The interface lib has been in VNDK-SP because
android.hardware.graphics.mapper@1.0 was using it. However, since the
dependency has gone [1], there is no need keep it in VNDK-SP. The
VNDK-SP set should be kept as small as possible because libs in VNDK-SP
are subject to double-loading.
Unmark the 'support_system_process' property to exclude the lib from
VNDK-SP.
This commit re-lands I8722c1ac15ddf56a627a12a0c649b4d734e5e5cd because
it was reverted during O-MR1 push to AOSP-master.
Bug: 69480083
Test: walleye boots to the UI
Change-Id: I0af8115dceb9711c6c451ffaeedda6c823ec2905
Merged-In: I8722c1ac15ddf56a627a12a0c649b4d734e5e5cd
(cherry picked from commit e514a4b8a8)
Reimplement the default impl as a header-only library,
android.hardware.graphics.mapper@2.0-passthrough, based on the HAL
support library.
Effectively, this renames Gralloc[01]Mapper to Gralloc[01]Hal, and
make adjustments here and there to meet the requirements of the HAL
support library. This also adds GrallocLoader to load either of
Gralloc[01]Hal and create an IMapper instance.
libgrallocmapperincludes is renamed to follow the new naming and
include path conventions.
Test: boots and VTS
Change-Id: I924cadce9a10a6e544f99ceba63aadc38ec431ac
android.hardware.graphics.allocator@2.0-passthrough should be a
header-only library to be fully reusable by vendor HALs.
This also allows us to switch from virtual inheritance to templates,
which is more straightforward. This changes nothing to the users
and we still have these relations
- AllocatorHal is an abstract class to be implemented by vendors or
the default implementations
- Gralloc[01]Hal are our default implementations
- Allocator implements HIDL IAllocator interface on top of
AllocatorHal
What we do not like about virtual inheritance is that, given
// abstract class B and D
class B {
virtual void foo() = 0;
virtual void bar() = 0;
};
class D : public virtual B {
// foo is superceded by fooEnhanced in D
void foo() { fooEnhanced(); }
virtual void fooEnhanced() = 0;
};
// an implementation of B
class BImpl : public virtual B {
void foo() {}
void bar() {}
};
// an implementation of D on top of BImpl
class DImpl : public virtual D, public virtual BImpl {
void fooEnhanced() {}
};
we get "no unique final overrider" becase both D and BImpl implement
foo. With non-virtual inheritance, on the other hand, we get "DImpl
is abstract" because foo is still pure virtual implemented in DImpl.
Templates solve the issue by allowing
namespace detail{
template<typename T>
class BImpl : public T { ... };
template<typename T>
class DImpl : public BImpl<T> { ... };
} // namespace detail
using BImpl = detail::BImpl<B>;
using DImpl = detail::DImpl<D>;
Test: boots
Change-Id: Iccb513e4fc751e9a687a1ed2d9fb2192c8324a50
Rename Gralloc0Allocator to Gralloc0Hal and make it inherit from
AllocatorHal. Do the same to Gralloc1Allocator. Add GrallocLoader
to load either of Gralloc[01]Hal and create a IAllocator instance.
Test: boots and VTS
Change-Id: I09ae680c0086ca9e73e412a34d7cd2f3665d3bc2
Convert the default impl into a static library,
android.hardware.graphics.allocator@2.0-passthrough.
Test: boots and VTS
Change-Id: I8ec8b30766462ecb3fb789af7c6dbb3c088ccf57
Add a header-only library
android.hardware.graphics.allocator@2.0-hal that can be used by
implementations. An imlpementation can
class VendorHal : public AllocatorHal { ... };
auto allocator = std::make_unique<Allocator>();
allocator->init(std::make_unique<VendorHal>(...));
Or, if vendor extensions are to be added to the IAllocator,
class AlocatorHalExt : public AllocatorHal { ... };
class VendorHal : public AllocatorHalExt { ... };
class AllocatorExt : public AllocatorImpl<IAllocatorExt, AllocatorHalExt> { ... };
auto allocator = std::make_unique<AllocatorExt>();
allocator->init(std::make_unique<VendorHal>(...));
Test: builds
Change-Id: I7cb7a4888316b871e5c49d96524b1642fc708f2d
Move libgralloc1-adapter from 2.0/default/ to
2.0/utils/gralloc1-adapter/. Fix build issues after the move.
