Do not enforce GAME_LOADING in VTS

Test: N/A
Bug: 232500898
Change-Id: I3800d721e978f44e3477b60451a83ff8c08120aa
This commit is contained in:
jimblackler
2022-05-19 21:19:16 +00:00
committed by Jim Blackler
parent ceae2a604e
commit aff537b777

View File

@@ -211,19 +211,6 @@ TEST_P(PowerAidl, hasFixedPerformance) {
}
}
// GAME_LOADING mode is required for all devices which ship on Android T
// or later
TEST_P(PowerAidl, hasGameLoading) {
auto apiLevel = GetUintProperty<uint64_t>("ro.vendor.api_level", 0);
ASSERT_NE(apiLevel, 0);
if (apiLevel >= 33) {
bool supported;
ASSERT_TRUE(power->isModeSupported(Mode::GAME_LOADING, &supported).isOk());
ASSERT_TRUE(supported);
}
}
GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(PowerAidl);
INSTANTIATE_TEST_SUITE_P(Power, PowerAidl,
testing::ValuesIn(::android::getAidlHalInstanceNames(IPower::descriptor)),