Add VTS for new API for clearing buffer slots

Bug: 262041682
Bug: 258196272
Test: VtsHalGraphicsComposer3_TargetTest
Change-Id: If7e5fea56734f3ae7b4aae7378f4aea0eacc8e32
This commit is contained in:
Brian Lindahl
2022-12-18 11:21:41 -07:00
parent 24de83be34
commit 78ff2d6491
5 changed files with 262 additions and 36 deletions

View File

@@ -142,6 +142,14 @@ class ComposerClientWriter final {
flushLayerCommand();
}
void setLayerBufferSlotsToClear(int64_t display, int64_t layer,
const std::vector<uint32_t>& slotsToClear) {
LayerCommand& layerCommand = getLayerCommand(display, layer);
for (auto slot : slotsToClear) {
layerCommand.bufferSlotsToClear.emplace(static_cast<int32_t>(slot));
}
}
void setLayerSurfaceDamage(int64_t display, int64_t layer, const std::vector<Rect>& damage) {
getLayerCommand(display, layer).damage.emplace(damage.begin(), damage.end());
}

View File

@@ -58,6 +58,12 @@ bool VtsComposerClient::tearDown() {
return verifyComposerCallbackParams() && destroyAllLayers();
}
std::pair<ScopedAStatus, int32_t> VtsComposerClient::getInterfaceVersion() {
int32_t version = 1;
auto status = mComposerClient->getInterfaceVersion(&version);
return {std::move(status), version};
}
std::pair<ScopedAStatus, VirtualDisplay> VtsComposerClient::createVirtualDisplay(
int32_t width, int32_t height, PixelFormat pixelFormat, int32_t bufferSlotCount) {
VirtualDisplay outVirtualDisplay;

View File

@@ -61,6 +61,8 @@ class VtsComposerClient {
bool tearDown();
std::pair<ScopedAStatus, int32_t> getInterfaceVersion();
std::pair<ScopedAStatus, VirtualDisplay> createVirtualDisplay(int32_t width, int32_t height,
PixelFormat pixelFormat,
int32_t bufferSlotCount);

