
template <class Rep, class Period>
|
||||
std::cv_status CallbackBase::wait_for(const std::chrono::duration<Rep, Period>& timeout_duration) {
|
||||
std::unique_lock<std::mutex> lock(mMutex);
|
||||
std::cv_status status =
|
||||
mCondition.wait_for(lock, timeout_duration, [this] { return mNotified; });
|
||||
if (status != std::cv_status::timeout) {
|
||||
join_thread_locked();
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
} // namespace implementation
|
||||
} // namespace V1_0
|
||||
} // namespace neuralnetworks
|
||||
} // namespace hardware
|
||||
} // namespace android
|
||||
} // namespace android::hardware::neuralnetworks::V1_0::implementation
|
||||
|
||||
#endif // ANDROID_HARDWARE_NEURALNETWORKS_V1_0_CALLBACKS_H
|
||||
|
||||
@@ -14,160 +14,128 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "Callbacks"
|
||||
|
||||
#include "1.2/Callbacks.h"
|
||||
|
||||
#include <android-base/logging.h>
|
||||
|
||||
namespace android {
|
||||
namespace hardware {
|
||||
namespace neuralnetworks {
|
||||
namespace V1_2 {
|
||||
namespace implementation {
|
||||
#include <limits>
|
||||
|
||||
CallbackBase::CallbackBase() : mNotified(false) {}
|
||||
namespace android::hardware::neuralnetworks::V1_2::implementation {
|
||||
|
||||
CallbackBase::~CallbackBase() {
|
||||
// Note that we cannot call CallbackBase::join_thread from here:
|
||||
// CallbackBase is intended to be reference counted, and it is possible that
|
||||
// the reference count drops to zero in the bound thread, causing the
|
||||
// bound thread to call this destructor. If a thread tries to join
|
||||
// itself, it throws an exception, producing a message like the
|
||||
// following:
|
||||
//
|
||||
// terminating with uncaught exception of type std::__1::system_error:
|
||||
// thread::join failed: Resource deadlock would occur
|
||||
}
|
||||
constexpr Timing kNoTiming = {.timeOnDevice = std::numeric_limits<uint64_t>::max(),
|
||||
.timeInDriver = std::numeric_limits<uint64_t>::max()};
|
||||
|
||||
void CallbackBase::wait() {
|
||||
std::unique_lock<std::mutex> lock(mMutex);
|
||||
mCondition.wait(lock, [this] { return mNotified; });
|
||||
join_thread_locked();
|
||||
}
|
||||
|
||||
bool CallbackBase::on_finish(std::function<bool(void)> post_work) {
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
if (mPostWork != nullptr) {
|
||||
LOG(ERROR) << "CallbackBase::on_finish -- a post-work function has already been bound to "
|
||||
"this callback object";
|
||||
return false;
|
||||
}
|
||||
if (post_work == nullptr) {
|
||||
LOG(ERROR) << "CallbackBase::on_finish -- the new post-work function is invalid";
|
||||
return false;
|
||||
}
|
||||
mPostWork = std::move(post_work);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CallbackBase::bind_thread(std::thread&& asyncThread) {
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
if (mThread.joinable()) {
|
||||
LOG(ERROR) << "CallbackBase::bind_thread -- a thread has already been bound to this "
|
||||
"callback object";
|
||||
return false;
|
||||
}
|
||||
if (!asyncThread.joinable()) {
|
||||
LOG(ERROR) << "CallbackBase::bind_thread -- the new thread is not joinable";
|
||||
return false;
|
||||
}
|
||||
mThread = std::move(asyncThread);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CallbackBase::join_thread() {
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
join_thread_locked();
|
||||
}
|
||||
|
||||
void CallbackBase::notify() {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
mNotified = true;
|
||||
if (mPostWork != nullptr) {
|
||||
bool success = mPostWork();
|
||||
if (!success) {
|
||||
LOG(ERROR) << "CallbackBase::notify -- post work failed";
|
||||
}
|
||||
}
|
||||
}
|
||||
mCondition.notify_all();
|
||||
}
|
||||
|
||||
void CallbackBase::join_thread_locked() {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
}
|
||||
|
||||
PreparedModelCallback::PreparedModelCallback()
|
||||
: mErrorStatus(ErrorStatus::GENERAL_FAILURE), mPreparedModel(nullptr) {}
|
||||
|
||||
PreparedModelCallback::~PreparedModelCallback() {}
|
||||
// PreparedModelCallback methods begin here
|
||||
|
||||
Return<void> PreparedModelCallback::notify(ErrorStatus errorStatus,
|
||||
const sp<V1_0::IPreparedModel>& preparedModel) {
|
||||
mErrorStatus = errorStatus;
|
||||
