Add render target bit to output buffer for readback vts

RenderEngine requires the gpu target bit on its output buffers, since
it is a GPU implementation which...uses the GPU.

Bug: 180650640
Test: atest VtsHalGraphicsComposerV2_2TargetTest
Change-Id: Ie99af44dc1b8804026b889f8342362839a43c945
This commit is contained in:
Alec Mouri
2021-02-24 11:24:22 -08:00
parent e93b8ed682
commit 43db707407

View File

@@ -103,7 +103,8 @@ class GraphicsCompositionTestBase : public ::testing::Test {
mTestRenderEngine->initGraphicBuffer(
static_cast<uint32_t>(mDisplayWidth), static_cast<uint32_t>(mDisplayHeight), 1,
static_cast<uint64_t>(BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN));
static_cast<uint64_t>(BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
BufferUsage::GPU_RENDER_TARGET));
mTestRenderEngine->setDisplaySettings(clientCompositionDisplay);
}