View File

@@ -379,9 +379,16 @@ TEST_P(GraphicsCompositionTest, SetLayerBuffer) {
}
TEST_P(GraphicsCompositionTest, SetLayerBufferWithSlotsToClear) {
const auto& [status, readbackBufferAttributes] =
const auto& [versionStatus, version] = mComposerClient->getInterfaceVersion();
ASSERT_TRUE(versionStatus.isOk());
if (version == 1) {
GTEST_SUCCEED() << "Device does not support the new API for clearing buffer slots";
return;
}
const auto& [readbackStatus, readbackBufferAttributes] =
mComposerClient->getReadbackBufferAttributes(getPrimaryDisplayId());
if (!status.isOk()) {
if (!readbackStatus.isOk()) {
GTEST_SUCCEED() << "Readback not supported";
return;
}
@@ -396,9 +403,6 @@ TEST_P(GraphicsCompositionTest, SetLayerBufferWithSlotsToClear) {
// no fence needed for the readback buffer
ScopedFileDescriptor noFence(-1);
sp<GraphicBuffer> clearSlotBuffer = allocateBuffer(1u, 1u, GRALLOC_USAGE_HW_COMPOSER);
ASSERT_NE(nullptr, clearSlotBuffer);
// red buffer
uint64_t usage = GRALLOC_USAGE_SW_WRITE_OFTEN | GRALLOC_USAGE_SW_READ_OFTEN;
sp<GraphicBuffer> redBuffer = allocateBuffer(usage);
@@ -412,10 +416,16 @@ TEST_P(GraphicsCompositionTest, SetLayerBufferWithSlotsToClear) {
int blueFence;
ASSERT_NO_FATAL_FAILURE(ReadbackHelper::fillBufferAndGetFence(blueBuffer, BLUE, &blueFence));
// green buffer
sp<GraphicBuffer> greenBuffer = allocateBuffer(usage);
ASSERT_NE(nullptr, greenBuffer);
int greenFence;
ASSERT_NO_FATAL_FAILURE(ReadbackHelper::fillBufferAndGetFence(greenBuffer, GREEN, &greenFence));
// layer defaults
common::Rect rectFullDisplay = {0, 0, getDisplayWidth(), getDisplayHeight()};
int64_t display = getPrimaryDisplayId();
auto [layerStatus, layer] = mComposerClient->createLayer(getPrimaryDisplayId(), 3);
const auto& [layerStatus, layer] = mComposerClient->createLayer(getPrimaryDisplayId(), 3);
ASSERT_TRUE(layerStatus.isOk());
mWriter->setLayerDisplayFrame(display, layer, rectFullDisplay);
mWriter->setLayerCompositionType(display, layer, Composition::DEVICE);
@@ -454,13 +464,12 @@ TEST_P(GraphicsCompositionTest, SetLayerBufferWithSlotsToClear) {
ReadbackHelper::compareColorToBuffer(RED, readbackBuffer, fence);
}
// clear the slot for the blue buffer
// should still be red
// change the layer to the green buffer
// should be green
{
auto status = mComposerClient->setReadbackBuffer(display, readbackBuffer->handle, noFence);
ASSERT_TRUE(status.isOk());
mWriter->setLayerBufferWithNewCommand(display, layer, /*slot*/ 0, clearSlotBuffer->handle,
/*fence*/ -1);
mWriter->setLayerBuffer(display, layer, /*slot*/ 2, greenBuffer->handle, greenFence);
mWriter->validateDisplay(display, ComposerClientWriter::kNoTimestamp);
execute();
ASSERT_TRUE(mReader.takeChangedCompositionTypes(display).empty());
@@ -469,17 +478,106 @@ TEST_P(GraphicsCompositionTest, SetLayerBufferWithSlotsToClear) {
execute();
auto [fenceStatus, fence] = mComposerClient->getReadbackBufferFence(display);
ASSERT_TRUE(fenceStatus.isOk());
ReadbackHelper::compareColorToBuffer(RED, readbackBuffer, fence);
ReadbackHelper::compareColorToBuffer(GREEN, readbackBuffer, fence);
}
// clear the slot for the red buffer, and set the buffer with the same slot to the blue buffer
// clear the slots for all buffers
// should still be green since the active buffer should not be cleared by the HAL implementation
{
auto status = mComposerClient->setReadbackBuffer(display, readbackBuffer->handle, noFence);
ASSERT_TRUE(status.isOk());
mWriter->setLayerBufferSlotsToClear(display, layer, /*slotsToClear*/ {0, 1, 2});
mWriter->validateDisplay(display, ComposerClientWriter::kNoTimestamp);
execute();
ASSERT_TRUE(mReader.takeChangedCompositionTypes(display).empty());
ASSERT_TRUE(mReader.takeErrors().empty());
mWriter->presentDisplay(display);
execute();
auto [fenceStatus, fence] = mComposerClient->getReadbackBufferFence(display);
