soundtrigger: Default implementation for version 2.1

Wrapped around the 2.0 default implementation. Added functionality
for retrieving and sending the data via shared memory.

Bug: 68823037
Test: compiles
Change-Id: Ie38dd261dc8c635462a7e2ee26672a83af915e84
This commit is contained in:
Mikhail Naganov
2017-12-28 11:02:10 -08:00
parent dfdc3bbccd
commit 2b228bb378
3 changed files with 395 additions and 0 deletions

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#
# Copyright (C) 2018 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := android.hardware.soundtrigger@2.1-impl
LOCAL_VENDOR_MODULE := true
LOCAL_MODULE_RELATIVE_PATH := hw
LOCAL_SRC_FILES := \
SoundTriggerHw.cpp
LOCAL_CFLAGS := -Wall -Werror
LOCAL_SHARED_LIBRARIES := \
libhardware \
libhidlbase \
libhidlmemory \
libhidltransport \
liblog \
libutils \
android.hardware.soundtrigger@2.1 \
android.hardware.soundtrigger@2.0 \
android.hardware.soundtrigger@2.0-core \
android.hidl.allocator@1.0 \
android.hidl.memory@1.0
LOCAL_C_INCLUDE_DIRS := $(LOCAL_PATH)
ifeq ($(strip $(AUDIOSERVER_MULTILIB)),)
LOCAL_MULTILIB := 32
else
LOCAL_MULTILIB := $(AUDIOSERVER_MULTILIB)
endif
include $(BUILD_SHARED_LIBRARY)