mPreparedModel = preparedModel;
|
||||
CallbackBase::notify();
|
||||
{
|
||||
std::lock_guard<std::mutex> hold(mMutex);
|
||||
|
||||
// quick-return if object has already been notified
|
||||
if (mNotified) {
|
||||
return Void();
|
||||
}
|
||||
|
||||
// store results and mark as notified
|
||||
mErrorStatus = errorStatus;
|
||||
mPreparedModel = preparedModel;
|
||||
mNotified = true;
|
||||
}
|
||||
|
||||
mCondition.notify_all();
|
||||
return Void();
|
||||
}
|
||||
|
||||
Return<void> PreparedModelCallback::notify_1_2(ErrorStatus errorStatus,
|
||||
const sp<V1_2::IPreparedModel>& preparedModel) {
|
||||
mErrorStatus = errorStatus;
|
||||
mPreparedModel = preparedModel;
|
||||
CallbackBase::notify();
|
||||
return Void();
|
||||
return notify(errorStatus, preparedModel);
|
||||
}
|
||||
|
||||
ErrorStatus PreparedModelCallback::getStatus() {
|
||||
void PreparedModelCallback::wait() const {
|
||||
std::unique_lock<std::mutex> lock(mMutex);
|
||||
mCondition.wait(lock, [this] { return mNotified; });
|
||||
}
|
||||
|
||||
ErrorStatus PreparedModelCallback::getStatus() const {
|
||||
wait();
|
||||
return mErrorStatus;
|
||||
}
|
||||
|
||||
sp<V1_0::IPreparedModel> PreparedModelCallback::getPreparedModel() {
|
||||
sp<V1_0::IPreparedModel> PreparedModelCallback::getPreparedModel() const {
|
||||
wait();
|
||||
return mPreparedModel;
|
||||
}
|
||||
|
||||
ExecutionCallback::ExecutionCallback() : mErrorStatus(ErrorStatus::GENERAL_FAILURE) {}
|
||||
|
||||
ExecutionCallback::~ExecutionCallback() {}
|
||||
// ExecutionCallback methods begin here
|
||||
|
||||
Return<void> ExecutionCallback::notify(ErrorStatus errorStatus) {
|
||||
mErrorStatus = errorStatus;
|
||||
mOutputShapes = {};
|
||||
mTiming = {.timeOnDevice = UINT64_MAX, .timeInDriver = UINT64_MAX};
|
||||
CallbackBase::notify();
|
||||
notifyInternal(errorStatus, {}, kNoTiming);
|
||||
return Void();
|
||||
}
|
||||
|
||||
Return<void> ExecutionCallback::notify_1_2(ErrorStatus errorStatus,
|
||||
const hidl_vec<OutputShape>& outputShapes,
|
||||
const Timing& timing) {
|
||||
mErrorStatus = errorStatus;
|
||||
mOutputShapes = outputShapes;
|
||||
mTiming = timing;
|
||||
CallbackBase::notify();
|
||||
if (errorStatus == ErrorStatus::OUTPUT_INSUFFICIENT_SIZE) {
|
||||
// outputShapes must not be empty if OUTPUT_INSUFFICIENT_SIZE.
|
||||
if (outputShapes.size() == 0) {
|
||||
LOG(ERROR) << "Notified with empty output shape vector when OUTPUT_INSUFFICIENT_SIZE";
|
||||
notifyInternal(ErrorStatus::GENERAL_FAILURE, {}, kNoTiming);
|
||||
return Void();
|
||||
}
|
||||
} else if (errorStatus != ErrorStatus::NONE) {
|
||||
// outputShapes must be empty if errorStatus is neither NONE nor OUTPUT_INSUFFICIENT_SIZE.
|
||||
if (outputShapes.size() != 0) {
|
||||
LOG(ERROR) << "Notified with non-empty output shape vector when error status is "
|
||||
"neither NONE nor OUTPUT_INSUFFICIENT_SIZE";
|
||||
notifyInternal(ErrorStatus::GENERAL_FAILURE, {}, kNoTiming);
|
||||
return Void();
|
||||
}
|
||||
}
|
||||
notifyInternal(errorStatus, outputShapes, timing);
|
||||
return Void();
|
||||
}
|
||||
|
||||
ErrorStatus ExecutionCallback::getStatus() {
|
||||
void ExecutionCallback::wait() const {
|
||||
std::unique_lock<std::mutex> lock(mMutex);
|
||||
mCondition.wait(lock, [this] { return mNotified; });
|
||||
}
|
||||
|
||||
ErrorStatus ExecutionCallback::getStatus() const {
|
||||
wait();
|
||||
return mErrorStatus;
|
||||
}
|
||||
|
||||
const std::vector<OutputShape>& ExecutionCallback::getOutputShapes() {
|
||||
const std::vector<OutputShape>& ExecutionCallback::getOutputShapes() const {
|
||||
wait();
|
||||
return mOutputShapes;
|
||||
}
|
||||
|
||||
Timing ExecutionCallback::getTiming() {
|
||||
Timing ExecutionCallback::getTiming() const {
|
||||
wait();
|
||||
return mTiming;
|
||||
}
|
||||
|
||||
} // namespace implementation
|
||||
} // namespace V1_2
|
||||
} // namespace neuralnetworks
|
||||
} // namespace hardware
|
||||
} // namespace android
|
||||
void ExecutionCallback::notifyInternal(ErrorStatus errorStatus,
|
||||
const hidl_vec<OutputShape>& outputShapes,
|
||||
const Timing& timing) {
|
||||
{
|
||||
std::lock_guard<std::mutex> hold(mMutex);
|
||||
|
||||
// quick-return if object has already been notified
|
||||
if (mNotified) {
|
||||
return;
|
||||
}
|
||||
|
