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https://github.com/Evolution-X/hardware_interfaces
synced 2026-02-01 10:44:41 +00:00
Clean up: remove LE audio hardware offload in Bluetooth audio HAL 2.1
LE audio offload plan to fully support on aidl or temporal HAL 2.2. Remove it in HAL 2.1 to make the compatible work easier Bug: 197296692 Bug: 150670922 Test: HAL 2.1/2.2 work for A2DP software/hardware media, and LE audio software media/voip call Change-Id: Icc68bea357d2ee0427826e0c20888399662e9bcb
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@@ -35,7 +35,7 @@ class BluetoothAudioSessionControl_2_1 {
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std::shared_ptr<BluetoothAudioSession_2_1> session_ptr =
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BluetoothAudioSessionInstance_2_1::GetSessionInstance(session_type);
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if (session_ptr != nullptr) {
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return session_ptr->IsSessionReady();
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return session_ptr->GetAudioSession()->IsSessionReady();
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}
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return false;
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}
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@@ -60,16 +60,6 @@ BluetoothAudioSession_2_1::BluetoothAudioSession_2_1(
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}
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}
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bool BluetoothAudioSession_2_1::IsSessionReady() {
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if (session_type_2_1_ !=
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SessionType_2_1::LE_AUDIO_HARDWARE_OFFLOAD_ENCODING_DATAPATH) {
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return audio_session->IsSessionReady();
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}
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std::lock_guard<std::recursive_mutex> guard(audio_session->mutex_);
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return audio_session->stack_iface_ != nullptr;
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}
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std::shared_ptr<BluetoothAudioSession>
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BluetoothAudioSession_2_1::GetAudioSession() {
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return audio_session;
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@@ -80,7 +70,7 @@ BluetoothAudioSession_2_1::GetAudioSession() {
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const ::android::hardware::bluetooth::audio::V2_1::AudioConfiguration
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BluetoothAudioSession_2_1::GetAudioConfig() {
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std::lock_guard<std::recursive_mutex> guard(audio_session->mutex_);
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if (IsSessionReady()) {
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if (audio_session->IsSessionReady()) {
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// If session is unknown it means it should be 2.0 type
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if (session_type_2_1_ != SessionType_2_1::UNKNOWN)
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return audio_config_2_1_;
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@@ -122,9 +112,6 @@ bool BluetoothAudioSession_2_1::UpdateAudioConfig(
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SessionType_2_1::LE_AUDIO_SOFTWARE_DECODED_DATAPATH);
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bool is_offload_a2dp_session =
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(session_type_2_1_ == SessionType_2_1::A2DP_HARDWARE_OFFLOAD_DATAPATH);
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bool is_offload_le_audio_session =
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(session_type_2_1_ == SessionType_2_1::LE_AUDIO_HARDWARE_OFFLOAD_ENCODING_DATAPATH ||
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session_type_2_1_ == SessionType_2_1::LE_AUDIO_HARDWARE_OFFLOAD_DECODING_DATAPATH);
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auto audio_config_discriminator = audio_config.getDiscriminator();
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bool is_software_audio_config =
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(is_software_session &&
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@@ -136,13 +123,7 @@ bool BluetoothAudioSession_2_1::UpdateAudioConfig(
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audio_config_discriminator ==
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::android::hardware::bluetooth::audio::V2_1::AudioConfiguration::
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hidl_discriminator::codecConfig);
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bool is_le_audio_offload_audio_config =
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(is_offload_le_audio_session &&
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audio_config_discriminator ==
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::android::hardware::bluetooth::audio::V2_1::AudioConfiguration::
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hidl_discriminator::leAudioCodecConfig);
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if (!is_software_audio_config && !is_a2dp_offload_audio_config &&
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!is_le_audio_offload_audio_config) {
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if (!is_software_audio_config && !is_a2dp_offload_audio_config) {
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return false;
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}
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audio_config_2_1_ = audio_config;
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@@ -50,10 +50,6 @@ class BluetoothAudioSession_2_1 {
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const ::android::hardware::bluetooth::audio::V2_1::SessionType&
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session_type);
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// The function helps to check if this session is ready or not
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// @return: true if the Bluetooth stack has started the specified session
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bool IsSessionReady();
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std::shared_ptr<BluetoothAudioSession> GetAudioSession();
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// The report function is used to report that the Bluetooth stack has started
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