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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "SoundTriggerHw"
#include "SoundTriggerHw.h"
#include <utility>
#include <android/hidl/allocator/1.0/IAllocator.h>
#include <android/log.h>
#include <hidlmemory/mapping.h>
using android::hardware::hidl_memory;
using android::hidl::allocator::V1_0::IAllocator;
using android::hidl::memory::V1_0::IMemory;
namespace android {
namespace hardware {
namespace soundtrigger {
namespace V2_1 {
namespace implementation {
namespace {
// Backs up by the vector with the contents of shared memory.
// It is assumed that the passed hidl_vector is empty, so it's
// not cleared if the memory is a null object.
// The caller needs to keep the returned sp<IMemory> as long as
// the data is needed.
std::pair<bool, sp<IMemory>> memoryAsVector(const hidl_memory& m, hidl_vec<uint8_t>* vec) {
sp<IMemory> memory;
if (m.size() == 0) {
return std::make_pair(true, memory);
}
memory = mapMemory(m);
if (memory != nullptr) {
memory->read();
vec->setToExternal(static_cast<uint8_t*>(static_cast<void*>(memory->getPointer())),
memory->getSize());
return std::make_pair(true, memory);
}
ALOGE("%s: Could not map HIDL memory to IMemory", __func__);
return std::make_pair(false, memory);
}
// Moves the data from the vector into allocated shared memory,
// emptying the vector.
// It is assumed that the passed hidl_memory is a null object, so it's
// not reset if the vector is empty.
// The caller needs to keep the returned sp<IMemory> as long as
// the data is needed.
std::pair<bool, sp<IMemory>> moveVectorToMemory(hidl_vec<uint8_t>* v, hidl_memory* mem) {
sp<IMemory> memory;
if (v->size() == 0) {
return std::make_pair(true, memory);
}
sp<IAllocator> ashmem = IAllocator::getService("ashmem");
if (ashmem == 0) {
ALOGE("Failed to retrieve ashmem allocator service");
return std::make_pair(false, memory);
}
bool success = false;
Return<void> r = ashmem->allocate(v->size(), [&](bool s, const hidl_memory& m) {
success = s;
if (success) *mem = m;
});
if (r.isOk() && success) {
memory = hardware::mapMemory(*mem);
if (memory != 0) {
memory->update();
memcpy(memory->getPointer(), v->data(), v->size());
memory->commit();
v->resize(0);
return std::make_pair(true, memory);
} else {
ALOGE("Failed to map allocated ashmem");
}
} else {
ALOGE("Failed to allocate %llu bytes from ashmem", (unsigned long long)v->size());
}
return std::make_pair(false, memory);
}
} // namespace
Return<void> SoundTriggerHw::loadSoundModel_2_1(
const V2_1::ISoundTriggerHw::SoundModel& soundModel,
const sp<V2_1::ISoundTriggerHwCallback>& callback, int32_t cookie,
V2_1::ISoundTriggerHw::loadSoundModel_2_1_cb _hidl_cb) {
// It is assumed that legacy data vector is empty, thus making copy is cheap.
V2_0::ISoundTriggerHw::SoundModel soundModel_2_0(soundModel.header);
auto result = memoryAsVector(soundModel.data, &soundModel_2_0.data);
if (result.first) {
sp<SoundModelClient> client =
new SoundModelClient_2_1(nextUniqueModelId(), cookie, callback);
_hidl_cb(doLoadSoundModel(soundModel_2_0, client), client->getId());
return Void();
}
_hidl_cb(-ENOMEM, 0);
return Void();
}
Return<void> SoundTriggerHw::loadPhraseSoundModel_2_1(
const V2_1::ISoundTriggerHw::PhraseSoundModel& soundModel,
const sp<V2_1::ISoundTriggerHwCallback>& callback, int32_t cookie,
V2_1::ISoundTriggerHw::loadPhraseSoundModel_2_1_cb _hidl_cb) {
V2_0::ISoundTriggerHw::PhraseSoundModel soundModel_2_0;
// It is assumed that legacy data vector is empty, thus making copy is cheap.
soundModel_2_0.common = soundModel.common.header;
// Avoid copying phrases data.
soundModel_2_0.phrases.setToExternal(
const_cast<V2_0::ISoundTriggerHw::Phrase*>(soundModel.phrases.data()),
soundModel.phrases.size());
auto result = memoryAsVector(soundModel.common.data, &soundModel_2_0.common.data);
if (result.first) {
sp<SoundModelClient> client =
new SoundModelClient_2_1(nextUniqueModelId(), cookie, callback);
_hidl_cb(doLoadSoundModel((const V2_0::ISoundTriggerHw::SoundModel&)soundModel_2_0, client),
client->getId());
return Void();
}
_hidl_cb(-ENOMEM, 0);
return Void();
}
Return<int32_t> SoundTriggerHw::startRecognition_2_1(
int32_t modelHandle, const V2_1::ISoundTriggerHw::RecognitionConfig& config) {
// It is assumed that legacy data vector is empty, thus making copy is cheap.
V2_0::ISoundTriggerHw::RecognitionConfig config_2_0(config.header);
auto result = memoryAsVector(config.data, &config_2_0.data);
return result.first ? startRecognition(modelHandle, config_2_0) : Return<int32_t>(-ENOMEM);
}
void SoundTriggerHw::SoundModelClient_2_1::recognitionCallback(
struct sound_trigger_recognition_event* halEvent) {
if (halEvent->type == SOUND_MODEL_TYPE_KEYPHRASE) {
V2_0::ISoundTriggerHwCallback::PhraseRecognitionEvent event_2_0;
convertPhaseRecognitionEventFromHal(
&event_2_0, reinterpret_cast<sound_trigger_phrase_recognition_event*>(halEvent));
event_2_0.common.model = mId;
V2_1::ISoundTriggerHwCallback::PhraseRecognitionEvent event;
event.phraseExtras.setToExternal(event_2_0.phraseExtras.data(),
event_2_0.phraseExtras.size());
auto result = moveVectorToMemory(&event_2_0.common.data, &event.common.data);
if (result.first) {
// The data vector is now empty, thus copying is cheap.
event.common.header = event_2_0.common;
mCallback->phraseRecognitionCallback_2_1(event, mCookie);
}
} else {
V2_1::ISoundTriggerHwCallback::RecognitionEvent event;
convertRecognitionEventFromHal(&event.header, halEvent);
event.header.model = mId;
auto result = moveVectorToMemory(&event.header.data, &event.data);
if (result.first) {
mCallback->recognitionCallback_2_1(event, mCookie);
}
}
}
void SoundTriggerHw::SoundModelClient_2_1::soundModelCallback(
struct sound_trigger_model_event* halEvent) {
V2_1::ISoundTriggerHwCallback::ModelEvent event;
convertSoundModelEventFromHal(&event.header, halEvent);
event.header.model = mId;
auto result = moveVectorToMemory(&event.header.data, &event.data);
if (result.first) {
mCallback->soundModelCallback_2_1(event, mCookie);
}
}
ISoundTriggerHw* HIDL_FETCH_ISoundTriggerHw(const char* /* name */) {
return (new SoundTriggerHw())->getInterface();
}
} // namespace implementation
} // namespace V2_1
} // namespace soundtrigger
} // namespace hardware
} // namespace android