||||
mErrorStatus = errorStatus;
|
||||
mOutputShapes = outputShapes;
|
||||
mTiming = timing;
|
||||
mNotified = true;
|
||||
}
|
||||
mCondition.notify_all();
|
||||
}
|
||||
|
||||
} // namespace android::hardware::neuralnetworks::V1_2::implementation
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <random>
|
||||
#include <thread>
|
||||
|
||||
#include "1.2/Callbacks.h"
|
||||
#include "GeneratedTestHarness.h"
|
||||
|
||||
@@ -17,299 +17,218 @@
|
||||
#ifndef ANDROID_HARDWARE_NEURALNETWORKS_V1_2_CALLBACKS_H
|
||||
#define ANDROID_HARDWARE_NEURALNETWORKS_V1_2_CALLBACKS_H
|
||||
|
||||
#include <android-base/thread_annotations.h>
|
||||
#include <android/hardware/neuralnetworks/1.0/IExecutionCallback.h>
|
||||
#include <android/hardware/neuralnetworks/1.0/IPreparedModelCallback.h>
|
||||
#include <android/hardware/neuralnetworks/1.2/IExecutionCallback.h>
|
||||
#include <android/hardware/neuralnetworks/1.2/IPreparedModelCallback.h>
|
||||
#include <hidl/Status.h>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
namespace android {
|
||||
namespace hardware {
|
||||
namespace neuralnetworks {
|
||||
namespace V1_2 {
|
||||
namespace implementation {
|
||||
/*
|
||||
* The Callback classes are used internally by the NeuralNetworks runtime to
|
||||
* synchronize between different threads. An asynchronous task is launched
|
||||
* paired with a callback object. When a client thread requires the output being
|
||||
* generated by the asynchronous task, the client thread can wait for the result
|
||||
* and be blocked until it has completed. Any wait may safely be called
|
||||
* concurrently, even on the same callback object. When the asynchronous task
|
||||
* has finished its workload, it must immediately call "notify*". If the
|
||||
* asynchronous task has failed to launch, the function that tried to launch the
|
||||
* asynchronous task must immediately call "notify*". This "notify*" call
|
||||
* awakens any client threads waiting on the callback object.
|
||||
*
|
||||
* These classes exist to enable synchronization across HIDL. When
|
||||
* synchronization is only required in the same process, consider using
|
||||
* std::future, std::mutex, std::condition_variable, or std::experimental::latch
|
||||
* instead.
|
||||
*/
|
||||
|
||||
namespace android::hardware::neuralnetworks::V1_2::implementation {
|
||||
|
||||
using V1_0::ErrorStatus;
|
||||
|
||||
/**
|
||||
* The CallbackBase class is used internally by the NeuralNetworks runtime to
|
||||
* synchronize between different threads. An asynchronous task is launched
|
||||
* paired with a callback object. When a client thread requires the output being
|
||||
* generated by the asynchronous task, the client thread can wait for the result
|
||||
* and be blocked until it has completed or a timeout condition has been
|
||||
* reached. Any wait* may safely be called concurrently, even on the same
|
||||
* callback object. When the asynchronous task has finished its workload, it
|
||||
* must immediately call "notify". If the asynchronous task has failed to launch,
|
||||
* the function that tried to launch the asynchronous task must immediately call
|
||||
* "notify". This "notify" call awakens any client threads waiting on the
|
||||
* callback object.
|
||||
*
|
||||
* The CallbackBase class implements some of the base synchronization common to
|
||||
* both PrepareModelCallback and ExecutionCallback. For consistency, any HIDL
|
||||
* callback class must inherit from CallbackBase as well as the HIDL callback
|
||||
* interface it implements.
|
||||
*
|
||||
* This class exists to enable synchronization across HIDL. When synchronization
|
||||
* is only required in the same process, consider using std::future, std::mutex,
|
||||
* std::condition_variable, or std::experimental::latch instead.
|
||||
*/
|
||||
class CallbackBase {
|
||||
public:
|
||||
CallbackBase();
|
||||
~CallbackBase();
|
||||
|
||||
/**
|
||||
* CallbackBase::wait blocks until notify has been called on the callback
|
||||
* object.
|
||||
*/
|
||||
void wait();
|
||||
|
||||
/**
|
||||
* CallbackBase::wait_for blocks until notify has been called on the
|
||||
* callback object or the time duration from the time the wait_for function
|
||||
* was called has expired, whichever comes first.