ASSERT_TRUE(fenceStatus.isOk());
ReadbackHelper::compareColorToBuffer(GREEN, readbackBuffer, fence);
}
// clear the slot for the green buffer, and set the buffer with the same slot to the blue buffer
// should be blue
{
auto status = mComposerClient->setReadbackBuffer(display, readbackBuffer->handle, noFence);
ASSERT_TRUE(status.isOk());
mWriter->setLayerBufferWithNewCommand(display, layer, /*slot*/ 1, clearSlotBuffer->handle,
/*fence*/ -1);
mWriter->setLayerBuffer(display, layer, /*slot*/ 1, blueBuffer->handle, blueFence);
mWriter->setLayerBufferSlotsToClear(display, layer, /*slotsToClear*/ {2});
mWriter->setLayerBuffer(display, layer, /*slot*/ 2, blueBuffer->handle, blueFence);
mWriter->validateDisplay(display, ComposerClientWriter::kNoTimestamp);
execute();
ASSERT_TRUE(mReader.takeChangedCompositionTypes(display).empty());
ASSERT_TRUE(mReader.takeErrors().empty());
mWriter->presentDisplay(display);
execute();
auto [fenceStatus, fence] = mComposerClient->getReadbackBufferFence(display);
ASSERT_TRUE(fenceStatus.isOk());
ReadbackHelper::compareColorToBuffer(BLUE, readbackBuffer, fence);
}
}
TEST_P(GraphicsCompositionTest, SetLayerBufferWithSlotsToClear_backwardsCompatible) {
const auto& [versionStatus, version] = mComposerClient->getInterfaceVersion();
ASSERT_TRUE(versionStatus.isOk());
if (version > 1) {
GTEST_SUCCEED() << "Device does not need a backwards compatible way to clear buffer slots";
return;
}
const auto& [readbackStatus, readbackBufferAttributes] =
mComposerClient->getReadbackBufferAttributes(getPrimaryDisplayId());
if (!readbackStatus.isOk()) {
GTEST_SUCCEED() << "Readback not supported";
return;
}
sp<GraphicBuffer> readbackBuffer;
ASSERT_NO_FATAL_FAILURE(ReadbackHelper::createReadbackBuffer(
readbackBufferAttributes, getPrimaryDisplay(), &readbackBuffer));
if (readbackBuffer == nullptr) {
GTEST_SUCCEED() << "Unsupported readback buffer attributes";
return;
}
// no fence needed for the readback buffer
ScopedFileDescriptor noFence(-1);
sp<GraphicBuffer> clearSlotBuffer = allocateBuffer(1u, 1u, GRALLOC_USAGE_HW_COMPOSER);
ASSERT_NE(nullptr, clearSlotBuffer);
// red buffer
uint64_t usage = GRALLOC_USAGE_SW_WRITE_OFTEN | GRALLOC_USAGE_SW_READ_OFTEN;
sp<GraphicBuffer> redBuffer = allocateBuffer(usage);
ASSERT_NE(nullptr, redBuffer);
int redFence;
ASSERT_NO_FATAL_FAILURE(ReadbackHelper::fillBufferAndGetFence(redBuffer, RED, &redFence));
// blue buffer
sp<GraphicBuffer> blueBuffer = allocateBuffer(usage);
ASSERT_NE(nullptr, blueBuffer);
int blueFence;
ASSERT_NO_FATAL_FAILURE(ReadbackHelper::fillBufferAndGetFence(blueBuffer, BLUE, &blueFence));
// green buffer
sp<GraphicBuffer> greenBuffer = allocateBuffer(usage);
ASSERT_NE(nullptr, greenBuffer);
int greenFence;
ASSERT_NO_FATAL_FAILURE(ReadbackHelper::fillBufferAndGetFence(greenBuffer, GREEN, &greenFence));
// layer defaults
common::Rect rectFullDisplay = {0, 0, getDisplayWidth(), getDisplayHeight()};
int64_t display = getPrimaryDisplayId();
const auto& [layerStatus, layer] = mComposerClient->createLayer(getPrimaryDisplayId(), 3);
ASSERT_TRUE(layerStatus.isOk());
mWriter->setLayerDisplayFrame(display, layer, rectFullDisplay);
mWriter->setLayerCompositionType(display, layer, Composition::DEVICE);
// set the layer to the blue buffer
// should be blue
{
auto status = mComposerClient->setReadbackBuffer(display, readbackBuffer->handle, noFence);
ASSERT_TRUE(status.isOk());
mWriter->setLayerBuffer(display, layer, /*slot*/ 0, blueBuffer->handle, blueFence);
mWriter->validateDisplay(display, ComposerClientWriter::kNoTimestamp);
execute();
ASSERT_TRUE(mReader.takeChangedCompositionTypes(display).empty());
@@ -491,27 +589,82 @@ TEST_P(GraphicsCompositionTest, SetLayerBufferWithSlotsToClear) {
ReadbackHelper::compareColorToBuffer(BLUE, readbackBuffer, fence);
}
// clear the slot for the now-blue buffer