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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_SOUNDTRIGGER_V2_1_SOUNDTRIGGERHW_H
#define ANDROID_HARDWARE_SOUNDTRIGGER_V2_1_SOUNDTRIGGERHW_H
#include <SoundTriggerHalImpl.h>
#include <android/hardware/soundtrigger/2.1/ISoundTriggerHw.h>
#include <hidl/Status.h>
namespace android {
namespace hardware {
namespace soundtrigger {
namespace V2_1 {
namespace implementation {
using ::android::sp;
using ::android::hardware::hidl_string;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using ::android::hardware::Void;
struct SoundTriggerHw : public V2_0::implementation::SoundTriggerHalImpl {
SoundTriggerHw() = default;
ISoundTriggerHw* getInterface() { return new TrampolineSoundTriggerHw_2_1(this); }
protected:
virtual ~SoundTriggerHw() = default;
Return<void> loadSoundModel_2_1(const V2_1::ISoundTriggerHw::SoundModel& soundModel,
const sp<V2_1::ISoundTriggerHwCallback>& callback,
int32_t cookie,
V2_1::ISoundTriggerHw::loadSoundModel_2_1_cb _hidl_cb);
Return<void> loadPhraseSoundModel_2_1(
const V2_1::ISoundTriggerHw::PhraseSoundModel& soundModel,
const sp<V2_1::ISoundTriggerHwCallback>& callback, int32_t cookie,
V2_1::ISoundTriggerHw::loadPhraseSoundModel_2_1_cb _hidl_cb);
Return<int32_t> startRecognition_2_1(int32_t modelHandle,
const V2_1::ISoundTriggerHw::RecognitionConfig& config);
private:
struct TrampolineSoundTriggerHw_2_1 : public ISoundTriggerHw {
explicit TrampolineSoundTriggerHw_2_1(sp<SoundTriggerHw> impl) : mImpl(impl) {}
// Methods from ::android::hardware::soundtrigger::V2_0::ISoundTriggerHw follow.
Return<void> getProperties(getProperties_cb _hidl_cb) override {
return mImpl->getProperties(_hidl_cb);
}
Return<void> loadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel,
const sp<V2_0::ISoundTriggerHwCallback>& callback,
int32_t cookie, loadSoundModel_cb _hidl_cb) override {
return mImpl->loadSoundModel(soundModel, callback, cookie, _hidl_cb);
}
Return<void> loadPhraseSoundModel(const V2_0::ISoundTriggerHw::PhraseSoundModel& soundModel,
const sp<V2_0::ISoundTriggerHwCallback>& callback,
int32_t cookie,
loadPhraseSoundModel_cb _hidl_cb) override {
return mImpl->loadPhraseSoundModel(soundModel, callback, cookie, _hidl_cb);
}
Return<int32_t> unloadSoundModel(V2_0::SoundModelHandle modelHandle) override {
return mImpl->unloadSoundModel(modelHandle);
}
Return<int32_t> startRecognition(int32_t modelHandle,
const V2_0::ISoundTriggerHw::RecognitionConfig& config,
const sp<V2_0::ISoundTriggerHwCallback>& /*callback*/,
int32_t /*cookie*/) override {
return mImpl->startRecognition(modelHandle, config);
}
Return<int32_t> stopRecognition(V2_0::SoundModelHandle modelHandle) override {
return mImpl->stopRecognition(modelHandle);
}
Return<int32_t> stopAllRecognitions() override { return mImpl->stopAllRecognitions(); }
// Methods from V2_1::ISoundTriggerHw follow.
Return<void> loadSoundModel_2_1(const V2_1::ISoundTriggerHw::SoundModel& soundModel,
const sp<V2_1::ISoundTriggerHwCallback>& callback,
int32_t cookie, loadSoundModel_2_1_cb _hidl_cb) override {
return mImpl->loadSoundModel_2_1(soundModel, callback, cookie, _hidl_cb);
}
Return<void> loadPhraseSoundModel_2_1(
const V2_1::ISoundTriggerHw::PhraseSoundModel& soundModel,
const sp<V2_1::ISoundTriggerHwCallback>& callback, int32_t cookie,
loadPhraseSoundModel_2_1_cb _hidl_cb) override {
return mImpl->loadPhraseSoundModel_2_1(soundModel, callback, cookie, _hidl_cb);
}
Return<int32_t> startRecognition_2_1(int32_t modelHandle,
const V2_1::ISoundTriggerHw::RecognitionConfig& config,
const sp<V2_1::ISoundTriggerHwCallback>& /*callback*/,
int32_t /*cookie*/) override {
return mImpl->startRecognition_2_1(modelHandle, config);
}
Return<void> getParameters(const hidl_vec<hidl_string>& /*keys*/,
getParameters_cb _hidl_cb) override {
_hidl_cb(-ENOSYS, hidl_vec<ParameterValue>());
return Void();
}
Return<int32_t> setParameters(
const hidl_vec<V2_1::ISoundTriggerHw::ParameterValue>& /*parameters*/) override {
return -ENOSYS;
}
Return<void> getSoundModelParameters(int32_t /*modelHandle*/,
const hidl_vec<hidl_string>& /*keys*/,
getSoundModelParameters_cb _hidl_cb) override {
_hidl_cb(-ENOSYS, hidl_vec<ParameterValue>());
return Void();
}
Return<int32_t> setSoundModelParameters(
int32_t /*modelHandle*/,
const hidl_vec<V2_1::ISoundTriggerHw::ParameterValue>& /*parameters*/) override {
return -ENOSYS;
}
private:
sp<SoundTriggerHw> mImpl;
};
class SoundModelClient_2_1 : public SoundModelClient {
public:
SoundModelClient_2_1(uint32_t id, V2_1::ISoundTriggerHwCallback::CallbackCookie cookie,
sp<V2_1::ISoundTriggerHwCallback> callback)
: SoundModelClient(id, cookie), mCallback(callback) {}
void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override;
void soundModelCallback(struct sound_trigger_model_event* halEvent) override;
private:
sp<V2_1::ISoundTriggerHwCallback> mCallback;
};
};
extern "C" ISoundTriggerHw* HIDL_FETCH_ISoundTriggerHw(const char* name);
} // namespace implementation
} // namespace V2_1
} // namespace soundtrigger
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_SOUNDTRIGGER_V2_1_SOUNDTRIGGERHW_H