|
||||
*
|
||||
* @return Status std::cv_status::no_timeout if the callback was notified
|
||||
* before the time duration expired, std::cv_status::timeout
|
||||
* otherwise.
|
||||
*/
|
||||
template <class Rep, class Period>
|
||||
std::cv_status wait_for(const std::chrono::duration<Rep, Period>& timeout_duration);
|
||||
|
||||
/**
|
||||
* CallbackBase::on_finish binds a function to the callback object. This
|
||||
* bound function will be executed when CallbackBase::notify is called,
|
||||
* before any calls to wait* return. (Note that CallbackBase::wait_for can
|
||||
* return std::cv_status::timeout before CallbackBase::notify is called for
|
||||
* the first time, and hence before the bound function is executed.)
|
||||
*
|
||||
* The bound function must not synchronize with or otherwise access the
|
||||
* callback object it is bound to, as this could cause a deadlock.
|
||||
*
|
||||
* CallbackBase::on_finish can be called at most once on a given callback
|
||||
* object, and the call to CallbackBase::on_finish must finish before
|
||||
* CallbackBase::notify is called.
|
||||
*
|
||||
* @param post_work Function to be invoked the first time
|
||||
* CallbackBase::notify is called. Must have a target --
|
||||
* i.e., must not compare equal to nullptr. post_work
|
||||
* returns true if it successfully completes, false if it
|
||||
* fails.
|
||||
* @return bool True if the function was successfully bound, false if
|
||||
* unsuccessful.
|
||||
*
|
||||
* TODO: Why does the return value of the callback matter?
|
||||
*/
|
||||
bool on_finish(std::function<bool(void)> post_work);
|
||||
|
||||
/**
|
||||
* CallbackBase::bind_thread binds a thread to the event for later use by
|
||||
* CallbackBase::join_thread.
|
||||
*
|
||||
* The thread must be passed using std::move.
|
||||
*
|
||||
* Once a thread is bound with CallbackBase::bind_thread, the client code
|
||||
* should ensure that one of the following occurs before the event is
|
||||
* destroyed:
|
||||
* - CallbackBase::join_thread has been called.
|
||||
* - CallbackBase::wait has been called.
|
||||
* - CallbackBase::wait_for has been called and returned other than
|
||||
* std::cv_status::no_timeout.
|
||||
*
|
||||
* The bound thread shall not call any CallbackBase method with the
|
||||
* exception of CallbackBase::notify, which it must call when the thread has
|
||||
* finished its computation.
|
||||
*
|
||||
* CallbackBase::bind_thread can be called at most once on a given callback
|
||||
* object.
|
||||
*
|
||||
* @param asyncThread Thread to be bound to the callback object. The thread
|
||||
* object must represent a thread of execution -- i.e.,
|
||||
* asyncThread.joinable() must be true.
|
||||
* @return bool True if successful, false if thread was not properly bound.
|
||||
*/
|
||||
bool bind_thread(std::thread&& asyncThread);
|
||||
|
||||
/**
|
||||
* CallbackBase::join_thread ensures that the thread (if any) bound to this
|
||||
* event with CallbackBase::bind_thread has fully finished and cleaned its
|
||||
* resources. It is legal to call this function multiple times, concurrently
|
||||
* or sequentially.
|
||||
*/
|
||||
void join_thread();
|
||||
|
||||
protected:
|
||||
/**
|
||||
* CallbackBase::notify enables all prior and future wait* calls on the
|
||||
* callback object to proceed. The call to CallbackBase::notify happens
|
||||
* before any wait* calls on this callback object return (except in the case
|
||||
* of wait_for timing out). The asynchronous call the callback object is
|
||||
* paired with must ensure that any update to state that should be visible
|
||||
* to the caller of wait* happens before the call to CallbackBase::notify.
|
||||
*
|
||||
* CallbackBase::notify must be called exactly once on a given callback
|
||||
* object.
|
||||
*/
|
||||
void notify();
|
||||
|
||||
private:
|
||||
// Same as CallbackBase::join_thread but assumes we already hold a lock on
|
||||
// mMutex.
|
||||
void join_thread_locked();
|
||||
|
||||
bool mNotified;
|
||||
std::mutex mMutex;
|
||||
std::condition_variable mCondition;
|
||||
std::function<bool(void)> mPostWork;
|
||||
std::thread mThread;
|
||||
};
|
||||
|
||||
/**
|
||||
* The PreparedModelCallback class is used to receive the error status of
|
||||
* preparing a model as well as the prepared model from a task executing
|
||||
* asynchronously with respect to the runtime. If a calling thread calls wait*
|
||||
* asynchronously with respect to the runtime. If a calling thread calls wait
|
||||
* or get* on a PreparedModelCallback object and the corresponding asynchronous
|
||||
* task has not finished preparing the model, the calling thread will block
|
||||
* until the asynchronous task has either called notify or notify_1_2. For more
|
||||
* information on the synchronization behavior, refer to the CallbackBase class.