Test: builds
Change-Id: I674fe60c724a4ffc1540c796b92209a1dbf36438
The interface lib has been in VNDK-SP because
android.hardware.graphics.mapper@1.0 was using it. However, since the
dependency has gone [1], there is no need keep it in VNDK-SP. The
VNDK-SP set should be kept as small as possible because libs in VNDK-SP
are subject to double-loading.
Unmark the 'support_system_process' property to exclude the lib from
VNDK-SP.
This commit re-lands I8722c1ac15ddf56a627a12a0c649b4d734e5e5cd because
it was reverted during O-MR1 push to AOSP-master.
Bug: 69480083
Test: walleye boots to the UI
Change-Id: I0af8115dceb9711c6c451ffaeedda6c823ec2905
Merged-In: I8722c1ac15ddf56a627a12a0c649b4d734e5e5cd
(cherry picked from commit ec44d18dbe)
BufferUsage::SENSOR_DIRECT_DATA should be filtered out for consumer
usage. BufferUsage::GPU_DATA_BUFFER should be filtered out for
producer usage and be translated to
GRALLOC1_CONSUMER_USAGE_GPU_DATA_BUFFER for consumer usage.
Bug: 62491483
Test: boots
Change-Id: I171712adf45ae80dadeed7997fb9872ff176fa1a
This should help buffer allocation performance. We choose 4 because
that is the number of binder threads in SurfaceFlinger.
Bug: 38243574
Test: manual
Change-Id: I704aacb271fb7fd6a91c9231ab8a5256531eebc9
android.hidl.base@1.0 and android.hidl.manager@1.0 are built into libhidltransport.
Test: links
Bug: 33276472
Merged-In: I08aaad80f7e2fc262aa3a8b66fe932e8133a928d
Change-Id: I08aaad80f7e2fc262aa3a8b66fe932e8133a928d
Bug: 33241851
Test: links
Test: try build with BOARD_VNDK_VERSION current, no errors related to
this module
Test: (sanity) YouTube
Change-Id: Ia2c3922bf8bf1ab51396a8c8c5fa8d909c442994
Revise IAllocator and IMapper to reduce IPC and to support gralloc0
devices.
Specifically, IAllocator is trimmed down to have essentially only
allocate(BufferDescriptor descriptor, uint32_t count)
generates (Error error,
uint32_t stride,
vec<handle> buffers);
The ability to allocate buffers with shared backing store is
removed. ProducerUsage and ConsumerUsage are moved to the
graphics.common package and are merged and renamed to BufferUsage.
BufferUsage's bits follow gralloc0.
IMapper gains
typedef vec<uint32_t> BufferDescriptor;
createDescriptor(BufferDescriptorInfo descriptorInfo)
generates (Error error,
BufferDescriptor descriptor);
where BufferDescriptor is an implementation-defined blob. lockFlex
is replaced by lockYCbCr. All getters are removed.
Reference counting with retain/release is replaced by
importBuffer/freeBuffer.
Most if not all gralloc1 features are not used by the runtime yet.
There is also not too much test written for them. As such, they
tend to behave differently between implementations and cannot be
used reliably.
Bug: 36481301
Test: builds and boots on Pixel
Change-Id: I1d31105120517ea2c128c7a19297acf3bfd312bb
Files relying on transitive include of utils/Log.h (and things that it
includes) from MQDescriptor.h
Test: pass
Merged-In: Iff316b21bef556bb026378b7f89e97ded3febef4
Change-Id: Iff316b21bef556bb026378b7f89e97ded3febef4