// should be black (no buffer)
// TODO(b/262037933) Ensure we never clear the active buffer's slot with the placeholder buffer
// by setting the layer to the color black
// change the layer to the red buffer
// should be red
{
auto status = mComposerClient->setReadbackBuffer(display, readbackBuffer->handle, noFence);
ASSERT_TRUE(status.isOk());
mWriter->setLayerBufferWithNewCommand(display, layer, /*slot*/ 1, clearSlotBuffer->handle,
/*fence*/ -1);
mWriter->setLayerBuffer(display, layer, /*slot*/ 1, redBuffer->handle, redFence);
mWriter->validateDisplay(display, ComposerClientWriter::kNoTimestamp);
execute();
if (!mReader.takeChangedCompositionTypes(display).empty()) {
GTEST_SUCCEED();
return;
}
ASSERT_TRUE(mReader.takeChangedCompositionTypes(display).empty());
ASSERT_TRUE(mReader.takeErrors().empty());
mWriter->presentDisplay(display);
execute();
auto [fenceStatus, fence] = mComposerClient->getReadbackBufferFence(display);
ASSERT_TRUE(fenceStatus.isOk());
ReadbackHelper::compareColorToBuffer(BLACK, readbackBuffer, fence);
ReadbackHelper::compareColorToBuffer(RED, readbackBuffer, fence);
}
// change the layer to the green buffer
// should be green
{
auto status = mComposerClient->setReadbackBuffer(display, readbackBuffer->handle, noFence);
ASSERT_TRUE(status.isOk());
mWriter->setLayerBuffer(display, layer, /*slot*/ 2, greenBuffer->handle, greenFence);
mWriter->validateDisplay(display, ComposerClientWriter::kNoTimestamp);
execute();
ASSERT_TRUE(mReader.takeChangedCompositionTypes(display).empty());
ASSERT_TRUE(mReader.takeErrors().empty());
mWriter->presentDisplay(display);
execute();
auto [fenceStatus, fence] = mComposerClient->getReadbackBufferFence(display);
ASSERT_TRUE(fenceStatus.isOk());
ReadbackHelper::compareColorToBuffer(GREEN, readbackBuffer, fence);
}
// clear the slot for the blue buffer
// should still be green
{
auto status = mComposerClient->setReadbackBuffer(display, readbackBuffer->handle, noFence);
ASSERT_TRUE(status.isOk());
mWriter->setLayerBufferWithNewCommand(display, layer, /*slot*/ 0, clearSlotBuffer->handle,
/*fence*/ -1);
// SurfaceFlinger will re-set the active buffer slot after other buffer slots are cleared
mWriter->setLayerBufferWithNewCommand(display, layer, /*slot*/ 2, /*handle*/ nullptr,
/*fence*/ -1);
mWriter->validateDisplay(display, ComposerClientWriter::kNoTimestamp);
execute();
ASSERT_TRUE(mReader.takeChangedCompositionTypes(display).empty());
ASSERT_TRUE(mReader.takeErrors().empty());
mWriter->presentDisplay(display);
execute();
auto [fenceStatus, fence] = mComposerClient->getReadbackBufferFence(display);
ASSERT_TRUE(fenceStatus.isOk());
ReadbackHelper::compareColorToBuffer(GREEN, readbackBuffer, fence);
}
// clear the slot for all buffers, and set the buffer with the same slot as the green buffer
// should be blue now
{
auto status = mComposerClient->setReadbackBuffer(display, readbackBuffer->handle, noFence);
ASSERT_TRUE(status.isOk());
mWriter->setLayerBufferWithNewCommand(display, layer, /*slot*/ 0, clearSlotBuffer->handle,
/*fence*/ -1);
mWriter->setLayerBufferWithNewCommand(display, layer, /*slot*/ 1, clearSlotBuffer->handle,
/*fence*/ -1);
// SurfaceFlinger will never clear the active buffer (slot 2), but will free up the
// buffer slot so it will be re-used for the next setLayerBuffer command
mWriter->setLayerBuffer(display, layer, /*slot*/ 2, blueBuffer->handle, blueFence);
mWriter->validateDisplay(display, ComposerClientWriter::kNoTimestamp);
execute();
ASSERT_TRUE(mReader.takeChangedCompositionTypes(display).empty());
ASSERT_TRUE(mReader.takeErrors().empty());
mWriter->presentDisplay(display);
execute();
auto [fenceStatus, fence] = mComposerClient->getReadbackBufferFence(display);
ASSERT_TRUE(fenceStatus.isOk());
ReadbackHelper::compareColorToBuffer(BLUE, readbackBuffer, fence);
}
}

