Converting from ..graphics.allocator@2.0 usage to gralloc0 usage isn't
quite as simple as ORing and truncating, which is what the default
implementation was doing. Switch to using library functions that do it
correctly.
Test: boot bullhead
Change-Id: I40ae00e9aad92b374f281569207972b7461a3e55
This has been copy pasted and isn't actually required.
Test: all hals manually tested to work on internal marlin (which have them binderized).
Note: tv hals not tested (and they never have been). Filed b/36562029
Note: for thermal hal, could only run VTS/check logs for errors.
Test: lshal outputs proper stuff
Fixes: 31928447
Change-Id: Id1be584dc0fa2d70e9189b922335146bf6d1382d
The getService() and registerAsService() methods of interface objects
now have default parameters of "default" for the service name. HALs
will not have to use any service name unless they want to register
more than one service.
Test: builds
Bug: 33844934
Change-Id: Ic3859ccf21e7ee5177f47cb06e3e0c93dd572bf6
We need google shims on the vendor partition because they are providing
an implementation of a vendor defined interface. They were written by
google just as a courtesy/to make the transition easier. They're
basically a set for vendors to assemble their hal implementations
from.
Bug: 34135607
Test: marlin persist.hal.binderization on/off
Change-Id: I2e2af5af39264cf290259755bb9b2eb9827a21f5
Rewrite libgralloc1-adapter to be based on Gralloc1On0Adapter.
Previously, the adapter targeted maximum portability and maximum
performance. The rewritten adapter targets ease of use instead.
This also fixes a bug in the adapter's GRALLOC1_FUNCTION_RELEASE. The
function does not imply native_handle_close/native_handle_delete. As a
result, IMapper and IComposer are also fixed to close/delete handles.
Test: builds and boots
Change-Id: I5c071453dc950583087ae07967bca2c22866c538
Pointers are preferred for output parameters in graphics code. While at
it, initialize local variables that are for outputs.
Test: builds and boots
Change-Id: I959706ea92949bc2f993ee9beff0c8b0c3121347
Introduce IAllocatorClient to manage resources owned by a client (e.g., SF
or VTS). This makes sure there is no resource leak when SF or VTS
crashes.
This also fixes two unrelated bugs
- sizeof(Buffer) != sizeof(void*) on 32-bit impl.
- layerCount was not set to 1 in tests
Test: builds and boots
Change-Id: I67f5cdd64b97fb3ce1b931099c25f59cc8517f21
The default implementatoin is built on top of conventional gralloc1.
This also adds a static library, libgralloc1-adapter. It is intended to
ease the porting of gralloc0 to gralloc1.
Test: booted to launcher, tested with YouTube and some games.
Change-Id: Id640b1d5a1e1eea1aafabb6c134e6be6e71afff5