Vishnu Nair 02da997fab Change RenderEngine::drawLayers to take a vector of LayerSettings pointers
Prework for the client composition cache logic which extends
LayerSettings. Passing in a set of pointers will reduce the
amount of copying needed when passing the LayerSettings to
RenderEngine.

Bug: 136561771
Test: atest librenderengine_test libcompositionengine_test
Test: atest VtsHalGraphicsComposerV2_2TargetTest
Test: go/wm-smoke

Change-Id: I0581be7762bf56cd7a3aab0511adf95cd6e2df76
2020-01-18 00:55:51 +00:00
2019-11-08 12:17:34 -08:00
2020-01-06 23:25:20 +00:00
2019-11-14 21:25:37 -08:00
2020-01-15 16:51:14 -08:00
2019-04-23 12:51:21 -07:00
2020-01-14 01:09:08 +00:00
2020-01-06 14:08:01 -08:00
2020-01-16 02:16:40 +00:00
2019-12-13 14:24:23 -08:00
2016-08-30 11:28:36 -07:00
2016-08-30 11:28:36 -07:00
2019-12-10 09:51:58 -08:00
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