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@@ -1647,28 +1647,85 @@ TEST_P(GraphicsComposerAidlCommandTest, SetLayerBuffer) {
}
TEST_P(GraphicsComposerAidlCommandTest, SetLayerBufferWithSlotsToClear) {
auto clearSlotBuffer = allocate(1u, 1u, ::android::PIXEL_FORMAT_RGB_888);
ASSERT_NE(nullptr, clearSlotBuffer);
auto clearSlotBufferHandle = clearSlotBuffer->handle;
const auto& [versionStatus, version] = mComposerClient->getInterfaceVersion();
ASSERT_TRUE(versionStatus.isOk());
if (version == 1) {
GTEST_SUCCEED() << "Device does not support the new API for clearing buffer slots";
return;
}
const auto& [layerStatus, layer] =
mComposerClient->createLayer(getPrimaryDisplayId(), kBufferSlotCount);
EXPECT_TRUE(layerStatus.isOk());
auto& writer = getWriter(getPrimaryDisplayId());
const auto buffer1 = allocate(::android::PIXEL_FORMAT_RGBA_8888);
ASSERT_NE(nullptr, buffer1);
const auto handle1 = buffer1->handle;
const auto& [layerStatus, layer] =
mComposerClient->createLayer(getPrimaryDisplayId(), kBufferSlotCount);
EXPECT_TRUE(layerStatus.isOk());
auto& writer = getWriter(getPrimaryDisplayId());
writer.setLayerBuffer(getPrimaryDisplayId(), layer, /*slot*/ 0, handle1, /*acquireFence*/ -1);
execute();
ASSERT_TRUE(mReader.takeErrors().empty());
// Ensure we can clear a buffer slot and then set that same slot with a new buffer
const auto buffer2 = allocate(::android::PIXEL_FORMAT_RGBA_8888);
ASSERT_NE(nullptr, buffer2);
const auto handle2 = buffer2->handle;
writer.setLayerBufferWithNewCommand(getPrimaryDisplayId(), layer, /* slot */ 0,
writer.setLayerBuffer(getPrimaryDisplayId(), layer, /*slot*/ 1, handle2, /*acquireFence*/ -1);
execute();
ASSERT_TRUE(mReader.takeErrors().empty());
// Ensure we can clear the buffer slots and then set the active slot with a new buffer
const auto buffer3 = allocate(::android::PIXEL_FORMAT_RGBA_8888);
ASSERT_NE(nullptr, buffer3);
const auto handle3 = buffer3->handle;
writer.setLayerBufferSlotsToClear(getPrimaryDisplayId(), layer, /*slotsToClear*/ {0, 1});
writer.setLayerBuffer(getPrimaryDisplayId(), layer, /*slot*/ 1, handle3, /*acquireFence*/ -1);
execute();
ASSERT_TRUE(mReader.takeErrors().empty());
}
TEST_P(GraphicsComposerAidlCommandTest, SetLayerBufferWithSlotsToClear_backwardsCompatible) {
const auto& [versionStatus, version] = mComposerClient->getInterfaceVersion();
ASSERT_TRUE(versionStatus.isOk());
if (version > 1) {
GTEST_SUCCEED() << "Device does not need a backwards compatible way to clear buffer slots";
return;
}
auto clearSlotBuffer = allocate(1u, 1u, ::android::PIXEL_FORMAT_RGB_888);
ASSERT_NE(nullptr, clearSlotBuffer);
auto clearSlotBufferHandle = clearSlotBuffer->handle;
const auto& [layerStatus, layer] =
mComposerClient->createLayer(getPrimaryDisplayId(), kBufferSlotCount);
EXPECT_TRUE(layerStatus.isOk());
auto& writer = getWriter(getPrimaryDisplayId());
const auto buffer1 = allocate(::android::PIXEL_FORMAT_RGBA_8888);
ASSERT_NE(nullptr, buffer1);
const auto handle1 = buffer1->handle;
writer.setLayerBuffer(getPrimaryDisplayId(), layer, /*slot*/ 0, handle1, /*acquireFence*/ -1);
execute();
ASSERT_TRUE(mReader.takeErrors().empty());
const auto buffer2 = allocate(::android::PIXEL_FORMAT_RGBA_8888);
ASSERT_NE(nullptr, buffer2);
const auto handle2 = buffer2->handle;
EXPECT_TRUE(layerStatus.isOk());
writer.setLayerBuffer(getPrimaryDisplayId(), layer, /*slot*/ 1, handle2, /*acquireFence*/ -1);
execute();
ASSERT_TRUE(mReader.takeErrors().empty());
// Ensure we can clear a buffer slot and then set that same slot with a new buffer
const auto buffer3 = allocate(::android::PIXEL_FORMAT_RGBA_8888);
ASSERT_NE(nullptr, buffer3);
const auto handle3 = buffer2->handle;
// SurfaceFlinger will never clear the active buffer, instead it will clear non-active buffers
// and then re-use the active buffer's slot for the new buffer
writer.setLayerBufferWithNewCommand(getPrimaryDisplayId(), layer, /*slot*/ 0,
clearSlotBufferHandle, /*acquireFence*/ -1);
writer.setLayerBuffer(getPrimaryDisplayId(), layer, /*slot*/ 0, handle2, /*acquireFence*/ -1);
writer.setLayerBuffer(getPrimaryDisplayId(), layer, /*slot*/ 1, handle3, /*acquireFence*/ -1);
execute();
ASSERT_TRUE(mReader.takeErrors().empty());
}