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https://github.com/Evolution-X/hardware_interfaces
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Correct the offload capability and update comment
- Add some comments to describe the supported scenario - Correct the config from mono to stereo, when only one device is connected, mono only need one audio channel, for stereo case, support 2 audio channels. Tag: #feature Bug: 203535499 Bug: 150670922 Test: make build Change-Id: I6dacca8965f48ed58506b63f8d3939afb6f5b1b6
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@@ -73,9 +73,13 @@ static AudioLocation monoAudio = AudioLocation::UNKNOWN;
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// Stores the supported setting of audio location, connected device, and the
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// channel count for each device
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std::vector<std::tuple<AudioLocation, uint8_t, uint8_t>>
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supportedDeviceSetting = {std::make_tuple(stereoAudio, 2, 1),
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std::make_tuple(monoAudio, 1, 2),
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std::make_tuple(monoAudio, 1, 1)};
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supportedDeviceSetting = {
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// Stereo, two connected device, one for L one for R
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std::make_tuple(stereoAudio, 2, 1),
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// Stereo, one connected device for both L and R
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std::make_tuple(stereoAudio, 1, 2),
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// Mono
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std::make_tuple(monoAudio, 1, 1)};
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bool IsOffloadLeAudioConfigurationValid(
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const ::android::hardware::bluetooth::audio::V2_1::SessionType&
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