|
||||
* until the asynchronous task has either called notify or notify_1_2.
|
||||
*
|
||||
* This class inherits the basic blocking and signaling calls from
|
||||
* CallbackBase, and implements the HIDL notify and notify_1_2 calls from
|
||||
* IPreparedModelCallback. This callback object is passed as an argument to
|
||||
* IDevice::prepareModel.
|
||||
* If the callback object is notified more than once, only the results of the
|
||||
* first call to notify* are used, and the results from subsequent calls are
|
||||
* discarded.
|
||||
*
|
||||
* This callback object is passed as an argument to IDevice::prepareModel*.
|
||||
*/
|
||||
class PreparedModelCallback : public CallbackBase, public IPreparedModelCallback {
|
||||
class PreparedModelCallback : public IPreparedModelCallback {
|
||||
public:
|
||||
PreparedModelCallback();
|
||||
~PreparedModelCallback() override;
|
||||
|
||||
/**
|
||||
* IPreparedModelCallback::notify and IPreparedModelCallback::notify_1_2
|
||||
* mark the callback object with the return status of the asynchronous
|
||||
* model preparation along with the prepared model, and call
|
||||
* CallbackBase::notify, enabling all prior and future wait* calls on the
|
||||
* PreparedModelCallback object to proceed. For more information on the
|
||||
* synchronization behavior, refer to the CallbackBase class.
|
||||
* IPreparedModelCallback::notify marks the callback object with the return
|
||||
* status of the asynchronous model preparation along with the prepared
|
||||
* model, and allows all prior and future wait calls on the
|
||||
* PreparedModelCallback object to proceed.
|
||||
*
|
||||
* Either IPreparedModelCallback::notify or IPreparedModelCallback::notify_1_2
|
||||
* must be called exactly once on a given PreparedModelCallback object.
|
||||
* Either IPreparedModelCallback::notify or
|
||||
* IPreparedModelCallback::notify_1_2 must be called on a given
|
||||
* PreparedModelCallback object.
|
||||
*
|
||||
* If the callback object is notified more than once, only the results of
|
||||
* the first call to notify* are used, and the results from subsequent calls
|
||||
* are discarded.
|
||||
*
|
||||
* @param status Error status returned from asynchronously preparing the
|
||||
* model; will be:
|
||||
* - NONE if the asynchronous preparation was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
||||
* model; will be:
|
||||
* - NONE if the asynchronous preparation was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
||||
* @param preparedModel Returned model that has been prepared for execution,
|
||||
* nullptr if the model was unable to be prepared.
|
||||
* nullptr if the model was unable to be prepared.
|
||||
*/
|
||||
Return<void> notify(ErrorStatus status, const sp<V1_0::IPreparedModel>& preparedModel) override;
|
||||
|
||||
/**
|
||||
* IPreparedModelCallback::notify_1_2 marks the callback object with the
|
||||
* return status of the asynchronous model preparation along with the
|
||||
* prepared model, and allows all prior and future wait calls on the
|
||||
* PreparedModelCallback object to proceed.
|
||||
*
|
||||
* Either IPreparedModelCallback::notify or
|
||||
* IPreparedModelCallback::notify_1_2 must be called on a given
|
||||
* PreparedModelCallback object.
|
||||
*
|
||||
* If the callback object is notified more than once, only the results of
|
||||
* the first call to notify* are used, and the results from subsequent calls
|
||||
* are discarded.
|
||||
*
|
||||
* @param status Error status returned from asynchronously preparing the
|
||||
* model; will be:
|
||||
* - NONE if the asynchronous preparation was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
||||
* @param preparedModel Returned model that has been prepared for execution,
|
||||
* nullptr if the model was unable to be prepared.
|
||||
*/
|
||||
Return<void> notify_1_2(ErrorStatus status,
|
||||
const sp<V1_2::IPreparedModel>& preparedModel) override;
|
||||
|
||||
/**
|
||||
* PreparedModelCallback::wait blocks until notify* has been called on the
|
||||
* callback object.
|
||||
*/
|
||||
void wait() const;
|
||||
|
||||
/**
|
||||
* Retrieves the error status returned from the asynchronous task launched
|
||||
* by IDevice::prepareModel. If IDevice::prepareModel has not finished
|
||||
* by IDevice::prepareModel*. If IDevice::prepareModel* has not finished
|
||||
* asynchronously preparing the model, this call will block until the
|
||||
* asynchronous task notifies the object.
