Merge "audio: Fix Effect worker thread" into main

This commit is contained in:
Treehugger Robot
2023-09-22 16:40:06 +00:00
committed by Gerrit Code Review

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@@ -48,6 +48,8 @@ RetCode EffectThread::createThread(std::shared_ptr<EffectContext> context, const
mPriority = priority;
{
std::lock_guard lg(mThreadMutex);
mStop = true;
mExit = false;
mThreadContext = std::move(context);
auto statusMQ = mThreadContext->getStatusFmq();
EventFlag* efGroup = nullptr;