|
||||
*
|
||||
* @return status Error status returned from asynchronously preparing the
|
||||
* model; will be:
|
||||
* - NONE if the asynchronous preparation was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
||||
* model; will be:
|
||||
* - NONE if the asynchronous preparation was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - INVALID_ARGUMENT if the input model is invalid
|
||||
*/
|
||||
ErrorStatus getStatus();
|
||||
ErrorStatus getStatus() const;
|
||||
|
||||
/**
|
||||
* Retrieves the model that has been prepared for execution from the
|
||||
* asynchronous task launched by IDevice::prepareModel. If
|
||||
* IDevice::prepareModel has not finished asynchronously preparing the
|
||||
* asynchronous task launched by IDevice::prepareModel*. If
|
||||
* IDevice::prepareModel* has not finished asynchronously preparing the
|
||||
* model, this call will block until the asynchronous task notifies the
|
||||
* object.
|
||||
*
|
||||
* @return preparedModel Returned model that has been prepared for
|
||||
* execution, nullptr if the model was unable to be
|
||||
* prepared.
|
||||
* execution, nullptr if the model was unable to be prepared.
|
||||
*/
|
||||
sp<V1_0::IPreparedModel> getPreparedModel();
|
||||
sp<V1_0::IPreparedModel> getPreparedModel() const;
|
||||
|
||||
private:
|
||||
ErrorStatus mErrorStatus;
|
||||
mutable std::mutex mMutex;
|
||||
mutable std::condition_variable mCondition;
|
||||
bool mNotified GUARDED_BY(mMutex) = false;
|
||||
ErrorStatus mErrorStatus = ErrorStatus::GENERAL_FAILURE;
|
||||
sp<V1_0::IPreparedModel> mPreparedModel;
|
||||
};
|
||||
|
||||
/**
|
||||
* The ExecutionCallback class is used to receive the error status of the
|
||||
* execution from a task executing asynchronously with respect to the runtime.
|
||||
* If a calling thread calls wait* or get* on a PreparedModelCallback object and
|
||||
* the corresponding asynchronous task has not finished the execution, the
|
||||
* calling thread will block until the asynchronous task has either called notify
|
||||
* or notify_1_2. For more information on the synchronization behavior, refer to
|
||||
* the CallbackBase class.
|
||||
* The ExecutionCallback class is used to receive the results of the execution
|
||||
* from a task executing asynchronously with respect to the runtime. If a
|
||||
* calling thread calls wait or get* on a ExecutionCallback object and the
|
||||
* corresponding asynchronous task has not finished the execution, the calling
|
||||
* thread will block until the asynchronous task has either called notify or
|
||||
* notify_1_2.
|
||||
*
|
||||
* This class inherits the basic blocking and signaling calls from
|
||||
* CallbackBase, and implements the HIDL notify and notify_1_2 calls from
|
||||
* IExecutionCallback. This callback object is passed as an argument to
|
||||
* IPreparedModel::execute.
|
||||
* If the callback object is notified more than once, only the results of the
|
||||
* first call to notify* are used, and the results from subsequent calls are
|
||||
* discarded.
|
||||
*
|
||||
* This callback object is passed as an argument to IPreparedModel::execute*.
|
||||
*/
|
||||
class ExecutionCallback : public CallbackBase, public IExecutionCallback {
|
||||
class ExecutionCallback : public IExecutionCallback {
|
||||
public:
|
||||
ExecutionCallback();
|
||||
~ExecutionCallback() override;
|
||||
|
||||
/**
|
||||
* IExecutionCallback::notify and IExecutionCallback::notify_1_2 mark the
|
||||
* callback object with the return status of the asynchronous execution that
|
||||
* held this callback and enable all prior and future wait* calls on the
|
||||
* ExecutionCallback object to proceed. For more information on the
|
||||
* synchronization behavior, refer to the CallbackBase class.
|
||||
* IExecutionCallback::notify marks the callback object with the return
|
||||
* status of the asynchronous execution that held this callback and enables
|
||||
* all prior and future wait calls on the ExecutionCallback object to
|
||||
* proceed.
|
||||
*
|
||||
* Either IExecutionCallback::notify or IExecutionCallback::notify_1_2 must
|
||||
* be called exactly once on a given ExecutionCallback object.
|
||||
* be called on a given ExecutionCallback object.
|
||||
*
|
||||
* If the callback object is notified more than once, only the results of
|
||||
* the first call to notify* are used, and the results from subsequent calls
|
||||
* are discarded.
|
||||
*
|
||||
* @param status Error status returned from launching the asynchronous task
|
||||
* (if the launch fails) or from the asynchronous task itself
|
||||
* (if the launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if provided output buffer is
|
||||
* not large enough to store the resultant values
|
||||
* - INVALID_ARGUMENT if the input request is invalid
|
||||
* (if the launch fails) or from the asynchronous task itself (if the
|
||||
* launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if there is an unspecified error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if provided output buffer is not large
|
||||
* enough to store the resultant values
|
||||
* - INVALID_ARGUMENT if the input request is invalid
|
||||
*/
|
||||
Return<void> notify(ErrorStatus status) override;
|
||||
|
||||
/**
|
||||
* Similar to IExecutionCallback::notify, but for V1_2::IPreparedModel to
|
||||
* also notify output shapes along with error status.
|
||||
* IExecutionCallback::notify_1_2 marks the callback object with the results
|
||||
* (error status, dynamic output shapes, and timing information) of the
|
||||
* asynchronous execution that held this callback and enables all prior and
|
||||
* future wait calls on the ExecutionCallback object to proceed.
|
||||
*
|
||||
* Either IExecutionCallback::notify or IExecutionCallback::notify_1_2 must
|
||||
* be called on a given ExecutionCallback object.
|
||||
*
|
||||
* If the callback object is notified more than once, only the results of
|
||||
* the first call to notify* are used, and the results from subsequent calls
|
||||
* are discarded.
|
||||
*
|
||||
* @param status Error status returned from launching the asynchronous task
|
||||
* (if the launch fails) or from the asynchronous task itself
|
||||
* (if the launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if the asynchronous task resulted in an
|
||||
* unspecified error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if at least one output
|
||||
* operand buffer is not large enough to store the
|
||||
* corresponding output
|
||||
* - INVALID_ARGUMENT if one of the input arguments to
|
||||
* prepareModel is invalid
|
||||
* (if the launch fails) or from the asynchronous task itself (if the
|
||||
* launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if the asynchronous task resulted in an unspecified
|
||||
* error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if at least one output operand buffer is
|
||||
* not large enough to store the corresponding output
|
||||
* - INVALID_ARGUMENT if one of the input arguments to prepareModel is
|
||||
* invalid
|
||||
* @param outputShapes A list of shape information of model output operands.
|
||||
* The index into "outputShapes" corresponds to the index
|
||||
* of the output operand in the Request outputs vector.
|
||||
* outputShapes must be empty unless the status is either
|
||||
* NONE or OUTPUT_INSUFFICIENT_SIZE.
|
||||
* @return Timing Duration of execution. Unless MeasureTiming::YES was passed when
|
||||
* launching the execution and status is NONE, all times must
|
||||
* be reported as UINT64_MAX. A driver may choose to report
|
||||
* any time as UINT64_MAX, indicating that particular measurement is
|
||||
* not available.
|
||||
* The index into "outputShapes" corresponds to the index of the output
|
||||
* operand in the Request outputs vector. outputShapes must be empty
|
||||
* unless the status is either NONE or OUTPUT_INSUFFICIENT_SIZE.
|
||||
* @param Timing Duration of execution. Unless MeasureTiming::YES was passed
|
||||
* when launching the execution and status is NONE, all times must be
|
||||
* reported as UINT64_MAX. A driver may choose to report any time as
|
||||
* UINT64_MAX, indicating that particular measurement is not available.
|
||||
*/
|
||||
Return<void> notify_1_2(ErrorStatus status, const hidl_vec<OutputShape>& outputShapes,
|
||||
const Timing& timing) override;
|
||||
@@ -320,82 +239,88 @@ class ExecutionCallback : public CallbackBase, public IExecutionCallback {
|
||||
return notify_1_2(status, outputShapes, timing);
|
||||
}
|
||||
|
||||
/**
|
||||
* ExecutionCallback::wait blocks until notify* has been called on the
|
||||
* callback object.
|
||||
*/
|
||||
void wait() const;
|
||||
|
||||
/**
|
||||
* Retrieves the error status returned from the asynchronous task launched
|
||||
* by either IPreparedModel::execute or IPreparedModel::execute_1_2. If
|
||||
* IPreparedModel::execute or IPreparedModel::execute_1_2 has not finished
|
||||
* asynchronously executing, this call will block until the asynchronous task
|
||||
* notifies the object.
|
||||
* asynchronously executing, this call will block until the asynchronous
|
||||
* task notifies the object.
|
||||
*
|
||||
* @return status Error status returned from launching the asynchronous task
|
||||
* (if the launch fails) or from the asynchronous task itself
|
||||
* (if the launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if the asynchronous task resulted in an
|
||||
* unspecified error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if at least one output
|
||||
* operand buffer is not large enough to store the
|
||||
* corresponding output
|
||||
* - INVALID_ARGUMENT if one of the input arguments to
|
||||
* prepareModel is invalid
|
||||
* (if the launch fails) or from the asynchronous task itself (if the
|
||||
* launch succeeds). Must be:
|
||||
* - NONE if the asynchronous execution was successful
|
||||
* - DEVICE_UNAVAILABLE if driver is offline or busy
|
||||
* - GENERAL_FAILURE if the asynchronous task resulted in an unspecified
|
||||
* error
|
||||
* - OUTPUT_INSUFFICIENT_SIZE if at least one output operand buffer is
|
||||
* not large enough to store the corresponding output
|
||||
* - INVALID_ARGUMENT if one of the input arguments to prepareModel is
|
||||
* invalid
|
||||
*/
|
||||
ErrorStatus getStatus();
|
||||
ErrorStatus getStatus() const;
|
||||
|
||||
/**
|
||||
* Retrieves the output shapes returned from the asynchronous task launched
|
||||
* by IPreparedModel::execute_1_2. If IPreparedModel::execute_1_2 has not finished
|
||||
* asynchronously executing, this call will block until the asynchronous task
|
||||
* notifies the object.
|
||||
* by IPreparedModel::execute_1_2. If IPreparedModel::execute_1_2 has not
|
||||
* finished asynchronously executing, this call will block until the
|
||||
* asynchronous task notifies the object.
|
||||
*
|
||||
* If the asynchronous task was launched by IPreparedModel::execute, an empty vector
|
||||
* will be returned.
|
||||
* If the asynchronous task was launched by IPreparedModel::execute, an
|
||||
* empty vector will be returned.
|
||||
*
|
||||
* @return outputShapes A list of shape information of model output operands.
|
||||
* The index into "outputShapes" corresponds to the index
|
||||
* of the output operand in the Request outputs vector.
|
||||
* outputShapes must be empty unless the status is either
|
||||
* NONE or OUTPUT_INSUFFICIENT_SIZE.
|
||||
* @return outputShapes A list of shape information of model output
|
||||
* operands. The index into "outputShapes" corresponds to the index of
|
||||
* the output operand in the Request outputs vector. outputShapes must
|
||||
* be empty unless the status is either NONE or
|
||||
* OUTPUT_INSUFFICIENT_SIZE. outputShaps may be empty if the status is
|
||||
* NONE and all model output operands are fully-specified at execution
|
||||
* time. outputShapes must have the same number of elements as the
|
||||
* number of model output operands if the status is
|
||||
* OUTPUT_INSUFFICIENT_SIZE, or if the status is NONE and the model has
|
||||
* at least one output operand that is not fully-specified.
|
||||
*/
|
||||
const std::vector<OutputShape>& getOutputShapes();
|
||||
const std::vector<OutputShape>& getOutputShapes() const;
|
||||
|
||||
/**
|
||||
* Retrieves the duration of execution ofthe asynchronous task launched
|
||||
* by IPreparedModel::execute_1_2. If IPreparedModel::execute_1_2 has not finished
|
||||
* asynchronously executing, this call will block until the asynchronous task
|
||||
* notifies the object.
|
||||
* Retrieves the duration of execution of the asynchronous task launched by
|
||||
* IPreparedModel::execute_1_2. If IPreparedModel::execute_1_2 has not
|
||||
* finished asynchronously executing, this call will block until the
|
||||
* asynchronous task notifies the object.
|
||||
*
|
||||
* If the asynchronous task was launched by IPreparedModel::execute, every time
|
||||
* must be UINT64_MAX.
|
||||
* If the asynchronous task was launched by IPreparedModel::execute, every
|
||||
* time must be UINT64_MAX.
|
||||
*
|
||||
* @return timing Duration of the execution. Every time must be UINT64_MAX unless
|
||||
* the status is NONE.
|
||||
* @return timing Duration of the execution. Every time must be UINT64_MAX
|
||||
* unless the status is NONE.
|
||||
*/
|
||||
Timing getTiming();
|
||||
Timing getTiming() const;
|
||||
|
||||
private:
|
||||
/*
|
||||
* ExecutionCallback::notifyInternal stores the results of the execution
|
||||
* (status, output shapes, and timing information) in the ExecutionCallback
|
||||
* object before any call to wait or get* return. It then enables all prior
|
||||
* and future wait calls on the ExecutionCallback object to proceed.
|
||||
*/
|
||||
void notifyInternal(ErrorStatus errorStatus, const hidl_vec<OutputShape>& outputShapes,
|
||||
const Timing& timing);
|
||||
|
||||
// members
|
||||
mutable std::mutex mMutex;
|
||||
mutable std::condition_variable mCondition;
|
||||
bool mNotified GUARDED_BY(mMutex) = false;
|
||||
ErrorStatus mErrorStatus = ErrorStatus::GENERAL_FAILURE;
|
||||
std::vector<OutputShape> mOutputShapes = {};
|
||||
Timing mTiming = {};
|
||||
};
|
||||
|
||||
// template function implementation(s) below this point
|
||||
|
||||
template <class Rep, class Period>
|
||||
std::cv_status CallbackBase::wait_for(const std::chrono::duration<Rep, Period>& timeout_duration) {
|
||||
std::unique_lock<std::mutex> lock(mMutex);
|
||||
std::cv_status status =
|
||||
mCondition.wait_for(lock, timeout_duration, [this] { return mNotified; });
|
||||
if (status != std::cv_status::timeout) {
|
||||
join_thread_locked();
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
} // namespace implementation
|
||||
} // namespace V1_2
|
||||
} // namespace neuralnetworks
|
||||
} // namespace hardware
|
||||
} // namespace android
|
||||
} // namespace android::hardware::neuralnetworks::V1_2::implementation
|
||||
|
||||
#endif // ANDROID_HARDWARE_NEURALNETWORKS_V1_2_CALLBACKS_H
|
||||
|
||||
Reference in New Issue
Block a user